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  /external/dropbear/libtommath/
bn_mp_rshd.c 37 /* shift the digits down */
  /external/qemu/hw/
devices.h 16 void tsc210x_key_event(uWireSlave *chip, int key, int down);
  /external/webkit/WebCore/accessibility/
AccessibilityAllInOne.cpp 26 // This all-in-one cpp file cuts down on template bloat to allow us to build our Windows release build.
  /external/webkit/WebCore/bindings/v8/
ScopedDOMDataStore.h 49 // This can be called when WTF thread is tearing down.
  /external/webkit/WebCore/platform/network/chromium/
NetworkStateNotifierChromium.cpp 37 // an extra DLL to get loaded into the renderer which can slow things down a
  /external/webkit/WebCore/workers/
WorkerScriptLoaderClient.h 37 // FIXME: notifyFinished() is not currently guaranteed to be invoked if used from worker context and the worker shuts down in the middle of an operation.
  /frameworks/base/core/java/android/view/animation/
DecelerateInterpolator.java 36 * an upside-down y=x^2 parabola. Increasing factor above 1.0f makes exaggerates the
  /frameworks/base/services/java/com/android/server/status/
ExpandedView.java 42 /** We want to shrink down to 0, and ignore the background. */
  /frameworks/base/tests/ImfTest/src/com/android/imftest/samples/
ButtonActivity.java 61 myButton.setText("Keyboard DOWN!");
  /dalvik/libcore/xml/src/main/java/org/apache/xml/utils/
IntStack.java 132 * Looks at the object at the position the stack counting down n items.
134 * @param n The number of items down, indexed from zero.
135 * @return the object at n items down.
ObjectStack.java 135 * Looks at the object at the position the stack counting down n items.
137 * @param n The number of items down, indexed from zero.
138 * @return the object at n items down.
  /development/simulator/app/assets/chimera-2000/
layout.xml 43 <button keyCode="dpad-down" src="::/samsung-flip-2005/arrow-down.png" x="99" y="461"/>
64 <button keyCode="volume-down"/>
82 <button keyCode="dpad-down" src="::/htc-audiovox-5600/arrow-down.png" x="60" y="393"/>
103 <button keyCode="volume-down"/>
124 <button keyCode="dpad-down" src="::/htc-audiovox-5600/arrow-down.png" x="60" y="393"/>
145 <button keyCode="volume-down"/>
166 <button keyCode="dpad-down" src="::/samsung-flip-2005/arrow-down.png" x="99" y="461"/
    [all...]
  /external/icu4c/i18n/
bocsu.c 135 * double-bytes down from the upper end
155 * double-bytes down from the upper end
179 * double-bytes down from the upper end
  /external/ppp/pppd/include/net/
pppio.h 95 #define PPPCTL_MTU 0xe2 /* set MTU [down] */
96 #define PPPCTL_MRU 0xe3 /* set MRU [down] */
97 #define PPPCTL_UNIT 0xe4 /* note PPP unit number [down] */
  /external/quake/quake/src/WinQuake/
keys.cpp 45 int keyshift[256]; // key to map to if shift held down in console
595 Called by the system between frames for both key up and key down events
599 void Key_Event (int key, qboolean down)
604 keydown[key] = down;
606 if (!down)
617 if (down)
630 shift_down = down;
637 if (!down)
664 if (!down)
687 if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game
    [all...]
  /external/webkit/WebCore/platform/android/
KeyEventAndroid.cpp 182 return "Down";
214 int repeatCount, bool down, bool cap, bool alt, bool sym)
215 : m_type(down ? KeyDown : KeyUp)
  /external/webkit/WebCore/platform/haiku/
PlatformKeyboardEventHaiku.cpp 89 return "Down";
127 return VK_NEXT; // (22) PAGE DOWN key
139 return VK_DOWN; // (28) DOWN ARROW key
  /external/webkit/WebCore/platform/win/
DragImageCairoWin.cpp 60 // context is going to be upside down.
80 // context is going to be upside down.
99 // context is going to be upside down.
  /frameworks/base/core/java/android/text/method/
ScrollingMovementMethod.java 116 * Scrolls the text down if possible.
118 protected boolean down(TextView widget, Spannable buffer) { method in class:ScrollingMovementMethod
167 handled |= down(widget, buffer);
  /frameworks/base/core/tests/coretests/src/android/widget/scroll/
RequestRectangleVisibleTest.java 176 * Press the down key until a particular view is in focus
178 * @param maxKeyPress The maximum times to press down before failing.
188 fail("couldn't move down to bottom button within "
  /frameworks/base/graphics/java/android/graphics/utils/
BoundaryPatch.java 67 * Must be >= 2, though very large values may slow down drawing
68 * @param cols The number of points down to approximate the boundary.
69 * Must be >= 2, though very large values may slow down drawing
  /packages/apps/Email/tests/src/com/android/email/mail/store/
ImapResponseParserUnitTests.java 73 assertEquals("Line 3 word 2 nailed down", String.class, line3.get(1).getClass());
121 ("* OK [AlErT] system going down\r\n"
128 assertEquals("system going down", line1.getAlertText());
  /packages/experimental/BugReportSender/src/com/android/bugreportsender/
BugReportListActivity.java 135 case SYSTEM_LOG_ID: // drop down
136 case MEMORY_ID: // drop down
137 case CPU_ID: // drop down
  /packages/providers/DownloadProvider/src/com/android/providers/downloads/
DownloadReceiver.java 58 Log.i(Constants.TAG, "Broadcast: Network Up, Actually Down");
65 Log.i(Constants.TAG, "Broadcast: Network Down, Actually Up");
67 Log.i(Constants.TAG, "Broadcast: Network Down");
  /sdk/ddms/app/src/com/android/ddms/
Main.java 47 * thing down.
51 Log.e("ddms", "shutting down due to uncaught exception");
115 // a thread called AWT-Shutdown. This will help while I track this down.

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