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/dalvik/libcore/security/src/main/java/java/security/spec/
ECFieldFp.java
34
* prime {@
code
p}.
37
* the prime value {@
code
p}.
39
* if {@
code
p <= zero}.
62
* Returns the prime value {@
code
p} for this finite field.
64
* @return the prime value {@
code
p} for this finite field.
75
* @return {@
code
true} if the specified object is equal to this finite field,
76
* otherwise {@
code
false}.
/dalvik/libcore/sql/src/main/java/java/sql/
DriverPropertyInfo.java
30
* contained here. Otherwise choices is {@
code
null}.
35
* A description of the property. May be {@
code
null}.
45
* {@
code
true} when the value member must be provided during {@
code
46
* Driver.connect}. {@
code
false} otherwise.
52
* data gathered by the {@
code
getPropertyInfo} method, the general Java
58
* Creates a {@
code
DriverPropertyInfo} instance with the supplied name and
/dalvik/libcore/x-net/src/main/java/javax/net/ssl/
KeyStoreBuilderParameters.java
26
* The parameters for {@
code
KeyManager}s. The parameters are a list of
27
* {@
code
KeyStore.Builder}s.
37
* Creates a new {@
code
KeyStoreBuilderParameters} with the specified key
49
* Creates a new {@
code
KeyStoreBuilderParameters} with the specified list
50
* of {@
code
KeyStore.Builder}s.
70
* Returns the unmodifiable list of {@
code
KeyStore.Builder}s associated
73
* @return the unmodifiable list of {@
code
KeyStore.Builder}s.
/development/samples/TicTacToeLib/
_index.html
2
project that lets you store and manage shared
code
and resources in one place,
6
<
code
>GameActivity</
code
> to other applications. Dependent applications simply
8
<
code
>GameActivity</
code
> assumes control of the application lifecycle and
14
declares <
code
>GameActivity</
code
>.</li>
/external/bluetooth/glib/glib/
gerror.h
37
gint
code
;
member in struct:_GError
42
gint
code
,
47
gint
code
,
55
gint
code
);
57
/* if (err) *err = g_error_new(domain,
code
, format, ...), also has
62
gint
code
,
68
gint
code
,
/external/guava/src/com/google/common/collect/
Multimaps.java
48
* Provides static methods acting on or generating a {@
code
Multimap}.
60
* Creates a new {@
code
Multimap} that uses the provided map and factory. It
64
* <p>The {@
code
factory}-generated and {@
code
map} classes determine the
66
* {@
code
equals}, {@
code
hashCode}, and {@
code
toString} methods for the
67
* multimap and its returned views. However, the multimap's {@
code
get}
68
* method returns instances of a different class than {@
code
factory.get()}
71
* <p>The multimap is serializable if {@
code
map}, {@code factory}, th
[
all
...]
/external/guava/src/com/google/common/util/concurrent/
ListenableFutureTask.java
25
* interface. Subclasses must make sure to call {@
code
super.done()} if they
39
* Creates a {@
code
ListenableFutureTask} that will upon running, execute the
40
* given {@
code
Callable}.
50
* Creates a {@
code
ListenableFutureTask} that will upon running, execute the
51
* given {@
code
Runnable}, and arrange that {@
code
get} will return the
58
* {@
code
ListenableFuture<?> f =
ValueFuture.java
28
* Creates a new {@
code
ValueFuture} in the default state.
36
* create instances of {@
code
ValueFuture}.
41
* Sets the value of this future. This method will return {@
code
true} if
42
* the value was successfully set, or {@
code
false} if the future has already
56
* This method will return {@
code
true} if the exception was successfully set,
57
* or {@
code
false} if the future has already been set or cancelled.
71
* {@
code
mayInterruptIfRunning} argument is ignored.
/external/opencore/doc/oscl_html/
oscl__base__alloc_8h.html
12
<
code
>#include "<a class="el" href="osclconfig_8h-source.html">osclconfig.h</a>"</
code
><br>
13
<
code
>#include "<a class="el" href="oscl__defalloc_8h-source.html">oscl_defalloc.h</a>"</
code
><br>
14
<
code
>#include "<a class="el" href="osclconfig__memory_8h-source.html">osclconfig_memory.h</a>"</
code
><br>
17
<a href="oscl__base__alloc_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__dns__gethostbyname_8h.html
9
<hr><h1>oscl_dns_gethostbyname.h File Reference</h1><
code
>#include "<a class="el" href="oscl__dns__method_8h-source.html">oscl_dns_method.h</a>"</
code
><br>
10
<
code
>#include "<a class="el" href="oscl__dns_8h-source.html">oscl_dns.h</a>"</
code
><br>
11
<
code
>#include "<a class="el" href="osclconfig__io_8h-source.html">osclconfig_io.h</a>"</
code
><br>
14
<a href="oscl__dns__gethostbyname_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__dns__imp__base_8h.html
9
<hr><h1>oscl_dns_imp_base.h File Reference</h1><
code
>#include "<a class="el" href="oscl__socket__imp_8h-source.html">oscl_socket_imp.h</a>"</
code
><br>
10
<
code
>#include "<a class="el" href="oscl__dns__request_8h-source.html">oscl_dns_request.h</a>"</
code
><br>
11
<
code
>#include "<a class="el" href="oscl__dns_8h-source.html">oscl_dns.h</a>"</
code
><br>
14
<a href="oscl__dns__imp__base_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__dns__imp__pv_8h.html
9
<hr><h1>oscl_dns_imp_pv.h File Reference</h1><
code
>#include "<a class="el" href="oscl__socket__imp__base_8h-source.html">oscl_socket_imp_base.h</a>"</
code
><br>
10
<
code
>#include "<a class="el" href="oscl__dns__request_8h-source.html">oscl_dns_request.h</a>"</
code
><br>
11
<
code
>#include "<a class="el" href="oscl__dns__imp__base_8h-source.html">oscl_dns_imp_base.h</a>"</
code
><br>
14
<a href="oscl__dns__imp__pv_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__file__cache_8h.html
12
<
code
>#include "<a class="el" href="osclconfig__io_8h-source.html">osclconfig_io.h</a>"</
code
><br>
13
<
code
>#include "<a class="el" href="oscl__base_8h-source.html">oscl_base.h</a>"</
code
><br>
14
<
code
>#include "<a class="el" href="oscl__file__io_8h-source.html">oscl_file_io.h</a>"</
code
><br>
17
<a href="oscl__file__cache_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__heapbase_8h.html
12
<
code
>#include "<a class="el" href="osclconfig__error_8h-source.html">osclconfig_error.h</a>"</
code
><br>
13
<
code
>#include "<a class="el" href="oscl__base_8h-source.html">oscl_base.h</a>"</
code
><br>
14
<
code
>#include "oscl_heapbase.inl"</
code
><br>
17
<a href="oscl__heapbase_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__ip__socket_8h.html
9
<hr><h1>oscl_ip_socket.h File Reference</h1><
code
>#include "<a class="el" href="oscl__socket__types_8h-source.html">oscl_socket_types.h</a>"</
code
><br>
10
<
code
>#include "<a class="el" href="oscl__vector_8h-source.html">oscl_vector.h</a>"</
code
><br>
11
<
code
>#include "<a class="el" href="oscl__mem_8h-source.html">oscl_mem.h</a>"</
code
><br>
14
<a href="oscl__ip__socket_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__registry__client_8h.html
12
<
code
>#include "<a class="el" href="oscl__registry__types_8h-source.html">oscl_registry_types.h</a>"</
code
><br>
13
<
code
>#include "<a class="el" href="oscl__mem_8h-source.html">oscl_mem.h</a>"</
code
><br>
14
<
code
>#include "<a class="el" href="oscl__string_8h-source.html">oscl_string.h</a>"</
code
><br>
17
<a href="oscl__registry__client_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__scheduler__ao_8h.html
12
<
code
>#include "<a class="el" href="oscl__scheduler__aobase_8h-source.html">oscl_scheduler_aobase.h</a>"</
code
><br>
13
<
code
>#include "<a class="el" href="oscl__mem_8h-source.html">oscl_mem.h</a>"</
code
><br>
14
<
code
>#include "<a class="el" href="oscl__scheduler__types_8h-source.html">oscl_scheduler_types.h</a>"</
code
><br>
17
<a href="oscl__scheduler__ao_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__scheduler__types_8h.html
12
<
code
>#include "<a class="el" href="osclconfig__proc_8h-source.html">osclconfig_proc.h</a>"</
code
><br>
13
<
code
>#include "<a class="el" href="oscl__aostatus_8h-source.html">oscl_aostatus.h</a>"</
code
><br>
14
<
code
>#include "<a class="el" href="oscl__heapbase_8h-source.html">oscl_heapbase.h</a>"</
code
><br>
17
<a href="oscl__scheduler__types_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__socket__accept_8h.html
9
<hr><h1>oscl_socket_accept.h File Reference</h1><
code
>#include "<a class="el" href="oscl__socket__imp_8h-source.html">oscl_socket_imp.h</a>"</
code
><br>
10
<
code
>#include "<a class="el" href="oscl__socket__serv__imp_8h-source.html">oscl_socket_serv_imp.h</a>"</
code
><br>
11
<
code
>#include "<a class="el" href="oscl__socket__method_8h-source.html">oscl_socket_method.h</a>"</
code
><br>
14
<a href="oscl__socket__accept_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__socket__recv_8h.html
9
<hr><h1>oscl_socket_recv.h File Reference</h1><
code
>#include "<a class="el" href="oscl__socket__serv__imp_8h-source.html">oscl_socket_serv_imp.h</a>"</
code
><br>
10
<
code
>#include "<a class="el" href="oscl__socket__imp_8h-source.html">oscl_socket_imp.h</a>"</
code
><br>
11
<
code
>#include "<a class="el" href="oscl__socket__method_8h-source.html">oscl_socket_method.h</a>"</
code
><br>
14
<a href="oscl__socket__recv_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__socket__recv__from_8h.html
9
<hr><h1>oscl_socket_recv_from.h File Reference</h1><
code
>#include "<a class="el" href="oscl__socket__serv__imp_8h-source.html">oscl_socket_serv_imp.h</a>"</
code
><br>
10
<
code
>#include "<a class="el" href="oscl__socket__imp_8h-source.html">oscl_socket_imp.h</a>"</
code
><br>
11
<
code
>#include "<a class="el" href="oscl__socket__method_8h-source.html">oscl_socket_method.h</a>"</
code
><br>
14
<a href="oscl__socket__recv__from_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
oscl__socket__send__to_8h.html
9
<hr><h1>oscl_socket_send_to.h File Reference</h1><
code
>#include "<a class="el" href="oscl__socket__types_8h-source.html">oscl_socket_types.h</a>"</
code
><br>
10
<
code
>#include "<a class="el" href="oscl__socket__imp_8h-source.html">oscl_socket_imp.h</a>"</
code
><br>
11
<
code
>#include "<a class="el" href="oscl__socket__method_8h-source.html">oscl_socket_method.h</a>"</
code
><br>
14
<a href="oscl__socket__send__to_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
osclconfig__proc_8h.html
12
<
code
>#include "<a class="el" href="osclconfig_8h-source.html">osclconfig.h</a>"</
code
><br>
13
<
code
>#include "<a class="el" href="osclconfig__proc__unix__android_8h-source.html">osclconfig_proc_unix_android.h</a>"</
code
><br>
14
<
code
>#include "<a class="el" href="osclconfig__proc__check_8h-source.html">osclconfig_proc_check.h</a>"</
code
><br>
17
<a href="osclconfig__proc_8h-source.html">Go to the source
code
of this file.</a><table border=0 cellpadding=0 cellspacing=0>
/external/proguard/src/proguard/optimize/peephole/
PeepholeOptimizer.java
33
* (optional) branch target finder and
code
attribute editor.
48
* @param codeAttributeEditor the
code
attribute editor that will be reset
51
* peephole optimizations using the above
code
64
* to indicate branch targets in the visited
code
.
65
* @param codeAttributeEditor the
code
attribute editor that will be reset
68
* peephole optimizations using the above
code
94
// Set up the
code
attribute editor.
/external/v8/src/mips/
codegen-mips.h
6
// * Redistributions of source
code
must retain the above copyright
46
//
Code
generation state
48
// The state is passed down the AST by the
code
generator (and back up, in
50
// call stack. Constructing a state implicitly pushes it on the owning
code
55
// Create an initial
code
generator state. Destroying the initial state
56
// leaves the
code
generator with a NULL state.
59
// Create a
code
generator state based on a
code
generator's current
66
// Destroy a
code
generator state and restore the owning
code
generator'
[
all
...]
Completed in 340 milliseconds
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