/frameworks/base/media/java/android/media/ |
ExifInterface.java | 71 public static final int ORIENTATION_TRANSPOSE = 5; // flipped about top-left <--> bottom-right axis 73 public static final int ORIENTATION_TRANSVERSE = 7; // flipped about top-right <--> bottom-left axis
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/external/qemu/distrib/sdl-1.2.12/src/video/riscos/ |
SDL_riscosvideo.c | 279 /* We need to wait for vertical retrace on page flipped displays */
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/external/webkit/WebKit/mac/Misc/ |
WebNSViewExtras.m | 194 // are a flipped view the calculation of Y is inverted.
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/external/webkit/WebCore/page/ |
DragController.cpp | 583 // We add in the Y dimension because we are a flipped view, so adding moves the image down. 602 // Deal with flipped coordinates on Mac 754 //Compensate for accursed flipped coordinates in cocoa
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/external/quake/quake/src/WinQuake/data/ |
TECHINFO.TXT | 194 flipped operation. A VESA mode can be forced to non-page-flipped operation
202 be non-page-flipped. Page flipping can have higher visual quality, but may
206 on that processor.) Page-flipped modes use less system memory than non-
207 page-flipped modes.
310 when set to 1, VESA mode sets will always select non-page-flipped
311 operation. When set to 0, VESA mode sets will select page-flipped
313 non-page-flipped. The setting of vid_nopageflip is remembered
317 flipped until vid_nopageflip is set to 0. Note that setting this
318 variable doesn't affect whether the current video mode is page-flipped,
[all...] |
/dalvik/libcore/math/src/main/java/java/math/ |
BitLevel.java | 314 * specified bit flipped.
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/external/qemu/distrib/sdl-1.2.12/src/video/aalib/ |
SDL_aavideo.c | 308 /* We need to wait for vertical retrace on page flipped displays */
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/external/qemu/distrib/sdl-1.2.12/src/video/dc/ |
SDL_dcvideo.c | 284 /* We need to wait for vertical retrace on page flipped displays */
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/external/qemu/distrib/sdl-1.2.12/src/video/picogui/ |
SDL_pgvideo.c | 279 /* We need to wait for vertical retrace on page flipped displays */
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/external/webkit/WebCore/platform/graphics/skia/ |
SkiaFontWin.cpp | 127 // flipped from ours vertically.
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/external/webkit/WebKitExamplePlugins/NetscapeCocoaPlugin/ |
main.m | 202 flipped:YES];
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/external/webkit/WebKitExamplePlugins/NetscapeInputMethodPlugin/ |
main.m | 215 flipped:YES];
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/external/webkit/WebKitTools/DumpRenderTree/mac/ |
PixelDumpSupportMac.mm | 146 NSGraphicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:NO];
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DumpRenderTree.mm | 298 // Put it at -10000, -10000 in "flipped coordinates", since WebCore and the DOM use flipped coordinates. [all...] |
/external/quake/quake/src/WinQuake/ |
vid_ext.cpp | 729 // page flipped
775 // non-page-flipped
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/external/skia/include/core/ |
SkRect.h | 223 /** Swap top/bottom or left/right if there are flipped. 429 /** Swap top/bottom or left/right if there are flipped.
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/external/webkit/WebCore/platform/graphics/openvg/ |
PainterOpenVG.cpp | 740 // As OpenVG's coordinate system is flipped in comparison to WebKit's, 755 // requiring height distances and clamped radius sizes to be flipped.
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/external/qemu/distrib/sdl-1.2.12/src/video/svga/ |
SDL_svgavideo.c | 463 /* We need to wait for vertical retrace on page flipped displays */
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/external/qemu/distrib/sdl-1.2.12/src/video/vgl/ |
SDL_vglvideo.c | 407 /* We need to wait for vertical retrace on page flipped displays */
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/external/webkit/WebCore/platform/image-decoders/bmp/ |
BMPImageReader.h | 319 // True if the BMP is not vertically flipped, that is, the first line of
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/packages/apps/Camera/src/com/android/camera/ui/ |
GLRootView.java | 395 // Test whether it has been rotated or flipped, if so, glDrawTexiOES
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/external/qemu/distrib/sdl-1.2.12/src/video/dga/ |
SDL_dgavideo.c | 836 /* Don't fill the visible part of the screen, wait until flipped */ 869 /* Don't blit to the visible part of the screen, wait until flipped */
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/external/webkit/WebCore/rendering/ |
RenderThemeChromiumMac.mm | 150 // flipped, and if a nil view is passed, neglect to check if the current 151 // graphics context is flipped. Thus we pass a sham view to them, one whose 152 // flipped state just reflects the state of the context. [all...] |
/development/simulator/app/ |
DeviceManager.cpp | 944 * - Initial mode (e.g. "flipped open" vs. "flipped closed"). [all...] |
/external/webkit/WebCore/platform/graphics/mac/ |
MediaPlayerPrivateQTKit.mm | 769 // Captions will be rendered upside down unless we flag the movie as flipped (again). See <rdar://7408440>. [all...] |