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  /external/quake/quake/src/WinQuake/
r_edge.cpp 267 // push it back to keep it sorted
356 // active is in front, so keep going unless it's a bmodel
374 // active is in front, so keep going unless it's a bmodel
486 // active is in front, so keep going unless it's a bmodel
523 // active is in front, so keep going unless it's a bmodel
d_scan.cpp 41 // the sine warp, to keep the edges from wrapping
131 r_turb_sstep = 0; // keep compiler happy
265 sstep = 0; // keep compiler happy
  /frameworks/base/media/java/android/media/
JetPlayer.java 69 // to keep in sync with the JetPlayer class constants
76 // to keep in sync with external/sonivox/arm-wt-22k/lib_src/jet_data.h
88 // to keep in sync with values used in external/sonivox/arm-wt-22k/Android.mk
270 * Normally, the application will keep a byte value that is incremented each time a new
299 * Normally, the application will keep a byte value that is incremented each time a new
  /dalvik/dx/src/com/android/dx/util/
ByteArrayAnnotatedOutput.java 70 * instance does not keep annotations by default.
80 * reallocated. The constructed instance does not keep annotations
418 * Indicates that this instance should keep annotations. This method may
  /dalvik/libcore/luni/src/main/java/java/lang/
ThreadLocal.java 389 // Keep track of first tombstone. That's where we want to go back
453 // Keep track of first tombstone. That's where we want to go back
501 // Keep track of this tombstone so we can overwrite it.
  /dalvik/libcore/xml/src/main/java/org/apache/xml/dtm/
DTMManager.java 294 * keep track of line and column numbers for the input source
324 * keep track of line and column numbers for the input source
336 * keep track of line and column numbers for the input source
  /dalvik/vm/
IndirectRefTable.h 80 * bits, and keep a copy of the serial number in a parallel table. This is
101 * Extended debugging structure. We keep a parallel array of these, one
120 * to keep pointers into "table" rather than offsets, you must use a
  /external/bison/
TODO 5 From Franc,ois: should we keep the directory part in the CPP guard?
32 keep $default? See the following point.
186 Must we keep %no-parser? %token-table?
  /external/bzip2/
bz-fo.xsl 131 keep-together.within-column="always"
132 keep-with-next.within-column="always">
260 <xsl:attribute name="keep-with-next.within-column">always</xsl:attribute>
  /external/icu4c/common/
ubidiwrt.c 162 * of code points, not code units, to keep Unicode characters intact.
214 * We do need to keep combining characters with their base characters.
244 * keep combining characters with their base characters
  /external/icu4c/i18n/
uspoof_buildwsconf.cpp 49 // | code points. Beyond checking that, we don't keep it.
373 // Open new utrie2s from the serialized data. We don't want to keep the ones
378 // It's simpler to keep the data always the same.
  /external/opencore/codecs_v2/video/avc_h264/enc/src/
avcenc_int.h 296 int numFrameBits; /* keep track of number of bits of the current frame */
417 uint firstIntraRefreshMBIndx; /* keep track for intra refresh */
437 int numIntraMB; /* keep track of number of intra MB */
  /external/opencore/oscl/oscl/osclio/src/
oscl_file_cache.cpp 265 //keep track of the range of data in the cache that has been updated.
534 //keep track of the native file position
607 //keep track of the native file position.
  /external/quake/quake/src/QW/client/
d_scan.c 41 // the sine warp, to keep the edges from wrapping
129 r_turb_sstep = 0; // keep compiler happy
263 sstep = 0; // keep compiler happy
  /external/tcpdump/tests/
print-A.new 18 Connection: Keep-Alive
33 Keep-Alive: timeout=15, max=100
34 Connection: Keep-Alive
print-A.out 18 Connection: Keep-Alive
33 Keep-Alive: timeout=15, max=100
34 Connection: Keep-Alive
print-AA.new 18 Connection: Keep-Alive
33 Keep-Alive: timeout=15, max=100
34 Connection: Keep-Alive
print-AA.out 18 Connection: Keep-Alive
33 Keep-Alive: timeout=15, max=100
34 Connection: Keep-Alive
  /external/v8/src/
api.h 38 // we want to keep them out of v8.h because it is an externally
392 // Used as a stack to keep track of entered contexts.
394 // Used as a stack to keep track of saved contexts.
  /external/webkit/WebCore/rendering/
RenderObjectChildList.cpp 88 // Keep our layer hierarchy updated.
148 // Keep our layer hierarchy updated. Optimize for the common case where we don't have any children
204 // Keep our layer hierarchy updated. Optimize for the common case where we don't have any children
  /frameworks/base/core/java/android/view/
Surface.java 33 /* flags used in constructor (keep in sync with ISurfaceComposer.h) */
111 /* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */
230 * uses getMatrix to keep the original matrix, set matrix of its own, then set the original
  /hardware/msm7k/librpc/rpc/
types.h 61 * to keep the encode and decode procedures for a data type consistent.
324 keep 8-byte alignment */
329 // TODO - keep XPORT objects on queue to help track down memory leaks
  /packages/apps/IM/src/com/android/im/imps/
ImpsConnection.java 236 // make sure we always have time to send keep-alive requests.
749 // we request for a bigger TimeToLive value than our default keep
750 // alive interval to make sure we always have time to send the keep
  /external/icu4c/data/
makedata.mak 12 # Keep the following in sync with the version - see common/unicode/uversion.h
453 <<KEEP
564 <<KEEP
580 <<KEEP
596 <<KEEP
608 <<KEEP
  /external/opencore/codecs_v2/audio/gsm_amr/amr_nb/enc/src/
set_sign.cpp 178 Word16 pos = 0; //initialization only needed to keep gcc silent
195 // keep 8-n maximum positions/8 of each track and store it in dn2[]
253 Word16 pos = 0; /* initialization only needed to keep gcc silent */
274 /* keep 8-n maximum positions/8 of each track and store it in dn2[] */
369 Word16 pos = 0; // initialization only needed to keep gcc silent
504 Word16 pos = 0; /* initialization only needed to keep gcc silent */

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