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  /dalvik/docs/
instruction-formats.html 26 represents four bits, read from high bits to low, with vertical bars
37 consists of the opcode in the low eight bits and a pair of four-bit
92 value; low-order bits are all <code>0</code>)
  /dalvik/libcore/luni/src/main/java/java/net/
SocketPermission.java 54 * <i>LOW-HIGH</i> where <i>LOW</i> and <i>HIGH</i> are valid port numbers. If
55 * either <i>LOW</i> or <i>HIGH</i> is omitted it is equivalent to entering the
  /dalvik/vm/
IndirectRefTable.h 67 * weak global). Real object pointers will have zeroes in the low 2 or 3
69 * in the low bits and reserve zero as an invalid value.
89 * Indirect reference kind, used as the two low bits of IndirectRef.
  /external/icu4c/i18n/
gregoimp.h 311 * The ResourceBundle C++ API should NOT be used because it is too slow for a low level API.
324 * The ResourceBundle C++ API should NOT be used because it is too slow for a low level API.
337 * The ResourceBundle C++ API should NOT be used because it is too slow for a low level API.
  /external/icu4c/test/intltest/
tzfmttst.cpp 62 UDate low, high; local
64 low = cal->getTime(status);
182 if (!((BasicTimeZone*)&outtz)->hasEquivalentTransitions((BasicTimeZone&)*tz, low, high, TRUE, status)) {
  /external/jpeg/
wizard.doc 21 jcparam.c. At very low quality settings, some quantization table entries
25 wide compatibility of low-quality files, you can constrain the scaled
144 Al Successive approximation low bit position for scan
  /external/kernel-headers/original/asm-arm/
dma-mapping.h 21 * properly. For example, if your device can only drive the low 24-bits
398 * This function should be called by low-level platform code to register
410 * This function should be called by low-level platform code when device
  /external/kernel-headers/original/linux/
ext2_fs.h 213 __le16 i_uid; /* Low 16 bits of Owner Uid */
219 __le16 i_gid; /* Low 16 bits of Group Id */
532 * Ext2 directory file types. Only the low 3 bits are used. The
serial_reg.h 136 #define UART_DLL 0 /* Out: Divisor Latch Low */
148 * the low four bits control software flow control
271 #define UART_RSA_MSR_SWAP (1 << 0) /* Swap low/high 8 bytes in I/O port addr */
  /external/openssl/apps/
s_socket.c 585 unsigned long low= (unsigned long)-1; local
589 if (low > ghbn_cache[i].order)
591 low=ghbn_cache[i].order;
  /external/qemu/fpu/
softfloat-native.c 517 aLow = u.i.low & ~ LIT64( 0x4000000000000000 );
521 && ( u.i.low == aLow );
528 return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
  /external/qemu/hw/
goldfish_mmc.c 258 // low 16 bits go in high end of resp[1]
260 // high 6 bits go in low end of resp[2]
299 s->resp[1] |= (((uint32_t)capacity & 3) << 30); // low 2 bits to top of resp[1]
  /external/speex/include/speex/
speex.h 71 /** Set low-band sub-mode to use (wideband only)*/
73 /** Get current low-band mode in use (wideband only)*/
250 /** Pointer to the low-level mode data */
  /frameworks/base/docs/html/sdk/
android-2.0.1.jd 223 QVGA (240x320, low density, small screen)
226 WQVGA (240x400, low density, normal screen)
229 FWQVGA (240x432, low density, normal screen)
android-2.1.jd 355 QVGA (240x320, low density, small screen)
358 WQVGA (240x400, low density, normal screen)
361 FWQVGA (240x432, low density, normal screen)
  /packages/apps/Camera/res/values/
strings.xml 115 <string name="pref_video_quality_entry_low">Low (30m)</string>
116 <string name="pref_video_quality_entry_mms">MMS (Low, 30s)</string>
291 <!-- Low-memory dialog message -->
  /system/core/libpixelflinger/codeflinger/
GGLAssembler.h 234 inline int low(int c) const { return format.c[c].l; } function in struct:android::GGLAssembler::pixel_t
235 inline int mask(int c) const { return ((1<<size(c))-1) << low(c); }
238 inline int component_size(int c) const { return hi(c) - low(c); }
  /bootable/recovery/minzip/
Zip.c 282 int low, high; local
284 low = 0;
286 while (low <= high) {
291 mid = low + ((high - low) / 2); // avoid overflow
304 low = mid + 1;
    [all...]
  /frameworks/base/core/java/android/view/
WindowManagerPolicy.java 48 * <dt> Tq <dd> Called from the low-level input queue thread. This is the
54 * window manager is a very low-level system service, there are few other
700 * Perform any initial processing of a low-level input event before the
718 * <p>Note that this function is called from the low-level input queue
739 * <p>Note that this function is called from the low-level input queue
    [all...]
  /frameworks/base/libs/rs/
rsScriptC_Lib.cpp 348 static float SC_clampf(float amount, float low, float high)
350 return amount < low ? low : (amount > high ? high : amount);
353 static int SC_clamp(int amount, int low, int high)
355 return amount < low ? low : (amount > high ? high : amount);
    [all...]
  /build/tools/
warn.py 18 LOW=4
28 if sev == severity.LOW:
317 { 'category':'C/C++', 'severity':severity.LOW, 'members':[], 'option':'-Wcomment',
320 { 'category':'C/C++', 'severity':severity.LOW, 'members':[], 'option':'-Wcomment',
364 { 'category':'C/C++', 'severity':severity.LOW, 'members':[], 'option':'',
367 { 'category':'logtags', 'severity':severity.LOW, 'members':[], 'option':'',
450 output('(low count may indicate incremental build)')
    [all...]
  /dalvik/libcore/xml/src/main/java/org/apache/xpath/
XPathAPI.java 36 * low-level XPath API.
39 * XPaths using the low-level API, and then just use the XPaths
  /dalvik/vm/interp/
Stack.h 30 In what follows, the "top" of the stack is at a low position in memory,
42 Low addresses (0x00000000)
  /development/host/windows/usb/legacy/driver/
android_usb_pipe_file_object.h 34 This method must be called at low IRQL.
52 This method must be called at low IRQL
  /external/icu4c/common/
uresimp.h 50 ResourceData fData; /* data for low level access */
63 UResourceDataEntry *fData; /*for low-level access*/

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