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  /external/webkit/WebKitTools/WebKitAPITest/
TestsController.h 30 #include <wtf/Deque.h>
58 Deque<Test*> m_tests;
  /external/stlport/test/unit/
ptrspec_test.cpp 6 #include <deque>
60 TEST_INSTANCIATE_CONTAINER(deque); variable
84 deque<void*> void_deque;
116 deque<int*> pint_deque;
117 deque<int*> pint_deque2;
118 deque<int const*> pcint_deque;
212 deque<int*> pint_deque_from_vect(pint_vect.begin(), pint_vect.end());
alg_test.cpp 5 #include <deque>
106 deque<int> years;
149 deque<int> dint(ints, ints + ARRAY_SIZE(ints));
150 deque<int>::iterator dit = search_n(dint.begin(), dint.end(), 4, 4);
182 deque<int> dint(ints, ints + ARRAY_SIZE(ints));
183 deque<int>::iterator dit = search_n(dint.begin(), dint.end(), 4, 3, greater<int>());
mvctor_traits_test.cpp 2 #include <deque>
288 deque<MovableStruct> deq;
311 deque<MovableStruct> d2 = deq;
340 //Following check is highly deque implementation dependant so
381 deque<CompleteMovableStruct> deq;
405 deque<CompleteMovableStruct> d2 = deq;
  /packages/apps/Gallery3D/src/com/cooliris/media/
Deque.java 19 public final class Deque<E extends Object> {
27 public Deque() {
32 public Deque(int initialCapacity) {
RenderView.java 75 private static final Deque<Texture> sLoadInputQueue = new Deque<Texture>();
76 private static final Deque<Texture> sLoadInputQueueCached = new Deque<Texture>();
77 private static final Deque<Texture> sLoadInputQueueVideo = new Deque<Texture>();
78 private static final Deque<Texture> sLoadOutputQueue = new Deque<Texture>();
83 private final Deque<MotionEvent> mTouchEventQueue = new Deque<MotionEvent>()
    [all...]
  /external/webkit/WebCore/loader/
loader.h 31 #include <wtf/Deque.h>
93 typedef Deque<Request*> RequestQueue;
  /external/webkit/WebCore/storage/wince/
DatabaseThreadWince.cpp 76 Deque<RefPtr<DatabaseTask> > reservedTasks;
77 for (Deque<RefPtr<DatabaseTask> >::const_iterator i = m_queue.begin(); i != m_queue.end(); ++i) {
  /frameworks/base/media/libdrm/mobile2/src/util/ustl-1.0/
ulist.h 73 #define deque list ///< list has all the functionality provided by deque macro
  /external/opencore/codecs_v2/standalone_headerfiles/
arbt_base.h 163 * Deque is identical to RemoveFromScheduler
165 * of Symbian CActive::Deque.
167 OSCL_IMPORT_REF void Deque();
262 * Deque is identical to RemoveFromScheduler
264 * of Symbian CActive::Deque.
266 OSCL_IMPORT_REF void Deque();
  /external/srec/tools/thirdparty/OpenFst/fst/lib/
queue.h 24 #include <deque>
129 class FifoQueue : public QueueBase<S>, public deque<S> {
131 using deque<S>::back;
132 using deque<S>::push_front;
133 using deque<S>::pop_back;
134 using deque<S>::empty;
135 using deque<S>::clear;
159 class LifoQueue : public QueueBase<S>, public deque<S> {
161 using deque<S>::front;
162 using deque<S>::push_front
    [all...]
  /external/opencore/doc/oscl_html/
oscl__queue_8h.html 9 <hr><h1>oscl_queue.h File Reference</h1>The file <a class="el" href="oscl__queue_8h.html">oscl_queue.h</a> defines the template class <a class="el" href="classOscl__Queue.html">Oscl_Queue</a>. It is similar to the STL::queue class, with some differences: - less complete - based on array rather than a deque - some interfaces modeled on oscl_vector, for ease of transition Memory allocation is abstracted through the use of an allocator template parameter.
25 The file <a class="el" href="oscl__queue_8h.html">oscl_queue.h</a> defines the template class <a class="el" href="classOscl__Queue.html">Oscl_Queue</a>. It is similar to the STL::queue class, with some differences: - less complete - based on array rather than a deque - some interfaces modeled on oscl_vector, for ease of transition Memory allocation is abstracted through the use of an allocator template parameter.
  /external/stlport/stlport/stl/
_stack.h 40 template <class _Tp, class _Sequence = deque<_Tp> >
57 typedef deque<_Tp> _Sequence;
_queue.h 52 template <class _Tp, class _Sequence = deque<_Tp> >
69 typedef deque<_Tp> _Sequence;
  /external/webkit/JavaScriptCore/wtf/
MainThread.cpp 34 #include "Deque.h"
52 typedef Deque<FunctionWithContext> FunctionQueue;
MessageQueue.h 35 #include <wtf/Deque.h>
81 Deque<DataType*> m_queue;
  /external/webkit/WebCore/platform/text/
SegmentedString.h 24 #include <wtf/Deque.h>
170 Deque<SegmentedSubstring> m_substrings;
  /external/webkit/WebCore/storage/
SQLTransaction.h 39 #include <wtf/Deque.h>
133 Deque<RefPtr<SQLStatement> > m_statementQueue;
DatabaseThread.h 32 #include <wtf/Deque.h>
Database.h 45 #include <wtf/Deque.h>
139 Deque<RefPtr<SQLTransaction> > m_transactionQueue;
  /external/stlport/etc/
ReleaseNote.txt 27 * Delay instanciation of type traits type in vector and deque implementation to
105 * Move semantic: vector or deque of any other STL containers are using
117 * STL containers vector, deque, list and slist pointer specialization to
msvcincl.dat 52 deque
53 deque.h
  /external/webkit/WebKit/gtk/WebCoreSupport/
EditorClientGtk.h 35 #include <wtf/Deque.h>
50 WTF::Deque<WTF::RefPtr<WebCore::EditCommand> > undoStack;
51 WTF::Deque<WTF::RefPtr<WebCore::EditCommand> > redoStack;
  /external/stlport/src/
dll_main.cpp 46 #include <deque>
183 template class _STLP_CLASS_DECLSPEC _STLP_PTR_IMPL_NAME(deque)<void*, allocator<void*> >;
  /external/opencore/oscl/oscl/osclproc/src/
oscl_scheduler_readyq.cpp 164 //deque and return highest pri element.
185 //deque and return highest pri element. used when we have
372 //deque and return highest pri element.

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