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/external/jpeg/ |
change.log | 140 Correct bugs with grayscale images having v_samp_factor > 1.
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/external/jsr305/javadoc/javax/annotation/ |
ParametersAreNullableByDefault.html | 110 than having no annotation, as it is inherited and it can override a ParametersAreNonnullByDefault
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/external/jsr305/javadoc/javax/annotation/meta/ |
TypeQualifierNickname.html | 100 be interpreted as having the same meaning as applying all of annotations of X
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/external/kernel-headers/original/linux/ |
timex.h | 260 * than the standard clock since the interpolator may only correct by having
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/external/libffi/src/ |
java_raw_api.c | 293 * Having this, allows code to be written for the raw API, without
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/external/libpcap/ |
pcap-nit.c | 135 * out of the loop without having read any packets, and
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/external/neven/Embedded/common/src/b_BasicEm/ |
MathSSE2.c | 25 /* disable warning "local variable 'x' used without having been initialized" */
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/external/opencore/oscl/oscl/osclio/src/ |
oscl_file_find.cpp | 126 // support linux having no glob.h support in glob pattern matching
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oscl_socket_stats.cpp | 78 {//to avoid having the poll events vector grow without bound
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/external/opencore/protocols/systems/3g-324m_pvterminal/h324/tsc/src/ |
tsc_eventreceive.cpp | 193 // It instead assumes the contents are already there, having
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/external/openssl/crypto/engine/ |
eng_list.c | 147 /* Having the engine in the list assumes a structural
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/external/openssl/crypto/evp/ |
enc_min.c | 213 * the previous handle, re-querying for an ENGINE, and having a
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/external/proguard/src/proguard/optimize/evaluation/ |
LivenessAnalyzer.java | 395 // Check again after having marked this try block.
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/external/quake/quake/src/QW/docs/ |
readme.qwcl | 200 will be deleted. Do not email id about this product. If you are having
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/external/quake/quake/src/QW/ |
qwchangelog.txt | 109 see you own light, so having the quad doesn't obscure your vision
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/external/quake/quake/src/WinQuake/kit/ |
JOYSTICK.TXT | 74 Additionally, each axis can be designated as an absolute axis (like a joystick) or a relative axis (like the FPgaming trackball or the WingMan Warrior SpinControl). Absolute axes are defined as having a stopping position whereas relative axes don't have a stopping position and just go around and around. To designate an axis as a relative axis, add 16 to the above control number. For example, to set the Assassin 3D's axis U to be looking left and right, type 'joyadvaxisu 20'. As another example, to make your rudder pedals contol turning left and right, type 'joyadvaxisr 4'. It's a bit complicated, but only needs to be done once.
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/external/skia/include/core/ |
SkGeometry.h | 143 /** Return 1 for no chop, or 2 for having chopped the cubic at its
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/external/stlport/stlport/stl/ |
_cwchar.h | 152 * of WCHAR_MIN/MAX macros without having to define
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_ios_base.h | 180 // possible to implement basic_ios::copyfmt without having to expose
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/external/stlport/stlport/stl/config/ |
stl_mycomp.h | 224 // Define if having problems specializing maps/sets with
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/external/v8/src/ia32/ |
debug-ia32.cc | 63 // having been patched with a call instruction.
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/external/webkit/JavaScriptCore/tests/mozilla/ecma_3/RegExp/ |
octal-002.js | 58 * defined in the ECMA spec as having Unicode value \u0009.
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/external/webkit/JavaScriptCore/wrec/ |
CharacterClassConstructor.cpp | 117 // Having parsed the hyphen we then record that the dash is also pending:
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/external/webkit/WebCore/editing/ |
DeleteButtonController.cpp | 269 // we rely on the renderer having current information, so we should update the layout if needed
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IndentOutdentCommand.cpp | 81 // comment on the function about how to fix rather than having to adjust here.
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