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  /prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/cp/
name-lookup.h 234 These would be dead in ISO-conforming code, but might
  /system/core/adb/
jdwp_service.c 27 the JDWP process terminates (this allows adbd to detect dead
  /external/quake/quake/src/QW/server/
sv_phys.c 233 4 = dead stop
357 // if original velocity is against the original velocity, stop dead
sv_main.c 192 // this will set the body to a dead frame, among other things
199 // this will set the body to a dead frame, among other things
    [all...]
  /frameworks/base/media/libmedia/
AudioTrack.cpp 330 LOGV("start() dead IAudioTrack: creating a new one");
702 LOGW("obtainBuffer() dead IAudioTrack: creating a new one");
  /frameworks/policies/base/mid/com/android/internal/policy/impl/
MidWindowManager.java     [all...]
  /external/ppp/pppd/
auth.c 528 * An Open on LCP has requested a change from Dead to Establish phase.
587 * LCP has terminated the link; go to the Dead phase and take the
699 * Proceed to the Dead, Authenticate or Network phase as appropriate.
    [all...]
  /external/qemu/android/
console.c     [all...]
  /external/quake/quake/src/WinQuake/
host_cmd.cpp 370 Restarts the current server for a dead player
516 Con_Printf ("Can't savegame with a dead player\n");
1209 SV_ClientPrintf ("Can't suicide -- allready dead!\n");
    [all...]
  /external/v8/src/
mark-compact.cc 820 // There should never be a dead map above a live map.
823 // A live map above a dead map indicates a dead transition.
    [all...]
api.cc 229 * can arrange to return if the VM is dead. This is needed to ensure that no VM
230 * heap allocations are attempted on a dead VM. EnsureInitialized has the
554 // to check for a dead VM with ON_BAILOUT before constructing any Neander
557 // constructor you should check that you ensured the VM was not dead first.
590 // to check for a dead VM with ON_BAILOUT before calling it. To remind you
593 // dead first.
    [all...]
  /bionic/libc/bionic/
pthread.c 618 * is already dead and without stack/TLS
    [all...]
  /external/iproute2/ip/
iproute.c 380 fprintf(fp, "dead ");
585 fprintf(fp, " dead");
    [all...]
  /external/quake/quake/src/QW/client/
sbar.c 40 qpic_t *sb_faces[7][2]; // 0 is gibbed, 1 is dead, 2-6 are alive
820 // if we're dead show team scores in team games
  /external/stlport/stlport/stl/
_rope.c     [all...]
  /external/v8/src/arm/
assembler-arm.h 953 // jumps or after returns from functions (in dead code locations).
    [all...]
assembler-thumb2.h 953 // jumps or after returns from functions (in dead code locations).
    [all...]
  /frameworks/base/core/java/android/view/
KeyEvent.java     [all...]
  /frameworks/base/packages/TtsService/src/android/tts/
TtsService.java     [all...]
  /frameworks/base/services/java/com/android/server/
MountService.java 398 Slog.e(TAG, "Listener dead");
    [all...]
  /dalvik/libcore/nio/src/test/java/org/apache/harmony/nio/tests/java/nio/channels/
ServerSocketChannelTest.java 680 // 10s timeout to avoid dead loop
  /development/pdk/docs/porting/
build_cookbook.jd 538 the linker to remove dead code from them. This is mostly useful if you want to add a static library
  /external/apache-http/src/org/apache/http/impl/conn/tsccm/
ConnPoolByRoute.java 539 idleConnHandler.remove(entry.getConnection());// not idle, but dead
  /external/bluetooth/glib/build/
ChangeLog 201 foo.temp.lib so that link knows what they are. Remove dead
  /external/clearsilver/util/
snprintf.c 34 * to mutt conventions, and removed dead code left over from the

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