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  /external/dropbear/libtomcrypt/src/pk/asn1/der/set/
der_encode_setof.c 20 struct edge { struct
27 struct edge *A = (struct edge *)a, *B = (struct edge *)b;
66 struct edge *edges;
  /system/core/libpixelflinger/
trap.cpp 604 // the following routine fills a triangle via edge stepping, which
631 struct Edge
633 int32_t x; // edge position in 16.16 coordinates
640 edge_dump( Edge* edge )
643 edge->y_top, edge->y_top/float(TRI_ONE),
644 edge->y_bot, edge->y_bot/float(TRI_ONE),
645 edge->x, edge->x/float(FIXED_ONE)
672 Edge* edge = edges + *pcount; local
862 AAEdge* edge = edges + *pcount; local
    [all...]
  /frameworks/base/core/tests/coretests/src/android/widget/focus/
ScrollingThroughListOfFocusablesTest.java 94 assertTrue("bottom of view should be just above fading edge",
100 // make sure fading edge is the expected view
102 assertEquals("should be a second view visible due to the fading edge",
146 "the bottom of the list view (no fading edge)",
185 // now we are at top row, should have caused scrolling, and fading edge...
193 assertEquals("top of selected row should be just below top vertical fading edge",
198 // make sure fading edge is the view we expect
  /frameworks/base/core/tests/coretests/src/android/widget/scroll/
RequestRectangleVisibleTest.java 92 assertTrue("top blob needs to be lower than the fading edge region",
107 // fading edge)
129 // room for the vertical fading edge
147 // on screen, positioned at top (with room for fading edge)
166 // with room for vertical fading edge
195 * Assert that view overlaps the bottom edge of the screen
216 * Assert that view overlaps the bottom edge of the screen
ScrollViewButtonsAndLabelsTest.java 57 assertTrue("vertical fading edge width needs to be non-zero for this "
63 // onto the screen just above the vertical fading edge
78 + "are expecting the fading edge to be there).",
93 // there should be no offset for vertical fading edge
134 // top should take into account fading edge
137 assertEquals("top should take into account fading edge",
160 + " into account vertical fading edge.",
  /frameworks/base/core/java/android/gesture/
Gesture.java 142 public Path toPath(int width, int height, int edge, int numSample) {
143 return toPath(null, width, height, edge, numSample);
146 public Path toPath(Path path, int width, int height, int edge, int numSample) {
153 path.addPath(strokes.get(i).toPath(width - 2 * edge, height - 2 * edge, numSample));
180 * @param edge the edge
185 public Bitmap toBitmap(int width, int height, int edge, int numSample, int color) {
189 canvas.translate(edge, edge);
    [all...]
  /frameworks/base/graphics/java/android/graphics/
RadialGradient.java 25 @param colors The colors to be distributed between the center and edge of the circle
28 the the colors are distributed evenly between the center and edge of the circle.
50 @param color1 The color at the edge of the circle.
  /dalvik/dx/tests/086-ssa-edge-split/
run 18 dx --dump --width=1000 --ssa-blocks --ssa-step=edge-split Blort.class
  /external/opencore/codecs_v2/video/avc_h264/common/src/
deblock.cpp 58 //static void GetStrength(AVCCommonObj *video, uint8 *Strength, AVCMacroblock* MbP, AVCMacroblock* MbQ, int dir, int edge);
291 int edge, QP, QPC; local
315 /* NOTE: edge=0 and edge=1~3 are separate cases because of the difference of MbP, index A and indexB calculation */
316 /* for edge = 1~3, MbP, indexA and indexB remain the same, and thus there is no need to re-calculate them for each edge */
320 /* 1.VERTICAL EDGE + MB BOUNDARY (edge = 0) */
324 //GetStrength(video, Strength, MbP, MbQ, 0, 0); // Strength for 4 blks in 1 stripe, 0 => vertical edge
370 /* 2.VERTICAL EDGE (no boundary), the edges are all inside a MB *
    [all...]
  /frameworks/base/media/libstagefright/codecs/avc/common/src/
deblock.cpp 60 //static void GetStrength(AVCCommonObj *video, uint8 *Strength, AVCMacroblock* MbP, AVCMacroblock* MbQ, int dir, int edge);
293 int edge, QP, QPC; local
317 /* NOTE: edge=0 and edge=1~3 are separate cases because of the difference of MbP, index A and indexB calculation */
318 /* for edge = 1~3, MbP, indexA and indexB remain the same, and thus there is no need to re-calculate them for each edge */
322 /* 1.VERTICAL EDGE + MB BOUNDARY (edge = 0) */
326 //GetStrength(video, Strength, MbP, MbQ, 0, 0); // Strength for 4 blks in 1 stripe, 0 => vertical edge
372 /* 2.VERTICAL EDGE (no boundary), the edges are all inside a MB *
    [all...]
  /external/skia/src/utils/
SkBoundaryPatch.cpp 58 SkPoint SkLineBoundary::eval(Edge e, SkScalar t) {
63 SkPoint SkCubicBoundary::eval(Edge e, SkScalar t) {
  /external/jpeg/
jpegtran.1 104 area. Horizontal mirroring leaves any partial iMCU column at the right edge
106 mirroring leaves any partial iMCU row at the bottom edge untouched, but is
108 of transpose and flip operations; for consistency, their actions on edge
112 For practical use, you may prefer to discard any untransformable edge pixels
119 Drop non-transformable edge blocks.
128 trims only the bottom edge, but
202 unrotatable edge pixels:
  /prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/
tree-flow.h 37 typedef struct edge_def *edge; typedef in typeref:struct:edge_def
547 edge ep_edge;
682 /* Location to track pending stmt for edge insertion. */
710 extern edge find_taken_edge (basic_block, tree);
719 extern void extract_true_false_edges_from_block (basic_block, edge *, edge *);
720 extern bool gimple_duplicate_sese_region (edge, edge, basic_block *, unsigned,
722 extern bool gimple_duplicate_sese_tail (edge, edge, basic_block *, unsigned
    [all...]
predict.def 32 HITRATE is the probability that edge predicted by predictor as taken
79 /* Loopback edge is taken. */
83 /* Edge causing loop to terminate is probably not taken. */
  /frameworks/base/core/tests/coretests/src/android/widget/listview/arrowscroll/
ListOfItemsShorterThanScreenTest.java 106 // require scrolling to get it back on screen, and will need a peeking edge
117 assertEquals("top should be just below vertical fading edge",
149 assertEquals("bottom of last item should be just above padding; no fading edge.",
155 // the top of the bottom fading edge takes into account the list padding at the bottom,
156 // and the fading edge size
ListOfThinItemsTest.java 43 assertTrue("need item height less than fading edge length",
66 assertTrue(prefix + "selected item is below bottom threshold (fading edge or bottom as " +
105 assertTrue(prefix + "selected item is above top threshold (fading edge or top as " +
  /external/quake/quake/src/QW/client/
r_edgea.s 22 // x86 assembly-language edge-processing code.
209 // pull the edge out of the edge list
214 // find out where the edge goes in the edge list
228 // put the edge back into the edge list
255 movl st_spanstate(%esi),%eax // check for edge inversion
319 // trailing edge only
344 movl C(edge_head)+et_next,%ebx // edge=edge_head.nex
    [all...]
  /external/quake/quake/src/WinQuake/
r_edgea.s 22 // x86 assembly-language edge-processing code.
209 // pull the edge out of the edge list
214 // find out where the edge goes in the edge list
228 // put the edge back into the edge list
255 movl st_spanstate(%esi),%eax // check for edge inversion
319 // trailing edge only
344 movl C(edge_head)+et_next,%ebx // edge=edge_head.nex
    [all...]
  /external/srec/seti/sltsEngine/include/
lts_seq_internal.h 58 Left_DFRE, /*20*/ /*DFRE = distance from root edge*/
59 Right_DFRE, /*DFRE = distance from root edge*/
85 int left_DFRE; /*DFRE = distance from root edge*/
  /frameworks/base/core/res/res/layout/
screen_title_icons.xml 50 the screen left edge if no icon. This also places our left edge 3dip to
51 the left of the title text left edge. -->
  /frameworks/base/core/tests/coretests/src/android/view/
FocusFinderTest.java 114 // just below bottom edge
119 // at edge
129 // just below top edge
135 // at top edge
140 // just beyond top edge
151 // just short of right edge
156 // at edge
166 // just short of left edge
172 // at edge
177 // just beyond edge
    [all...]
  /bootable/bootloader/legacy/arch_msm7k/
vic.c 95 void irq_install(unsigned n, irq_handler func, int edge)
103 if(edge) {
  /bootable/bootloader/legacy/include/msm7k/
vic.h 57 #define VIC_INT_TYPE0 VIC_REG(0x0070) /* 1: EDGE, 0: LEVEL */
58 #define VIC_INT_TYPE1 VIC_REG(0x0074) /* 1: EDGE, 0: LEVEL */
  /external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
SDL_sysevents.cc 194 BPoint edge; local
195 GetXYOffset(edge.x, edge.y);
196 edge.x += x;
197 edge.y += y;
198 ConvertToScreen(&edge);
199 set_mouse_position((int)edge.x, (int)edge.y);
  /external/skia/src/core/
SkEdge.h 55 SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
57 SkDebugf("edge: firstY:%d lastY:%d x:%x dx:%x w:%d\n", fFirstY, fLastY, fX, fDX, fWinding);

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