/external/quake/quake/src/QW/client/ |
gl_warp.c | 157 // convert edges back to a normal polygon 165 vec = loadmodel->vertexes[loadmodel->edges[lindex].v[0]].position; 167 vec = loadmodel->vertexes[loadmodel->edges[-lindex].v[1]].position;
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r_local.h | 43 // clipped bmodel edges
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d_polyse.c | 158 // right clip edges, due to the fill rule; these shouldn't be drawn 942 // determine which edges are right & left, and the order in which
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r_alias.c | 173 // organize points by edges, use edges to get new points (possible trivial
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/external/quake/quake/src/QW/server/ |
model.c | 552 loadmodel->edges = out; 650 v = &loadmodel->vertexes[loadmodel->edges[e].v[0]]; 652 v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
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/external/quake/quake/src/WinQuake/ |
gl_warp.cpp | 158 // convert edges back to a normal polygon 166 vec = loadmodel->vertexes[loadmodel->edges[lindex].v[0]].position; 168 vec = loadmodel->vertexes[loadmodel->edges[-lindex].v[1]].position;
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r_local.h | 42 // clipped bmodel edges
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r_alias.cpp | 173 // organize points by edges, use edges to get new points (possible trivial
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Paint.java | 152 * The outer edges of a join meet at a sharp angle 156 * The outer edges of a join meet in a circular arc. 160 * The outer edges of a join meet with a straight line [all...] |
/external/libpcap/ |
gencode.h | 227 struct edge *next; /* link list of incoming edges for a node */
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/external/srec/srec/ca/ |
syn_srec.c | 264 const char* pronunciation, /* WB assumed at the edges */
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/external/webkit/WebCore/inspector/front-end/ |
SummaryBar.js | 189 // twice with different X shadow offsets to give more feathered edges. Later we erase the
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/external/webkit/WebCore/platform/graphics/android/ |
ImageAndroid.cpp | 177 zoomed, or at fractional coordinates, we may see cracks/edges if
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/frameworks/base/awt/org/apache/harmony/awt/gl/render/ |
JavaShapeRasterizer.java | 371 * Find new active edges
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/frameworks/base/libs/surfaceflinger/ |
BlurFilter.cpp | 328 // and bottom edges.
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/external/icu4c/samples/uciter8/ |
uit_len8.c | 251 /* shortcuts: pinning to the edges of the string */ 300 /* move towards the requested position, pin to the edges of the string */
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3dtypes.h | 675 D3DRENDERSTATE_ANTIALIAS = 2, /* Antialiasing prim edges */
819 * enable edges for wireframe or antialiasing
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DTYPES.H | 675 D3DRENDERSTATE_ANTIALIAS = 2, /* Antialiasing prim edges */
819 * enable edges for wireframe or antialiasing
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/external/skia/include/core/ |
SkMatrix.h | 252 * left and top edges of dst. 265 * right and bottom edges of dst.
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SkRect.h | 224 This can be called if the edges are computed separately, 430 This can be called if the edges are computed separately,
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/external/skia/src/core/ |
SkScan_Antihair.cpp | 594 // this keeps our original edges fractional 607 // this keeps our original edges fractional
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/frameworks/base/graphics/java/android/graphics/ |
Matrix.java | 313 * left and top edges of dst. 326 * right and bottom edges of dst.
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/prebuilt/linux-x86/toolchain/arm-eabi-4.3.1/libexec/gcc/arm-eabi/4.3.1/ |
cc1 | |
/prebuilt/linux-x86/toolchain/sh-4.3.3/libexec/gcc/sh-linux-gnu/4.3.3/ |
cc1 | |
/external/e2fsprogs/debugfs/ |
debugfs.8.in | 78 is a debugging tool. It has rough edges!
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