HomeSort by relevance Sort by last modified time
    Searched full:look (Results 1276 - 1300 of 2757) sorted by null

<<51525354555657585960>>

  /frameworks/base/docs/html/resources/faq/
commontasks.jd 54 <p>It is still a good idea to know what is going on though. Take a look at <a
58 <p>You should also take a look at the ApiDemos application and the other sample
75 want to look at the sample code included with the Android SDK, in the
334 will look for appropriate Activity matches for a startActivity() call, it will
335 look for any matching Receivers (but it will send the message to all matching
    [all...]
  /frameworks/base/libs/utils/
AssetManager.cpp 527 /* look at the filesystem on disk */
545 /* look inside the zip file */
617 /* look at the filesystem on disk */
825 // TODO: look for previously-created shared memory slice?
    [all...]
  /packages/apps/Email/src/com/android/email/activity/
MessageList.java 291 // A content URI was provided - try to look up the account
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/launch/
AndroidLaunchController.java 360 // look for a matching device
387 // no (valid) preferred AVD? look for one.
    [all...]
  /external/icu4c/common/
uresbund.c 113 while(*res == RES_BOGUS && resB->fParent != NULL) { /* Otherwise, we'll look in parents */
469 if(r != NULL) { /* if there is one real locale, we can look for parents. */
    [all...]
unistr.cpp 268 // fLength = u_strlen(buff); but do not look beyond buffCapacity
1132 // buffLength = u_strlen(buff); but do not look beyond buffCapacity
    [all...]
  /packages/apps/Email/src/com/android/exchange/
SyncManager.java 200 // Observers that we use to look for changed mail-related data
352 // If it's a login failure, look a little harder
569 // Look for new accounts
    [all...]
  /dalvik/libcore/xml/src/main/java/org/apache/xalan/templates/
ElemTemplateElement.java 881 * @param prefix The prefix to look up, which may be an empty string ("")
883 * @param context The node context from which to look up the URI.
1034 // If we have declared declarations, then we look for
    [all...]
  /dalvik/libcore/xml/src/main/java/org/apache/xml/utils/
UnImplNode.java     [all...]
  /dalvik/vm/
Exception.c 398 * "self" is dvmThreadSelf(), passed in so we don't have to look it up again.
463 * So, if "cause" is not NULL, we need to look for a constructor that
477 * There may be other cases like this, as well, so we generally look
    [all...]
  /external/clearsilver/
aclocal.m4 40 dnl By default, look in $includedir and $libdir.
297 dnl By default, look in $includedir and $libdir.
542 dnl Look for dependencies.
    [all...]
  /external/elfutils/src/
ld.c 351 /* We now might have a list of directories to look for libraries in
383 /* When we create a relocatable file we don't have to look for the
841 dynamic linker will work. It will look for unresolved references
    [all...]
  /external/icu4c/
config.status 108 # Find who we are. Look in the path if we contain no path at all
797 # First look for the input files in the build tree, otherwise in the
889 # First look for the input files in the build tree, otherwise in the
    [all...]
  /external/icu4c/i18n/
dtitvfmt.cpp 873 * need to look for it from skeleton 'yMd'
    [all...]
  /external/openssl/crypto/x509/
x509_vfy.c 373 /* Alternative lookup method: look from a STACK stored in other_ctx */
664 /* Lookup CRLs from the supplied list. Look for matching isser name
809 /* Look for serial number of certificate in CRL */
    [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h 311 * of the colors exactly the way they are requested, and you should look
413 * it will return 0, and you should look at the surface palette to
431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11video.c 28 if full locking is neccessary, take a look at XInitThreads().
297 /* Next look at the application's executable name */
334 /* Look up some useful Atoms */
    [all...]
  /external/webkit/WebKit/mac/Carbon/
CarbonWindowAdapter.mm 53 // The controls on NSCarbonWindowTester's sample window look inactive when the window is inactive, but have first-click behavior.
683 // This is primarily to get the right look, so that you don't have two windows that both look active - one Cocoa document and one Carbon document
    [all...]
  /external/webkit/WebKit/mac/WebView/
WebPDFView.mm 863 // no underline because it would look ugly.
    [all...]
  /frameworks/base/docs/html/guide/topics/resources/
localization.jd 252 <p>Notice that if the device is set to Japanese, Android will look for
413 <p>You can look up the locale using the {@link android.content.Context} object
481 <p>This will cause the emulator to restart. (It will look like a full reboot,
  /frameworks/base/docs/html/sdk/
OLD_RELEASENOTES.jd 5 <p><strong>Note:</strong> These are the release notes for the "early-look" SDK versions, released
16 <p>This beta SDK release contains a large number of bug fixes and improvements from the early-look SDKs.&nbsp;
207 <li>We know that these changes will affect many developers who have worked with the prior early looks at the SDK, and we are very sorry for the resulting inconvenience.&nbsp; We look forward to the possibilty of restoring some or all of this functionality in a later version of the Android platform.
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_video.h 311 * of the colors exactly the way they are requested, and you should look
413 * it will return 0, and you should look at the surface palette to
431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_video.h 311 * of the colors exactly the way they are requested, and you should look
413 * it will return 0, and you should look at the surface palette to
431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
    [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_video.h 315 * of the colors exactly the way they are requested, and you should look
417 * it will return 0, and you should look at the surface palette to
435 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_video.h 311 * of the colors exactly the way they are requested, and you should look
413 * it will return 0, and you should look at the surface palette to
431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
    [all...]

Completed in 249 milliseconds

<<51525354555657585960>>