/external/webkit/WebKitTools/WebKitAPITest/ |
TestsController.h | 30 #include <wtf/Deque.h> 58 Deque<Test*> m_tests;
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/external/stlport/test/unit/ |
ptrspec_test.cpp | 6 #include <deque> 60 TEST_INSTANCIATE_CONTAINER(deque); variable 84 deque<void*> void_deque; 116 deque<int*> pint_deque; 117 deque<int*> pint_deque2; 118 deque<int const*> pcint_deque; 212 deque<int*> pint_deque_from_vect(pint_vect.begin(), pint_vect.end());
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alg_test.cpp | 5 #include <deque> 106 deque<int> years; 149 deque<int> dint(ints, ints + ARRAY_SIZE(ints)); 150 deque<int>::iterator dit = search_n(dint.begin(), dint.end(), 4, 4); 182 deque<int> dint(ints, ints + ARRAY_SIZE(ints)); 183 deque<int>::iterator dit = search_n(dint.begin(), dint.end(), 4, 3, greater<int>());
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mvctor_traits_test.cpp | 2 #include <deque> 288 deque<MovableStruct> deq; 311 deque<MovableStruct> d2 = deq; 340 //Following check is highly deque implementation dependant so 381 deque<CompleteMovableStruct> deq; 405 deque<CompleteMovableStruct> d2 = deq;
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
Deque.java | 19 public final class Deque<E extends Object> { 27 public Deque() { 32 public Deque(int initialCapacity) {
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RenderView.java | 75 private static final Deque<Texture> sLoadInputQueue = new Deque<Texture>(); 76 private static final Deque<Texture> sLoadInputQueueCached = new Deque<Texture>(); 77 private static final Deque<Texture> sLoadInputQueueVideo = new Deque<Texture>(); 78 private static final Deque<Texture> sLoadOutputQueue = new Deque<Texture>(); 83 private final Deque<MotionEvent> mTouchEventQueue = new Deque<MotionEvent>() [all...] |
/external/webkit/WebCore/loader/ |
loader.h | 31 #include <wtf/Deque.h> 93 typedef Deque<Request*> RequestQueue;
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/external/webkit/WebCore/storage/wince/ |
DatabaseThreadWince.cpp | 76 Deque<RefPtr<DatabaseTask> > reservedTasks; 77 for (Deque<RefPtr<DatabaseTask> >::const_iterator i = m_queue.begin(); i != m_queue.end(); ++i) {
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/frameworks/base/media/libdrm/mobile2/src/util/ustl-1.0/ |
ulist.h | 73 #define deque list ///< list has all the functionality provided by deque macro
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/external/opencore/codecs_v2/standalone_headerfiles/ |
arbt_base.h | 163 * Deque is identical to RemoveFromScheduler 165 * of Symbian CActive::Deque. 167 OSCL_IMPORT_REF void Deque(); 262 * Deque is identical to RemoveFromScheduler 264 * of Symbian CActive::Deque. 266 OSCL_IMPORT_REF void Deque();
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/external/srec/tools/thirdparty/OpenFst/fst/lib/ |
queue.h | 24 #include <deque> 129 class FifoQueue : public QueueBase<S>, public deque<S> { 131 using deque<S>::back; 132 using deque<S>::push_front; 133 using deque<S>::pop_back; 134 using deque<S>::empty; 135 using deque<S>::clear; 159 class LifoQueue : public QueueBase<S>, public deque<S> { 161 using deque<S>::front; 162 using deque<S>::push_front [all...] |
/external/opencore/doc/oscl_html/ |
oscl__queue_8h.html | 9 <hr><h1>oscl_queue.h File Reference</h1>The file <a class="el" href="oscl__queue_8h.html">oscl_queue.h</a> defines the template class <a class="el" href="classOscl__Queue.html">Oscl_Queue</a>. It is similar to the STL::queue class, with some differences: - less complete - based on array rather than a deque - some interfaces modeled on oscl_vector, for ease of transition Memory allocation is abstracted through the use of an allocator template parameter. 25 The file <a class="el" href="oscl__queue_8h.html">oscl_queue.h</a> defines the template class <a class="el" href="classOscl__Queue.html">Oscl_Queue</a>. It is similar to the STL::queue class, with some differences: - less complete - based on array rather than a deque - some interfaces modeled on oscl_vector, for ease of transition Memory allocation is abstracted through the use of an allocator template parameter.
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/external/stlport/stlport/stl/ |
_stack.h | 40 template <class _Tp, class _Sequence = deque<_Tp> > 57 typedef deque<_Tp> _Sequence;
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_queue.h | 52 template <class _Tp, class _Sequence = deque<_Tp> > 69 typedef deque<_Tp> _Sequence;
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/external/webkit/JavaScriptCore/wtf/ |
MainThread.cpp | 34 #include "Deque.h" 52 typedef Deque<FunctionWithContext> FunctionQueue;
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MessageQueue.h | 35 #include <wtf/Deque.h> 81 Deque<DataType*> m_queue;
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/external/webkit/WebCore/platform/text/ |
SegmentedString.h | 24 #include <wtf/Deque.h> 170 Deque<SegmentedSubstring> m_substrings;
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/external/webkit/WebCore/storage/ |
SQLTransaction.h | 39 #include <wtf/Deque.h> 133 Deque<RefPtr<SQLStatement> > m_statementQueue;
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DatabaseThread.h | 32 #include <wtf/Deque.h>
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Database.h | 45 #include <wtf/Deque.h> 139 Deque<RefPtr<SQLTransaction> > m_transactionQueue;
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/external/stlport/etc/ |
ReleaseNote.txt | 27 * Delay instanciation of type traits type in vector and deque implementation to 105 * Move semantic: vector or deque of any other STL containers are using 117 * STL containers vector, deque, list and slist pointer specialization to
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msvcincl.dat | 52 deque 53 deque.h
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/external/webkit/WebKit/gtk/WebCoreSupport/ |
EditorClientGtk.h | 35 #include <wtf/Deque.h> 50 WTF::Deque<WTF::RefPtr<WebCore::EditCommand> > undoStack; 51 WTF::Deque<WTF::RefPtr<WebCore::EditCommand> > redoStack;
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/external/stlport/src/ |
dll_main.cpp | 46 #include <deque> 183 template class _STLP_CLASS_DECLSPEC _STLP_PTR_IMPL_NAME(deque)<void*, allocator<void*> >;
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/external/opencore/oscl/oscl/osclproc/src/ |
oscl_scheduler_readyq.cpp | 164 //deque and return highest pri element. 185 //deque and return highest pri element. used when we have 372 //deque and return highest pri element.
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