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full:good
(Results
401 - 425
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1541
) sorted by null
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/external/openssl/include/openssl/
ocsp.h
228
*
good
[0] IMPLICIT NULL,
239
ASN1_NULL *
good
;
member in union:ocsp_cert_status_st::__anon4011
/external/qemu/distrib/sdl-1.2.12/src/video/vgl/
SDL_vglvideo.c
270
vformat->BitsPerPixel = 16; /*
Good
default */
542
vminfop->PixelBytes = 1; /*
Good
default value */
/external/stlport/stlport/stl/config/
user_config.h
148
* or otherwise abused. A
good
value may already be defined for your platform.
290
* a container of void*. This feature has shown very
good
result on object files size
/external/webkit/JavaScriptCore/runtime/
Operations.h
358
// Since we're accessing a prototype in a loop, it's a
good
bet that it
383
// Since we're accessing a prototype in a loop, it's a
good
bet that it
/external/webkit/WebCore/rendering/
RenderTextControl.cpp
62
// just leave the text color alone. We don't want to change a
good
contrast color scheme so that it has really bad contrast.
63
// If the the contrast was already poor, then it doesn't do any
good
to change it to a different poor contrast color scheme.
/external/zlib/contrib/masmx64/
gvmat64.asm
61
nicematch equ (rsp + 16 - LocalVarsSize) ; a
good
enough match size
78
; Note : these value are
good
with a 8 bytes boundary pack structure
/frameworks/base/docs/html/resources/articles/
creating-input-method.jd
24
<p>A
good
starting point would be the SoftKeyboard sample code provided as part
46
<!-- Optional activities. A
good
idea to have some user settings. -->
tts.jd
30
creating your activity, a
good
first step is to check for the presence of the
230
are done using TTS, be a
good
citizen and tell it "you won't be needing its
/packages/apps/Email/src/com/android/exchange/
SSLSocketFactory.java
326
// verifyHostName() didn't blowup -
good
!
386
// verifyHostName() didn't blowup -
good
!
/packages/apps/Email/tests/src/com/android/email/mail/transport/
SmtpSenderUnitTests.java
158
//
good
- expected
422
//
good
- expected
/bionic/libc/bionic/
arc4random.c
32
* for encryption, but will generate
good
random numbers.
/cts/tests/core/runner/src/android/test/
InstrumentationCtsTestRunner.java
189
* test cases, a little help might be a
good
idea.
/dalvik/hit/src/com/android/hit/
Queries.java
124
* having all of the hat-like query methods in one place is a
good
thing
/dalvik/libcore/sql/src/main/java/SQLite/
StringEncoder.java
15
* May you do
good
and not evil.
/dalvik/libcore/xml/src/main/java/org/apache/xalan/templates/
ElemAttribute.java
151
* Validate that the node name is
good
.
/dalvik/libcore/xml/src/main/java/org/apache/xml/serializer/
AttributesImplSerializer.java
55
* and can be tuned, but 12 seems
good
for now - Brian M.
/dalvik/libcore/xml/src/main/java/org/apache/xpath/objects/
XRTreeFrag.java
287
// Probably not so
good
. Think about this.
/dalvik/libcore/xml/src/main/java/org/xml/sax/helpers/
XMLReaderFactory.java
93
* setting a
good
value for that property ensures that calls to this
/dalvik/tests/057-iteration-performance/src/
Main.java
118
// Try up to 5 times to get
good
times.
173
boolean
good
= true;
183
good
= false;
188
return
good
;
/dalvik/tests/064-field-access/src/
Main.java
276
System.out.println("
good
");
/dalvik/vm/
Misc.h
278
* calls in a single function together. This is
good
, in that it reduces
/dalvik/vm/mterp/common/
asm-constants.h
69
* both C and assembly, which is
good
practice.)
/dalvik/vm/mterp/portable/
debug.c
178
* Using" __attribute__((noinline))" seems to do more harm than
good
. This
/dalvik/vm/oo/
Class.h
89
* this is not an especially
good
API. (Currently only used by the
/development/samples/BackupRestore/src/com/example/android/backuprestore/
MultiRecordExampleAgent.java
110
// bufStream.reset(); // not necessary the first time, but
good
to remember
Completed in 354 milliseconds
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