/bionic/libm/src/ |
e_gammaf.c | 21 * Return the logarithm of the Gamma function of x.
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e_lgamma.c | 20 * Return the logarithm of the Gamma function of x.
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e_lgammaf.c | 21 * Return the logarithm of the Gamma function of x.
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e_lgamma_r.c | 20 * Reentrant version of the logarithm of the Gamma function 21 * with user provide pointer for the sign of Gamma(x). 25 * Since gamma(1+s)=s*gamma(s), for x in [0,8], we may 66 * 4. For negative x, since (G is gamma function) 72 * lgamma(x) = log(|Gamma(x)|)
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/external/fdlibm/ |
e_gamma.c | 16 * Return the logarithm of the Gamma function of x.
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e_lgamma.c | 16 * Return the logarithm of the Gamma function of x.
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w_lgamma.c | 16 * Return the logarithm of the Gamma function of x.
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/external/qemu/distrib/sdl-1.2.12/src/video/maccommon/ |
SDL_macwm_c.h | 30 * There's no Carbonized gamma support in Mac OS X, since PBStatusSync() and
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/external/webkit/LayoutTests/storage/domstorage/localstorage/ |
enumerate-storage.html | 27 localStorage.zeta = "gamma";
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enumerate-with-length-and-key.html | 27 localStorage.zeta = "gamma";
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/external/webkit/LayoutTests/storage/domstorage/sessionstorage/ |
enumerate-storage.html | 27 sessionStorage.zeta = "gamma";
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enumerate-with-length-and-key.html | 27 sessionStorage.zeta = "gamma";
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/external/qemu/distrib/libpng-1.2.19/ |
pngset.c | 157 double gamma; local 165 png_warning(png_ptr, "Limiting gamma to 21474.83"); 166 gamma=21474.83; 169 gamma=file_gamma; 170 info_ptr->gamma = (float)gamma; 172 info_ptr->int_gamma = (int)(gamma*100000.+.5); 175 if(gamma == 0.0) 176 png_warning(png_ptr, "Setting gamma=0"); 183 png_fixed_point gamma; local [all...] |
/external/webkit/WebCore/platform/image-decoders/png/ |
PNGImageDecoder.cpp | 46 // Gamma constants. 283 // Deal with gamma and keep it under our control. 284 double gamma; local 285 if (png_get_gAMA(png, info, &gamma)) { 286 if ((gamma <= 0.0) || (gamma > cMaxGamma)) { 287 gamma = cInverseGamma; 288 png_set_gAMA(png, info, gamma); 290 png_set_gamma(png, cDefaultGamma, gamma);
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/development/simulator/app/ |
README | 54 "gamma" (float) Gamma correction factor (default 1.0).
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/external/skia/src/effects/ |
SkTableMaskFilter.cpp | 85 void SkTableMaskFilter::MakeGammaTable(uint8_t table[256], SkScalar gamma) { 89 table[i] = SkPin32(SkScalarRound(powf(x, gamma) * 255), 0, 255);
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/frameworks/base/awt/java/awt/color/ |
ICC_ProfileRGB.java | 94 * Gets the gamma. 98 * @return the gamma value.
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/dalvik/libcore/dom/src/test/resources/ |
hc_staff.html | 20 <acronym title="Yes" class="Yes">β Dallas, γ
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/external/junit/src/junit/awtui/ |
AboutDialog.java | 39 Label label2= new Label("JUnit "+Version.id()+ " by Kent Beck and Erich Gamma");
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/external/libpng/contrib/pngminus/ |
README | 26 features of PNG, like gamma, alpha, sbit, text-chunks, etc. This makes 50 no gamma correction. But this makes it also a simple program that is 69 As said before, PngMinus doesn't correct for gamma. When reading 73 the addition of course of the possibility to create gamma-chunks when
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_pixels_c.h | 46 extern void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors);
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/external/quake/quake/app/id1/ |
config.cfg | 108 //
// Generated by GLQuake. DO NOT MODIFY!
//
unbindconfig
bind "TAB" "+showscores"
bind "ENTER" "+jump"
bind "ESCAPE" "togglemenu"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "impulse 10"
bind "0" "impulse 0"
bind "1" "impulse 1"
bind "2" "impulse 2"
bind "3" "impulse 3"
bind "4" "impulse 4"
bind "5" "impulse 5"
bind "6" "impulse 6"
bind "7" "impulse 7"
bind "8" "impulse 8"
bind "=" "sizeup"
bind "\" "+mlook"
bind "`" "toggleconsole"
// Original Quake binding
// bind "a" "+lookup"
// bind "c" "+movedown"
// bind "d" "+moveup"
// bind "t" "messagemode"
// bind "z" "+lookdown"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+left"
bind "d" "+right"
bind "q" "+lookup"
bind "z" "+lookdown"
bind "v" "+movedown"
bind "f" "+moveup"
bind "t" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+attack"
bind "SHIFT" "+speed"
bind "F1" "help"
bind "F2" "menu_save"
bind "F3" "menu_load"
bind "F4" "menu_options"
bind "F5" "menu_multiplayer"
bind "F6" "echo Quicksaving...; wait; save quick"
bind "F9" "echo Quickloading...; wait; load quick"
bind "F10" "quit"
bind "F11" "zoom_in"
bind "F12" "screenshot"
bind "INS" "+klook"
bind "DEL" "+lookdown"
bind "PGDN" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+forward"
bind "MOUSE3" "+mlook"
bind "PAUSE" "pause"
m_filter "0.2"
m_filtercutoff "80"
confirmquit "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
sensitivity "3"
lookstrafe "0"
lookspring "0"
cl_backspeed "200"
cl_forwardspeed "200"
_cl_color "0"
_cl_name "player"
_snd_mixahead "0.1"
bgmvolume "1"
volume "0.7"
gl_singlepasssky "1"
gl_triplebuffer "1"
viewsize "100"
gl_anisotropiclevel "1"
gl_vid_wait "0"
_config_modem_hangup "AT H"
_config_modem_init ""
_config_modem_clear "ATZ"
_config_modem_dialtype "T"
_config_com_modem "1"
_config_com_baud "57600"
_config_com_irq "4"
_config_com_port "0x3f8"
gl_subdivide_size "128"
saved4 "0"
saved3 "0"
saved2 "0"
saved1 "0"
savedgamecfg "0"
gamma "1.0"
crosshair "0"
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11video.h | 155 float gamma_saved[3]; /* Saved gamma values for VidMode gamma */ 156 int gamma_changed; /* flag: has VidMode gamma been modified? */
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/frameworks/base/graphics/java/android/graphics/ |
Typeface.java | 180 * Set the global gamma coefficients for black and white text. This call is 184 * @param blackGamma gamma coefficient for black text 185 * @param whiteGamma gamma coefficient for white text
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/development/apps/FontLab/src/com/android/fontlab/ |
FontLab.java | 331 // default to gamma of 1.0 335 int gamma = Math.min(MAX_GAMMA, Math.max(MIN_GAMMA, mGamma + delta)); local 336 if (gamma != mGamma) { 337 mGamma = gamma;
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