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  /external/quake/quake/src/QW/client/
surf8.s 48 pushl %ebp // preserve caller's stack frame
263 popl %ebp // restore the caller's stack frame
274 pushl %ebp // preserve caller's stack frame
433 popl %ebp // restore the caller's stack frame
444 pushl %ebp // preserve caller's stack frame
573 popl %ebp // restore the caller's stack frame
584 pushl %ebp // preserve caller's stack frame
715 popl %ebp // restore the caller's stack frame
  /external/quake/quake/src/WinQuake/
cmd.h 27 Any number of commands can be added in a frame, from several different sources.
53 // Normally called once per frame, but may be explicitly invoked.
render.h 54 int frame; member in struct:entity_s
59 int visframe; // last frame this entity was
surf16.s 57 pushl %ebp // preserve caller's stack frame
120 popl %ebp // restore the caller's stack frame
surf8.s 48 pushl %ebp // preserve caller's stack frame
263 popl %ebp // restore the caller's stack frame
274 pushl %ebp // preserve caller's stack frame
433 popl %ebp // restore the caller's stack frame
444 pushl %ebp // preserve caller's stack frame
573 popl %ebp // restore the caller's stack frame
584 pushl %ebp // preserve caller's stack frame
715 popl %ebp // restore the caller's stack frame
  /external/sonivox/arm-fm-22k/lib_src/
eas_audioconst.h 39 * AUDIO_FRAME_LENGTH length of an audio frame in 256ths of a millisecond
40 * SYNTH_UPDATE_PERIOD_IN_BITS length of an audio frame (2^x samples)
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_audioconst.h 39 * AUDIO_FRAME_LENGTH length of an audio frame in 256ths of a millisecond
40 * SYNTH_UPDATE_PERIOD_IN_BITS length of an audio frame (2^x samples)
  /external/sonivox/arm-wt-22k/lib_src/
eas_audioconst.h 39 * AUDIO_FRAME_LENGTH length of an audio frame in 256ths of a millisecond
40 * SYNTH_UPDATE_PERIOD_IN_BITS length of an audio frame (2^x samples)
  /external/speex/libspeex/
modes.h 95 int have_subframe_gain; /**< Number of bits to use as sub-frame innovation gain */
113 int bits_per_frame; /**< Number of bits per frame after encoding*/
  /external/srec/srec/clib/
imeld_tr.c 43 ** To transform a single frame in place */
82 ** To transform a single frame in place */
  /external/svox/pico/lib/
picocep.c 49 FRAME(PHONID,F0 [?])ceps{25}
51 each PHONE produces at least StatesPerPhone FRAME (if each state has FramesPerState == 1), but usually more.
149 picoos_uint16 frame; /* sync position */ member in struct:__anon6062
1384 picoos_uint16 state, frame, frames; local
    [all...]
  /external/tcpdump/
print-sll.c 79 * Ethernet_802.3 IPX frame.
159 * Ethernet_802.3 IPX frame.
print-token.c 155 /* Frame Control field determines interpretation of packet */
174 /* XXX - dissect MAC packets if frame type is 0 */
  /external/v8/src/arm/
frames-arm.h 102 // The debug marker is just above the frame pointer.
107 // The caller fields are below the frame pointer on the stack.
  /external/v8/src/mips/
frames-mips.h 94 // The debug marker is just above the frame pointer.
101 // The caller fields are below the frame pointer on the stack.
virtual-frame-mips.cc 45 // On entry to a function, the virtual frame already contains the
46 // receiver and the parameters. All initial frame elements are in
  /external/webkit/JavaScriptCore/interpreter/
CallFrame.h 78 // It takes a few memory references to get from a call frame to the global data
120 ASSERT(callerFrame); // Use noCaller() rather than 0 for the outer host call frame caller.
  /external/webkit/JavaScriptCore/runtime/
ScopeChain.h 213 // the preceeding call frame
215 // Returns the depth of the current call frame's scope chain
  /external/webkit/WebCore/bindings/v8/custom/
V8WebSocketCustom.cpp 37 #include "Frame.h"
98 return throwError("WebSocket constructor's associated frame is not available", V8Proxy::ReferenceError);
  /external/webkit/WebCore/dom/
KeyboardEvent.cpp 30 #include "Frame.h"
135 backwardCompatibilityMode = view()->frame()->eventHandler()->needsKeyboardEventDisambiguationQuirks();
  /external/webkit/WebCore/editing/
InsertLineBreakCommand.cpp 31 #include "Frame.h"
166 CSSMutableStyleDeclaration* typingStyle = document()->frame()->typingStyle();
  /external/webkit/WebCore/html/
HTMLIFrameElement.cpp 29 #include "Frame.h"
121 // Frame border doesn't really match the HTML4 spec definition for iframes. It simply adds
  /external/webkit/WebCore/inspector/
JavaScriptDebugServer.h 48 class Frame;
114 void setJavaScriptPaused(Frame*, bool paused);
  /external/webkit/WebCore/page/
EditorClient.h 48 class Frame;
143 virtual NSArray* pasteboardTypesForSelection(Frame*) = 0;
  /external/webkit/WebCore/platform/graphics/haiku/
ImageHaiku.cpp 93 // Spin the animation to the correct frame before we try to draw it, so we
94 // don't draw an old frame and then immediately need to draw a newer one,

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