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  /external/quake/quake/src/QW/client/
gl_ngraph.c 103 // now load the netgraph texture into gl and draw it
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drm.h 106 STDMETHOD(Load)
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRM.H 106 STDMETHOD(Load)
  /external/skia/src/views/
SkViewInflate.cpp 49 // this may be overridden by a subclass, to load in layout or other helpers
  /external/srec/config/en.us/tcp/
bothtags5.tcp 15 # let's load up the voice-enrollment "grammar" and refer to it as "ve" later
  /external/srec/srec/AcousticState/src/
AcousticStateImpl.c 44 impl->Interface.load = &SR_AcousticStateLoadImpl;
  /external/srec/srec/Nametag/src/
Nametags.c 30 return self->load(self, filename);
  /external/srec/srec/ca/
acc_basi.c 80 // failed to load, load_swimodel will have printed an error to the log
  /external/srec/tools/make_g2g/
make_g2g.c 107 /* get rid of the ',addWords=2000' grammar load param */
  /external/v8/src/
ic.h 224 Object* Load(State state, Handle<Object> object, Handle<String> name);
241 // inlined load instruction. It is architecture-dependent, and not
279 Object* Load(State state, Handle<Object> object, Handle<Object> key);
341 // version of keyed load.
  /external/v8/test/mjsunit/
function-prototype.js 90 // in GetPrototypeOf and go to a monomorphic IC load instead.
  /external/v8/test/mjsunit/tools/
csvparser.js 28 // Load CSV parser implementation from <project root>/tools.
logreader.js 28 // Load CSV Parser and Log Reader implementations from <project root>/tools.
profile_view.js 28 // Load source code files from <project root>/tools.
  /external/webkit/WebCore/bindings/v8/
npruntime_priv.h 55 // plugin. Plugins load inside of a DLL. Each DLL has it's own heap. If
  /external/webkit/WebCore/loader/
MainResourceLoader.h 50 virtual bool load(const ResourceRequest&, const SubstituteData&);
PolicyChecker.h 88 // This identifies the type of navigation action which prompted this load. Note
  /external/webkit/WebCore/manual-tests/inspector/
named-evals.html 54 <p>Load the Web Inspector and look at
  /external/webkit/WebCore/manual-tests/
video-player.html 65 playButton.innerHTML = "Load failed";
  /external/webkit/WebCore/platform/graphics/
MediaPlayerPrivate.h 43 virtual void load(const String& url) = 0;
  /external/webkit/WebCore/platform/graphics/chromium/
UniscribeHelperTextRun.h 50 // the ability to load fonts that may not be in the OS cache
  /external/webkit/WebCore/platform/graphics/gtk/
MediaPlayerPrivateGStreamer.h 64 void load(const String &url);
  /external/webkit/WebCore/platform/graphics/haiku/
SimpleFontDataHaiku.cpp 87 // FIXME: We will need to implement this to load non-ASCII encoding sites
  /external/webkit/WebCore/platform/graphics/mac/
MediaPlayerPrivateQTKit.h 87 void load(const String& url);
  /external/webkit/WebCore/platform/graphics/win/
MediaPlayerPrivateQuickTimeWin.h 84 void load(const String& url);

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