/external/webkit/WebCore/manual-tests/ |
window-sizing.html | 110 <p>Window size (no toolbars): You should see a red 1 pixel border along every edge of this page, and no scrollbars.</p> 115 <p>Window size (all toolbars): You should see a red 1 pixel border along every edge of this page, and no scrollbars.</p>
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/external/webkit/WebCore/platform/qt/ |
ScrollbarQt.cpp | 61 QAction* actScrollTop = menu.addAction(horizontal ? QCoreApplication::translate("QWebPage", "Left edge") : QCoreApplication::translate("QWebPage", "Top")); 62 QAction* actScrollBottom = menu.addAction(horizontal ? QCoreApplication::translate("QWebPage", "Right edge") : QCoreApplication::translate("QWebPage", "Bottom"));
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/frameworks/base/awt/java/awt/image/ |
ConvolveOp.java | 44 * The Constant EDGE_ZERO_FILL indicates that pixels at the edge of the 50 * The Constant EDGE_NO_OP indicates that pixels at the edge of the source 51 * image are converted to the edge pixels in the destination without 62 * The edge cond. 83 * the specified edge condition. 95 * EDGE_ZERO_FILL edge condition. 119 * Gets the edge condition of this ConvolveOp. 121 * @return the edge condition: EDGE_NO_OP or EDGE_ZERO_FILL.
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/frameworks/base/core/tests/coretests/src/android/widget/listview/arrowscroll/ |
ListItemsExpandOnSelectionTest.java | 92 assertEquals("should be above bottom fading edge", 114 assertEquals("should be below top fading edge",
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ListWithOffScreenNextSelectableTest.java | 65 assertEquals("expecting view to be panned to just above fading edge", 92 assertEquals("should have panned top view just below vertical fading edge",
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ListWithNoFadingEdgeTest.java | 45 assertEquals("listview vertical fading edge", 0, mListView.getVerticalFadingEdgeLength());
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/cts/tools/dx-tests/etc/morescripts/ |
detailCount.sh | 21 echo ">>> statistics about kind of tests (normal, border edge, exception, verify)"
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/dalvik/libcore/dalvik/src/main/java/dalvik/annotation/ |
TestInfo.java | 53 * aspects (exceptions, normal cases, border edge cases, etc.) in
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/development/samples/BrowserPlugin/jni/navigation/ |
NavigationPlugin.cpp | 124 // draw the nav up box (5 px from the top edge) 131 // draw the nav down box (5 px from the bottom edge) 138 // draw the nav left box (5 px from the left edge) 145 // draw the nav right box (5 px from the right edge)
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/development/simulator/app/ |
Resource.h | 94 kEdgeSpacing = 4, // padding at edge of prefs pages, in pixels
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/external/skia/include/core/ |
SkEdgeClipper.h | 22 /** This is basically an iterator. It is initialized with an edge and a clip,
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/external/skia/tests/ |
ParsePathTest.cpp | 15 // edge, even if it is not in the path.
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/frameworks/base/core/java/android/view/animation/ |
ScaleAnimation.java | 103 * edge. (This point remains fixed while the object changes size.) 106 * edge. (This point remains fixed while the object changes size.) 135 * left edge. (This point remains fixed while the object changes 143 * top edge. (This point remains fixed while the object changes
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/frameworks/base/core/tests/coretests/src/android/widget/scroll/ |
RequestRectangleVisibleWithInternalScrollTest.java | 73 // fading edge)
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/external/quake/quake/src/QW/client/ |
bspfile.h | 167 // note that edge 0 is never used, because negative edge nums are used for 168 // counterclockwise use of the edge in a face
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
RadialGradient.java | 30 * @param colors The colors to be distributed between the center and edge of 34 * distributed evenly between the center and edge of the circle. 55 * @param color1 The color at the edge of the circle.
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/external/jpeg/ |
transupp.c | 80 * Partial iMCUs at the right edge are left untouched. 132 * Partial iMCUs at the bottom edge are copied verbatim. 151 /* Bottom-edge blocks will be copied verbatim. */ 246 * at the (output) right edge properly. They just get transposed and 279 /* Edge blocks are transposed but not mirrored. */ 310 * at the (output) bottom edge properly. They just get transposed and 343 /* Edge blocks are transposed but not mirrored. */ 393 /* Bottom-edge rows are only mirrored horizontally. */ 420 /* Any remaining right-edge blocks are only mirrored vertically. */ 444 /* Any remaining right-edge blocks are only copied. * [all...] |
/external/libpcap/ |
gencode.h | 221 struct edge { struct 227 struct edge *next; /* link list of incoming edges for a node */ 240 struct edge et; 241 struct edge ef; 246 struct edge *in_edges;
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/external/quake/quake/src/QW/server/ |
server.h | 257 #define MOVETYPE_STEP 4 // gravity, special edge handling 267 #define SOLID_TRIGGER 1 // touch on edge, but not blocking 268 #define SOLID_BBOX 2 // touch on edge, block 269 #define SOLID_SLIDEBOX 3 // touch on edge, but not an onground 270 #define SOLID_BSP 4 // bsp clip, touch on edge, block
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/frameworks/base/core/java/android/text/ |
Selection.java | 43 * Return the offset of the selection edge or cursor, or -1 if 62 * Set the selection anchor to <code>start</code> and the selection edge 96 * Move the selection edge to offset <code>index</code>. 200 * at the left edge of the line and there is not another line to move it to. 224 * at the right edge of the line and there is not another line
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/frameworks/base/core/java/android/widget/ |
GridView.java | 515 // ... and its bottom edge 520 // This is how far the bottom edge of the last view is from the bottom of the 554 // ... and its top edge 563 // This is how far the top edge of the first view is from the top of the 653 * @param fadingEdgeLength Length of the fading edge in pixels, if present 672 * @param fadingEdgeLength Length of the fading edge in pixels, if present 687 * fading edge (if necessary). 716 * fading edge (if necessary). [all...] |
/external/webkit/SunSpider/tests/sunspider-0.9/ |
3d-cube.js | 300 // anti-clockwise edge check 301 Q.Edge = [[0,1,2],[3,2,6],[7,6,5],[4,5,1],[4,0,3],[1,5,6]]; 305 for (var i = 0; i < Q.Edge.length; i++) Q.Normal[i] = CalcNormal(Q[Q.Edge[i][0]].V, Q[Q.Edge[i][1]].V, Q[Q.Edge[i][2]].V);
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/external/webkit/SunSpider/tests/sunspider-0.9.1/ |
3d-cube.js | 300 // anti-clockwise edge check 301 Q.Edge = [[0,1,2],[3,2,6],[7,6,5],[4,5,1],[4,0,3],[1,5,6]]; 305 for (var i = 0; i < Q.Edge.length; i++) Q.Normal[i] = CalcNormal(Q[Q.Edge[i][0]].V, Q[Q.Edge[i][1]].V, Q[Q.Edge[i][2]].V);
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/external/quake/quake/src/WinQuake/ |
bspfile.h | 180 // note that edge 0 is never used, because negative edge nums are used for
181 // counterclockwise use of the edge in a face
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/development/samples/ApiDemos/res/layout/ |
relative_layout_2.xml | 50 It is also aligned to the right edge of the parent
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