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/external/quake/quake/src/WinQuake/ |
r_edge.cpp | 267 // push it back to keep it sorted
356 // active is in front, so keep going unless it's a bmodel
374 // active is in front, so keep going unless it's a bmodel
486 // active is in front, so keep going unless it's a bmodel
523 // active is in front, so keep going unless it's a bmodel
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d_scan.cpp | 41 // the sine warp, to keep the edges from wrapping
131 r_turb_sstep = 0; // keep compiler happy
265 sstep = 0; // keep compiler happy
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/frameworks/base/media/java/android/media/ |
JetPlayer.java | 69 // to keep in sync with the JetPlayer class constants 76 // to keep in sync with external/sonivox/arm-wt-22k/lib_src/jet_data.h 88 // to keep in sync with values used in external/sonivox/arm-wt-22k/Android.mk 270 * Normally, the application will keep a byte value that is incremented each time a new 299 * Normally, the application will keep a byte value that is incremented each time a new
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/dalvik/dx/src/com/android/dx/util/ |
ByteArrayAnnotatedOutput.java | 70 * instance does not keep annotations by default. 80 * reallocated. The constructed instance does not keep annotations 418 * Indicates that this instance should keep annotations. This method may
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/dalvik/libcore/luni/src/main/java/java/lang/ |
ThreadLocal.java | 389 // Keep track of first tombstone. That's where we want to go back 453 // Keep track of first tombstone. That's where we want to go back 501 // Keep track of this tombstone so we can overwrite it.
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/dalvik/libcore/xml/src/main/java/org/apache/xml/dtm/ |
DTMManager.java | 294 * keep track of line and column numbers for the input source 324 * keep track of line and column numbers for the input source 336 * keep track of line and column numbers for the input source
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/dalvik/vm/ |
IndirectRefTable.h | 80 * bits, and keep a copy of the serial number in a parallel table. This is 101 * Extended debugging structure. We keep a parallel array of these, one 120 * to keep pointers into "table" rather than offsets, you must use a
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/external/bison/ |
TODO | 5 From Franc,ois: should we keep the directory part in the CPP guard? 32 keep $default? See the following point. 186 Must we keep %no-parser? %token-table?
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/external/bzip2/ |
bz-fo.xsl | 131 keep-together.within-column="always" 132 keep-with-next.within-column="always"> 260 <xsl:attribute name="keep-with-next.within-column">always</xsl:attribute>
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/external/icu4c/common/ |
ubidiwrt.c | 162 * of code points, not code units, to keep Unicode characters intact. 214 * We do need to keep combining characters with their base characters. 244 * keep combining characters with their base characters
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/external/icu4c/i18n/ |
uspoof_buildwsconf.cpp | 49 // | code points. Beyond checking that, we don't keep it. 373 // Open new utrie2s from the serialized data. We don't want to keep the ones 378 // It's simpler to keep the data always the same.
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/external/opencore/codecs_v2/video/avc_h264/enc/src/ |
avcenc_int.h | 296 int numFrameBits; /* keep track of number of bits of the current frame */ 417 uint firstIntraRefreshMBIndx; /* keep track for intra refresh */ 437 int numIntraMB; /* keep track of number of intra MB */
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/external/opencore/oscl/oscl/osclio/src/ |
oscl_file_cache.cpp | 265 //keep track of the range of data in the cache that has been updated. 534 //keep track of the native file position 607 //keep track of the native file position.
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/external/quake/quake/src/QW/client/ |
d_scan.c | 41 // the sine warp, to keep the edges from wrapping 129 r_turb_sstep = 0; // keep compiler happy 263 sstep = 0; // keep compiler happy
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/external/tcpdump/tests/ |
print-A.new | 18 Connection: Keep-Alive 33 Keep-Alive: timeout=15, max=100 34 Connection: Keep-Alive
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print-A.out | 18 Connection: Keep-Alive 33 Keep-Alive: timeout=15, max=100 34 Connection: Keep-Alive
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print-AA.new | 18 Connection: Keep-Alive 33 Keep-Alive: timeout=15, max=100 34 Connection: Keep-Alive
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print-AA.out | 18 Connection: Keep-Alive 33 Keep-Alive: timeout=15, max=100 34 Connection: Keep-Alive
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/external/v8/src/ |
api.h | 38 // we want to keep them out of v8.h because it is an externally 392 // Used as a stack to keep track of entered contexts. 394 // Used as a stack to keep track of saved contexts.
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/external/webkit/WebCore/rendering/ |
RenderObjectChildList.cpp | 88 // Keep our layer hierarchy updated. 148 // Keep our layer hierarchy updated. Optimize for the common case where we don't have any children 204 // Keep our layer hierarchy updated. Optimize for the common case where we don't have any children
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/frameworks/base/core/java/android/view/ |
Surface.java | 33 /* flags used in constructor (keep in sync with ISurfaceComposer.h) */ 111 /* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */ 230 * uses getMatrix to keep the original matrix, set matrix of its own, then set the original
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/hardware/msm7k/librpc/rpc/ |
types.h | 61 * to keep the encode and decode procedures for a data type consistent. 324 keep 8-byte alignment */ 329 // TODO - keep XPORT objects on queue to help track down memory leaks
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/packages/apps/IM/src/com/android/im/imps/ |
ImpsConnection.java | 236 // make sure we always have time to send keep-alive requests. 749 // we request for a bigger TimeToLive value than our default keep 750 // alive interval to make sure we always have time to send the keep
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/external/icu4c/data/ |
makedata.mak | 12 # Keep the following in sync with the version - see common/unicode/uversion.h 453 <<KEEP 564 <<KEEP 580 <<KEEP 596 <<KEEP 608 <<KEEP
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/external/opencore/codecs_v2/audio/gsm_amr/amr_nb/enc/src/ |
set_sign.cpp | 178 Word16 pos = 0; //initialization only needed to keep gcc silent 195 // keep 8-n maximum positions/8 of each track and store it in dn2[] 253 Word16 pos = 0; /* initialization only needed to keep gcc silent */ 274 /* keep 8-n maximum positions/8 of each track and store it in dn2[] */ 369 Word16 pos = 0; // initialization only needed to keep gcc silent 504 Word16 pos = 0; /* initialization only needed to keep gcc silent */
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