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full:menus
(Results
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/external/quake/quake/src/WinQuake/
host.cpp
563
// always pause in single player if in console or
menus
615
// always pause in single player if in console or
menus
sv_user.cpp
624
// always pause in single player if in console or
menus
/packages/apps/Gallery3D/src/com/cooliris/media/
HudLayer.java
830
Menu[]
menus
= mSelectionMenuBottom.getMenus();
local
[
all
...]
/external/bison/src/
vcg.h
642
are used in the
menus
. infoname allows to introduce names for the
643
additional text labels. The names are used in the
menus
.
649
The names are used in the
menus
.
[
all
...]
/frameworks/base/docs/html/sdk/
OLD_RELEASENOTES.jd
42
<li>Changes to
menus
to make them more flexible; also added context
menus
(similar to "right mouse button"
menus
)
/packages/apps/Phone/src/com/android/phone/
InCallMenuView.java
103
//
menus
in other apps.)
/frameworks/base/docs/html/guide/
guide_toc.cs
71
<li><a href="<?cs var:toroot ?>guide/topics/ui/
menus
.html">
72
<span class="en">Creating
Menus
</span>
/frameworks/base/docs/html/guide/topics/search/
search-dialog.jd
337
href="{@docRoot}guide/topics/ui/
menus
.html#options-menu">Options Menu</a> or a button in your UI to
343
<!-- ... maybe this should go into the Creating
Menus
document ....
/frameworks/base/docs/html/guide/tutorials/notepad/
notepad-ex1.jd
373
<h2>More about
menus
</h2>
375
surface with <a href="{@docRoot}resources/faq/commontasks.html#addmenuitems">
menus
</a>. </p>
notepad-ex2.jd
68
<p>Context
menus
should always be used when performing actions upon specific elements in the UI.
98
these here, because we only have one kind of object in the Activity that uses context
menus
. In the next
/frameworks/base/docs/html/resources/tutorials/notepad/
notepad-ex1.jd
373
<h2>More about
menus
</h2>
375
surface with <a href="{@docRoot}resources/faq/commontasks.html#addmenuitems">
menus
</a>. </p>
notepad-ex2.jd
68
<p>Context
menus
should always be used when performing actions upon specific elements in the UI.
98
these here, because we only have one kind of object in the Activity that uses context
menus
. In the next
/frameworks/base/docs/html/guide/topics/media/jet/
jetcreator_manual.jd
861
<h2>5.6 JET Creator
Menus
</h2>
863
<p>The JET Creator
menus
provide access to
[
all
...]
/development/simulator/app/assets/chimera-2000/
layout.xml
20
<!-- title for
menus
-->
/external/bluetooth/glib/docs/reference/glib/tmpl/
glib-unused.sgml
8
are used for a variety of things including
menus
, application
keyfile.sgml
692
shown in
menus
.
/external/bluetooth/glib/gio/
gappinfo.c
592
* Checks if the application info should be shown in
menus
that
/external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macevents.c
729
/* Ignore other
menus
*/;
/external/sonivox/jet_tools/JetCreator/
JetDefs.py
199
#Defines the
menus
/external/webkit/WebCore/platform/win/
PopupMenuWin.cpp
337
// Always left-align items in the popup. This matches popup
menus
on the mac.
/external/webkit/WebCore/rendering/
RenderThemeChromiumWin.cpp
362
// These sizes match what WinXP draws for various
menus
.
/external/webkit/WebKit/gtk/
NEWS
64
ad-hoc in-page context
menus
.
/external/webkit/WebKit/mac/WebView/
WebUIDelegate.h
439
@param defaultMenuItems An array of default NSMenuItems to include in all contextual
menus
.
/frameworks/base/awt/java/awt/
Dispatcher.java
488
* (the non-component windows such as
menus
and drop lists)
/frameworks/base/docs/html/guide/appendix/
glossary.jd
288
menus
, and so on). Dialog and Activity use an implementation of this class
Completed in 193 milliseconds
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