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  /dalvik/libdex/
DexFile.c 853 * Look up a class definition entry by descriptor.
855 * "descriptor" should look like "Landroid/debug/Stuff;".
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  /external/bluetooth/glib/gio/
gcontenttype.c 275 /* TODO: Also look at PATHEXT, which lists the extensions for
772 /* Not all icons have migrated to the new icon theme spec, look for old names too */
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  /external/bluetooth/glib/glib/
ghash.c 765 * @key: the key to look up.
792 * @lookup_key: the key to look up
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  /external/dnsmasq/src/
cache.c 503 /* first search, look for relevant entries and push to top of list
593 /* first search, look for relevant entries and push to top of list
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  /external/e2fsprogs/intl/
dcigettext.c 423 /* Look up MSGID in the DOMAINNAME message catalog for the current
1029 /* Look up a plural variant. */
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  /external/freetype/include/freetype/
ftcache.h 80 * then look up @FT_Face and @FT_Size objects with
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  /external/grub/netboot/
depca.c 650 ** Look for a special sequence in the Ethernet station address PROM that
730 PROBE - Look for an adapter, this routine's visible to the outside
i82586.c 55 The Tx ("command") unit executes a list of commands that look like:
535 PROBE - Look for an adapter, this routine's visible to the outside
  /external/grub/stage2/
disk_io.c 524 /* Look for the partition. */
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  /external/icu4c/i18n/
tridpars.cpp 118 // On the first pass, look for (B) or (). If this fails, then
119 // on the second pass, look for A, A(B), or A().
ucol_imp.h 107 * uint32_t contractionIndex; - offset to contraction table (UChar *contractionIndex). Used to look up contraction sequences. Contents
111 * in the contractionIndex table, the resulting index is used to look up corresponding CE in this table.
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  /external/icu4c/tools/genpname/
genpname.cpp 246 // ***!!!*** we assume we are in an array and look at neighbors ***!!!***
278 // ***!!!*** we assume we are in an array and look at neighbors ***!!!***
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  /external/kernel-headers/original/linux/
mm.h     [all...]
  /external/opencore/codecs_v2/audio/aac/dec/src/
hcbtables_binary.cpp 136 /* New look-up table for huffman decoding
145 Inside each partition, a look-up table is used to map the input value
  /external/opencore/codecs_v2/audio/gsm_amr/amr_nb/common/src/
lsp_lsf.cpp 152 The transformation from lsp[i] to lsf[i] is approximated by a look-up table
275 The transformation from lsf[i] to lsp[i] is approximated by a look-up table
  /external/opencore/codecs_v2/video/avc_h264/enc/src/
init.cpp 711 /* look for the next frame in coding_order and look for available picture
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  /external/opencore/nodes/pvmediainputnode/src/
pvmf_media_input_node.cpp 407 //look for cancel completion.
418 //look for non-cancel completion
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  /external/opencore/oscl/oscl/osclio/src/
oscl_file_async_read.cpp 524 // Look for the requested value on the queue
810 // Look for the linked elements
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  /external/openssl/apps/
ocsp.c 1169 /* Look for "POST" signalling start of query */
1179 /* Look for end of headers */
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  /external/proguard/docs/manual/
ant.html 44 <code>proguard</code> task. Your ant build file will then look like this:
63 (the PCDATA area). Your Ant build file will then look like this:
  /external/qemu/distrib/sdl-1.2.12/src/loadso/macosx/
SDL_dlcompat.c 356 * trying to locate a module. We first look at the values of LD_LIBRARY_PATH
454 return 0; /* If the path had a / we don't look in env var places */
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  /external/quake/quake/src/QW/client/
cl_ents.c 47 // first look for an exact key match
62 // then look for anything else
gl_warp.c 695 {-2,-1,3}, // 0 degrees yaw, look straight up
696 {2,-1,-3} // look straight down
  /external/quake/quake/src/WinQuake/data/
TECHINFO.TXT 39 (Yes, this is a good way to look for console commands.)
170 are all higher resolution than mode 0, and look very nice, but are
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  /external/quake/quake/src/WinQuake/
gl_warp.cpp 744 {-2,-1,3}, // 0 degrees yaw, look straight up
745 {2,-1,-3} // look straight down

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