/prebuilt/windows/sdl/include/SDL/ |
SDL_video.h | 381 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue); 384 * Set the gamma translation table for the red, green, and blue channels 395 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue); 406 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue); [all...] |
SDL_opengl.h | [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/resources/descriptors/ |
ResourcesDescriptors.java | 74 "A @color@ value specifies an RGB value with an alpha channel, which can be used in various places such as specifying a solid color for a Drawable or the color to use for text. It always begins with a # character and then is followed by the alpha-red-green-blue information in one of the following formats: #RGB, #ARGB, #RRGGBB or #AARRGGBB.",
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/system/core/include/pixelflinger/ |
pixelflinger.h | 277 GGLboolean green,
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/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/cts/tools/test-progress/src/ |
TestCoverageDoclet.java | 117 return "red: "+ryg[0]+", yellow:"+ryg[1]+", green:"+ryg[2]+",coverage:"+coverage; 736 // else green
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/development/pdk/pndk/ |
Android_PNDK_README.html | 160 .editor .writely-comment-green { 164 .editor .writely-comment-green-hover {
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/external/bison/src/ |
vcg.c | 221 case green: return "green";
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3dtypes.h | 55 * | alpha | red | green | blue |
77 * | ignored | red | green | blue |
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DTYPES.H | 55 * | alpha | red | green | blue |
77 * | ignored | red | green | blue |
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/external/quake/quake/src/WinQuake/ |
vid_ext.cpp | 568 printf(" green width = %d\n", modeinfo.green_width);
569 printf(" green pos = %d\n", modeinfo.green_pos);
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/external/skia/src/xml/ |
SkParseColor.cpp | 95 { "green", 0x008000 }, 284 0x9e452b80, 0x00008000, // green
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/external/webkit/WebCore/inspector/front-end/ |
Color.js | 378 "008000": [[0, 128, 0], [120, 100, 25], "green"], 565 "green": "008000",
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/frameworks/base/docs/html/guide/topics/ui/notifiers/ |
notifications.jd | 290 <p>In this example, the green light repeatedly flashes on for 300 milliseconds and 293 estimates to the best of its ability. Green is the most common notification color.</p>
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/frameworks/base/docs/html/resources/tutorials/testing/ |
helloandroid_test.jd | 435 If all the tests succeed, the bar remains green. 436 If a test fails, the bar turns from green to red.
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/frameworks/base/libs/surfaceflinger/ |
LayerBase.cpp | 364 GLclampx green, GLclampx blue, 369 glColor4x(red,green,blue,alpha);
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LayerBuffer.cpp | 669 GLclampx green = 0; local 671 mLayer.clearWithOpenGL(clip, red, green, blue, 0);
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/frameworks/base/opengl/java/android/opengl/ |
GLES11.java | 209 // C function void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) 213 byte green,
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/frameworks/base/opengl/libagl/ |
state.cpp | 603 void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { 605 c->rasterizer.procs.clearColorx(c, red, green, blue, alpha);
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/frameworks/base/tests/CoreTests/android/core/ |
MiscRegressionTest.java | 170 GREEN { 184 Class<?> greenClass = TrafficLights.GREEN.getClass();
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/packages/apps/Settings/src/com/android/settings/widget/ |
SettingsAppWidgetProvider.java | 459 // In the transitional state, the bottom green bar 521 // In the transitional state, the bottom green bar
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/prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/lib/gcc/i686-unknown-linux-gnu/4.2.1/include/xorg/ |
xf86str.h | 194 typedef struct { CARD32 red, green, blue; } rgb; member in struct:__anon12868 196 typedef struct { float red, green, blue; } Gamma; member in struct:__anon12869 [all...] |
/external/libffi/ |
ChangeLog | [all...] |