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  /frameworks/base/docs/html/guide/tutorials/notepad/
notepad-extra-credit.jd 58 green triangle to its right in the Eclipse toolbars near the top).</p>
  /frameworks/base/docs/html/guide/tutorials/views/
hello-linearlayout.jd 36 android:text="green"
  /frameworks/base/docs/html/resources/tutorials/notepad/
notepad-extra-credit.jd 58 green triangle to its right in the Eclipse toolbars near the top).</p>
  /frameworks/base/docs/html/sdk/api_diff/3/
stylesheet-jdiff.css 10 td.diffvaluenew {color:green;background-color:white;border:0px;font-size:80%;font-weight:normal;text-align:left;padding:0px;padding-left:1px;padding-right:1px;line-height:.95em;}
  /frameworks/base/docs/html/sdk/api_diff/4/
stylesheet-jdiff.css 10 td.diffvaluenew {color:green;background-color:white;border:0px;font-size:80%;font-weight:normal;text-align:left;padding:0px;padding-left:1px;padding-right:1px;line-height:.95em;}
  /frameworks/base/docs/html/sdk/api_diff/5/
stylesheet-jdiff.css 10 td.diffvaluenew {color:green;background-color:white;border:0px;font-size:80%;font-weight:normal;text-align:left;padding:0px;padding-left:1px;padding-right:1px;line-height:.95em;}
  /frameworks/base/docs/html/sdk/api_diff/6/
stylesheet-jdiff.css 10 td.diffvaluenew {color:green;background-color:white;border:0px;font-size:80%;font-weight:normal;text-align:left;padding:0px;padding-left:1px;padding-right:1px;line-height:.95em;}
  /frameworks/base/docs/html/sdk/api_diff/7/
stylesheet-jdiff.css 10 td.diffvaluenew {color:green;background-color:white;border:0px;font-size:80%;font-weight:normal;text-align:left;padding:0px;padding-left:1px;padding-right:1px;line-height:.95em;}
  /frameworks/base/docs/html/sdk/api_diff/8/
stylesheet-jdiff.css 10 td.diffvaluenew {color:green;background-color:white;border:0px;font-size:80%;font-weight:normal;text-align:left;padding:0px;padding-left:1px;padding-right:1px;line-height:.95em;}
  /frameworks/base/opengl/tests/swapinterval/
swapinterval.cpp 99 printf("screen should flash red/green quickly for %d s...\n", time);
  /hardware/msm7k/libgralloc/
framebuffer.cpp 188 info.green.offset = 5;
189 info.green.length = 6;
260 info.green.offset, info.green.length,
  /hardware/msm7k/libgralloc-qsd8k/
framebuffer.cpp 215 info.green.offset = 16;
216 info.green.length = 8;
296 info.green.offset, info.green.length,
  /packages/wallpapers/Basic/res/values/
strings.xml 88 <string name="palette_matrix">Green Screen</string>
  /system/core/libpixelflinger/
format.cpp 24 { // Alpha Red Green Blue
  /development/simulator/wrapsim/
DevFb.c 64 fbState->vinfo.green.offset = 5;
65 fbState->vinfo.green.length = 6;
  /external/bison/src/
print_graph.c 151 /* Shifts are blue, gotos are green, and error is red. */
155 e.color = TRANSITION_IS_SHIFT (trans, i) ? blue : green;
  /external/opencore/fileformats/avi/parser/include/
pv_avifile_typedefs.h 353 uint8 Green;
387 uint8 Green;
  /external/qemu/distrib/sdl-1.2.12/src/video/Xext/Xxf86vm/
XF86VMode.c 180 req->green = (CARD32)(Gamma->green * 10000.);
207 Gamma->green = ((float)rep.green) / 10000.;
    [all...]
  /external/webkit/WebCore/platform/graphics/skia/
GradientSkia.cpp 95 colors[0] = makeSkColor(stop->alpha, stop->red, stop->green, stop->blue);
101 colors[i] = makeSkColor(stop->alpha, stop->red, stop->green, stop->blue);
  /frameworks/base/awt/javax/imageio/
ImageTypeSpecifier.java 95 * the green mask.
199 * the green values of indices.
  /frameworks/base/awt/javax/imageio/metadata/
IIOStandardMetadataFormat.java 99 addAttribute("PaletteEntry", "green", DATATYPE_INTEGER, true, null);
108 addAttribute("BackgroundColor", "green", DATATYPE_INTEGER, true, null);
  /frameworks/base/docs/html/guide/developing/tools/
hierarchy-viewer.jd 72 Normal View to indicate the layout position of that element. The layout box uses multiple rectangles, to indicate the normal bounds, the padding and the margin (as needed). The purple or green rectangle indicates
74 the content bounds, when padding is present. A black or white rectangle outside the normal purple/green
  /packages/apps/Gallery3D/src/com/cooliris/media/
StringTexture.java 123 int green = (int) (config.g * 255); local
125 int color = Color.argb(alpha, red, green, blue);
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmobj.h 297 STDMETHOD(SetSceneBackgroundRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
305 STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
340 STDMETHOD(SetGroupColorRGB)(THIS_ D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
437 STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
448 STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
481 STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMOBJ.H 297 STDMETHOD(SetSceneBackgroundRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
305 STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
340 STDMETHOD(SetGroupColorRGB)(THIS_ D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
437 STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
448 STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
481 STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;

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