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  /bionic/libm/src/
e_gammaf.c 21 * Return the logarithm of the Gamma function of x.
e_lgamma.c 20 * Return the logarithm of the Gamma function of x.
e_lgammaf.c 21 * Return the logarithm of the Gamma function of x.
e_lgamma_r.c 20 * Reentrant version of the logarithm of the Gamma function
21 * with user provide pointer for the sign of Gamma(x).
25 * Since gamma(1+s)=s*gamma(s), for x in [0,8], we may
66 * 4. For negative x, since (G is gamma function)
72 * lgamma(x) = log(|Gamma(x)|)
  /external/fdlibm/
e_gamma.c 16 * Return the logarithm of the Gamma function of x.
e_lgamma.c 16 * Return the logarithm of the Gamma function of x.
w_lgamma.c 16 * Return the logarithm of the Gamma function of x.
  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macwm_c.h 30 * There's no Carbonized gamma support in Mac OS X, since PBStatusSync() and
  /external/webkit/LayoutTests/storage/domstorage/localstorage/
enumerate-storage.html 27 localStorage.zeta = "gamma";
enumerate-with-length-and-key.html 27 localStorage.zeta = "gamma";
  /external/webkit/LayoutTests/storage/domstorage/sessionstorage/
enumerate-storage.html 27 sessionStorage.zeta = "gamma";
enumerate-with-length-and-key.html 27 sessionStorage.zeta = "gamma";
  /external/qemu/distrib/libpng-1.2.19/
pngset.c 157 double gamma; local
165 png_warning(png_ptr, "Limiting gamma to 21474.83");
166 gamma=21474.83;
169 gamma=file_gamma;
170 info_ptr->gamma = (float)gamma;
172 info_ptr->int_gamma = (int)(gamma*100000.+.5);
175 if(gamma == 0.0)
176 png_warning(png_ptr, "Setting gamma=0");
183 png_fixed_point gamma; local
    [all...]
  /external/webkit/WebCore/platform/image-decoders/png/
PNGImageDecoder.cpp 46 // Gamma constants.
283 // Deal with gamma and keep it under our control.
284 double gamma; local
285 if (png_get_gAMA(png, info, &gamma)) {
286 if ((gamma <= 0.0) || (gamma > cMaxGamma)) {
287 gamma = cInverseGamma;
288 png_set_gAMA(png, info, gamma);
290 png_set_gamma(png, cDefaultGamma, gamma);
  /development/simulator/app/
README 54 "gamma" (float) Gamma correction factor (default 1.0).
  /external/skia/src/effects/
SkTableMaskFilter.cpp 85 void SkTableMaskFilter::MakeGammaTable(uint8_t table[256], SkScalar gamma) {
89 table[i] = SkPin32(SkScalarRound(powf(x, gamma) * 255), 0, 255);
  /frameworks/base/awt/java/awt/color/
ICC_ProfileRGB.java 94 * Gets the gamma.
98 * @return the gamma value.
  /dalvik/libcore/dom/src/test/resources/
hc_staff.html 20 <acronym title="Yes" class="Yes">&beta; Dallas, &gamma;
  /external/junit/src/junit/awtui/
AboutDialog.java 39 Label label2= new Label("JUnit "+Version.id()+ " by Kent Beck and Erich Gamma");
  /external/libpng/contrib/pngminus/
README 26 features of PNG, like gamma, alpha, sbit, text-chunks, etc. This makes
50 no gamma correction. But this makes it also a simple program that is
69 As said before, PngMinus doesn't correct for gamma. When reading
73 the addition of course of the possibility to create gamma-chunks when
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_pixels_c.h 46 extern void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors);
  /external/quake/quake/app/id1/
config.cfg 108 // // Generated by GLQuake. DO NOT MODIFY! // unbindconfig bind "TAB" "+showscores" bind "ENTER" "+jump" bind "ESCAPE" "togglemenu" bind "SPACE" "+jump" bind "+" "sizeup" bind "," "+moveleft" bind "-" "sizedown" bind "." "+moveright" bind "/" "impulse 10" bind "0" "impulse 0" bind "1" "impulse 1" bind "2" "impulse 2" bind "3" "impulse 3" bind "4" "impulse 4" bind "5" "impulse 5" bind "6" "impulse 6" bind "7" "impulse 7" bind "8" "impulse 8" bind "=" "sizeup" bind "\" "+mlook" bind "`" "toggleconsole" // Original Quake binding // bind "a" "+lookup" // bind "c" "+movedown" // bind "d" "+moveup" // bind "t" "messagemode" // bind "z" "+lookdown" bind "w" "+forward" bind "s" "+back" bind "a" "+left" bind "d" "+right" bind "q" "+lookup" bind "z" "+lookdown" bind "v" "+movedown" bind "f" "+moveup" bind "t" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+attack" bind "SHIFT" "+speed" bind "F1" "help" bind "F2" "menu_save" bind "F3" "menu_load" bind "F4" "menu_options" bind "F5" "menu_multiplayer" bind "F6" "echo Quicksaving...; wait; save quick" bind "F9" "echo Quickloading...; wait; load quick" bind "F10" "quit" bind "F11" "zoom_in" bind "F12" "screenshot" bind "INS" "+klook" bind "DEL" "+lookdown" bind "PGDN" "+lookup" bind "END" "centerview" bind "MOUSE1" "+attack" bind "MOUSE2" "+forward" bind "MOUSE3" "+mlook" bind "PAUSE" "pause" m_filter "0.2" m_filtercutoff "80" confirmquit "1" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" sensitivity "3" lookstrafe "0" lookspring "0" cl_backspeed "200" cl_forwardspeed "200" _cl_color "0" _cl_name "player" _snd_mixahead "0.1" bgmvolume "1" volume "0.7" gl_singlepasssky "1" gl_triplebuffer "1" viewsize "100" gl_anisotropiclevel "1" gl_vid_wait "0" _config_modem_hangup "AT H" _config_modem_init "" _config_modem_clear "ATZ" _config_modem_dialtype "T" _config_com_modem "1" _config_com_baud "57600" _config_com_irq "4" _config_com_port "0x3f8" gl_subdivide_size "128" saved4 "0" saved3 "0" saved2 "0" saved1 "0" savedgamecfg "0" gamma "1.0" crosshair "0"
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11video.h 155 float gamma_saved[3]; /* Saved gamma values for VidMode gamma */
156 int gamma_changed; /* flag: has VidMode gamma been modified? */
  /frameworks/base/graphics/java/android/graphics/
Typeface.java 180 * Set the global gamma coefficients for black and white text. This call is
184 * @param blackGamma gamma coefficient for black text
185 * @param whiteGamma gamma coefficient for white text
  /development/apps/FontLab/src/com/android/fontlab/
FontLab.java 331 // default to gamma of 1.0
335 int gamma = Math.min(MAX_GAMMA, Math.max(MIN_GAMMA, mGamma + delta)); local
336 if (gamma != mGamma) {
337 mGamma = gamma;

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