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  /external/opencore/doc/oscl_html/
classOscl__Linked__List.html 17 <area href="classOscl__Linked__List__Base.html" alt="Oscl_Linked_List_Base" shape="rect" coords="0,0,215,24">
18 <area href="classOscl__Opaque__Type__Alloc__LL.html" alt="Oscl_Opaque_Type_Alloc_LL" shape="rect" coords="225,0,440,24">
classOscl__Vector__Base.html 17 <area href="classOscl__Vector.html" alt="Oscl_Vector< T, Alloc >" shape="rect" coords="0,56,276,80">
18 <area href="classOscl__Vector.html" alt="Oscl_Vector< TOsclReady, OsclReadyAlloc >" shape="rect" coords="286,56,562,80">
classOsclMemPoolResizableAllocator.html 17 <area href="classOscl__DefAlloc.html" alt="Oscl_DefAlloc" shape="rect" coords="102,56,297,80">
18 <area href="classOscl__Alloc.html" alt="Oscl_Alloc" shape="rect" coords="0,0,195,24">
19 <area href="classOscl__Dealloc.html" alt="Oscl_Dealloc" shape="rect" coords="205,0,400,24">
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classOsclPriorityQueue.html 17 <area href="classOsclPriorityQueueBase.html" alt="OsclPriorityQueueBase" shape="rect" coords="0,0,339,24">
18 <area href="classOscl__Opaque__Type__Compare.html" alt="Oscl_Opaque_Type_Compare" shape="rect" coords="349,0,688,24">
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classOsclTCPSocket.html 17 <area href="classHeapBase.html" alt="HeapBase" shape="rect" coords="0,56,103,80">
18 <area href="class__OsclHeapBase.html" alt="_OsclHeapBase" shape="rect" coords="0,0,103,24">
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classOscl__Vector.html 17 <area href="classOscl__Vector__Base.html" alt="Oscl_Vector_Base" shape="rect" coords="0,0,160,24">
18 <area href="classOscl__Opaque__Type__Alloc.html" alt="Oscl_Opaque_Type_Alloc" shape="rect" coords="170,0,330,24">
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classBufFragGroup.html 17 <area href="classMediaData.html" alt="MediaData< ChainClass, max_frags, local_bufsize >" shape="rect" coords="0,56,311,80">
classMediaData.html 17 <area href="classBufFragGroup.html" alt="BufFragGroup< ChainClass, max_frags >" shape="rect" coords="0,0,311,24">
classOSCL__wFastString.html 17 <area href="classOSCL__wString.html" alt="OSCL_wString" shape="rect" coords="0,0,119,24">
classOsclDNSIBase.html 14 <area href="classOsclDNSI.html" alt="OsclDNSI" shape="rect" coords="0,56,95,80">
classOsclTimer.html 14 <area href="classCallbackTimerObserver.html" alt="CallbackTimerObserver" shape="rect" coords="0,0,146,24">
classOsclUDPSocketI.html 14 <area href="classOsclIPSocketI.html" alt="OsclIPSocketI" shape="rect" coords="0,0,104,24">
classOscl__Queue__Base.html 17 <area href="classOscl__Queue.html" alt="Oscl_Queue< T, Alloc >" shape="rect" coords="0,56,152,80">
structStrCSumPtrLen.html 20 <area href="structStrPtrLen.html" alt="StrPtrLen" shape="rect" coords="0,0,98,24">
structStrPtrLen.html 20 <area href="structStrCSumPtrLen.html" alt="StrCSumPtrLen" shape="rect" coords="0,56,98,80">
  /external/tinyxml/docs/
classTiXmlDocument.html 16 <area href="classTiXmlNode.html" alt="TiXmlNode" shape="rect" coords="0,56,99,80">
17 <area href="classTiXmlBase.html" alt="TiXmlBase" shape="rect" coords="0,0,99,24">
classTiXmlElement.html 16 <area href="classTiXmlNode.html" alt="TiXmlNode" shape="rect" coords="0,56,87,80">
17 <area href="classTiXmlBase.html" alt="TiXmlBase" shape="rect" coords="0,0,87,24">
  /external/webkit/WebCore/rendering/
RenderObject.h 355 // Returns the full transform mapping from local coordinates to local coords for the parent SVG renderer
574 // Build an array of quads in absolute coords for line boxes
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  /external/freetype/src/truetype/
ttgload.c 232 FT_Vector* coords,
241 coords[k].x += delta_x;
245 coords[k].y += delta_y;
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  /external/webkit/WebCore/bindings/objc/
PublicDOMInterfaces.h 332 @property(copy) NSString *coords; variable
369 @property(copy) NSString *coords; variable
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  /external/webkit/WebKit/win/
WebView.cpp 1116 POINT coords = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; local
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  /external/opencore/doc/pvauthor_html/
classCPVCmnCmdResp.html 14 <area href="classCPVCmnInterfaceObserverMessage.html" alt="CPVCmnInterfaceObserverMessage" shape="rect" coords="0,0,218,24">
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmobj.h 395 STDMETHOD(GetVertices)(THIS_ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals);
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMOBJ.H 395 STDMETHOD(GetVertices)(THIS_ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals);
  /external/skia/src/gl/
SkGLDevice.cpp 188 // since our texture coords will be in local space, we wack the texture

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