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  /external/quake/quake/src/QW/client/
model.c 613 loadmodel->edges = out;
713 v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
715 v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
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  /external/quake/quake/src/WinQuake/
gl_model.cpp 622 loadmodel->edges = out;
722 v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
724 v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
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model.cpp 631 loadmodel->edges = out;
731 v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
733 v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
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  /external/webkit/WebKit/android/nav/
CachedFrame.cpp 99 WebCore::IntRect edges; local
102 history()->priorBounds(), &edges) == false)
105 clip.intersect(edges);
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  /frameworks/base/awt/java/awt/
BasicStroke.java 77 * extending their outside edges until they meet.
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  /frameworks/base/graphics/java/android/graphics/
Canvas.java 618 BW(0), //!< treat edges by just rounding to nearest pixel boundary
619 AA(1); //!< treat edges by rounding-out, since they may be antialiased
634 * @param type specifies how to treat the edges (BW or antialiased)
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  /external/freetype/src/pshinter/
pshalgo.c 501 /* both edges of the stem are aligned against blue zones */
725 /* both edges of the stem are aligned against blue zones */
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  /frameworks/base/core/java/android/widget/
GridView.java 595 * faded edges. The grid is then filled upwards and downwards from there.
746 * excluding the edges that are faded. The grid is then filled upwards and
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ZoomButtonsController.java 47 * edges and center. Touches there should be given to the owner. Instead of
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Canvas.java 225 BW(0), //!< treat edges by just rounding to nearest pixel boundary
226 AA(1); //!< treat edges by rounding-out, since they may be antialiased
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  /prebuilt/linux-x86/toolchain/arm-eabi-4.3.1/libexec/gcc/arm-eabi/4.3.1/
cc1plus 
  /prebuilt/linux-x86/toolchain/sh-4.3.3/libexec/gcc/sh-linux-gnu/4.3.3/
cc1plus 
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.2.1/info/
gccint.info     [all...]
  /prebuilt/linux-x86/toolchain/arm-eabi-4.2.1/info/
gccint.info     [all...]
  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/info/
gccint.info     [all...]
  /dalvik/dx/src/com/android/dx/ssa/
SsaMethod.java 192 * is called after edge-splitting and phi insertion, since the edges
  /development/samples/ApiDemos/src/com/example/android/apis/view/
_package.html 334 <li>Aligning the top edges of the buttons with the <code>android:layout_alignTop<code> attribute
  /external/jpeg/
jdcoefct.c 174 * We skip dummy blocks at the right and bottom edges (but blkn gets
  /external/webkit/WebCore/platform/image-decoders/gif/
GIFImageReader.cpp 817 avoid jaggies at the transparency edges. We are
  /external/webkit/WebKit/chromium/tests/
TransparencyWinTest.cpp 301 // The final image should be transparent around the edges for 1 px, white
  /external/webkit/WebKit/gtk/
NEWS 336 are many unimplented methods, and rough edges still, though.
  /frameworks/base/core/java/android/inputmethodservice/
Keyboard.java 261 * Flags that specify the anchoring to edges of the keyboard for detecting touch events
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
menu_design.jd 86 application is still visible around its edges. This is a visual reminder
  /frameworks/base/docs/html/guide/topics/ui/
declaring-layout.jd 249 These methods return the coordinates of the right and bottom edges of the
  /external/opencore/codecs_v2/video/avc_h264/common/src/
deblock.cpp 370 /* 2.VERTICAL EDGE (no boundary), the edges are all inside a MB */
480 /* 4.HORIZONTAL EDGE (no boundary), the edges are inside a MB */
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