/external/jpeg/ |
change.log | 126 decoding modes available to suspending-input applications. However, 206 supported in all operating modes.
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jpegint.h | 16 typedef enum { /* Operating modes for buffer controllers */ 18 /* Remaining modes require a full-image buffer to have been created */
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/external/opencore/codecs_v2/audio/gsm_amr/amr_wb/dec/src/ |
mime_io.h | 73 /* number of speech bits for all modes */ 82 /* sorting tables for all modes */
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/external/opencore/protocols/sdp/parser/src/ |
amrmediainfoparser.cpp | 35 int modes[] = {1, 2, 4, 8, 16, 32, 64, 128}; local 332 if (PV_atoi(begin, 'd', (end - begin), temp_idx) == true) cModeList += modes[temp_idx];
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
SDL_QuartzVideo.h | 46 - Cursor in 8 bit modes is screwy (might just be Radeon PCI bug) (update: not just Radeon) 87 CFArrayRef mode_list; /* list of available fullscreen modes */
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/external/quake/quake/src/WinQuake/docs/ |
INSTALL | 133 Default is 320x200. It works in 16bit modes, but it's slower (twice as many 136 No other video modes are supported (just runs windowed). Mouse is read, but
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INSTALL.Quake | 133 Default is 320x200. It works in 16bit modes, but it's slower (twice as many 136 No other video modes are supported (just runs windowed). Mouse is read, but
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/external/quake/quake/src/WinQuake/ |
vgamodes.h | 523 "320x200", " ***** standard VGA modes ***** ",
530 "320x200", " ***** Mode X-style modes ***** ",
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vid_vga.cpp | 198 // link together all the VGA modes
204 // add the VGA modes at the start of the mode list
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/frameworks/base/docs/html/guide/topics/manifest/ |
activity-element.jd | 93 "{@code singleInstance}" launch modes can only be at the root of a task, 95 modes. (See also the <code><a href="#lmode">launchMode</a></code> 339 <dd>An instruction on how the activity should be launched. There are four modes 354 The modes fall into two main groups, with "{@code standard}" and 376 The "{@code standard}" and "{@code singleTop}" modes differ from each other 393 The "{@code singleTask}" and "{@code singleInstance}" modes also differ from 404 <p>For more information on launch modes and their interaction with Intent [all...] |
/frameworks/base/media/libstagefright/codecs/amrwb/src/ |
mime_io.h | 73 /* number of speech bits for all modes */ 82 /* sorting tables for all modes */
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/external/quake/quake/src/QW/scitech/include/ |
mgraph.h | 111 /* Graphics modes supported - the only video modes supported by this
116 /* 16 color VGA video modes */
125 /* 256 color VGA ModeX video modes */
132 /* 256 color VGA video modes */
136 /* 256 color VGA/SuperVGA video modes */
154 /* 32,768 color Super VGA video modes */
172 /* 65,536 color Super VGA video modes */
190 /* 16 million color, 24 bits per pixel Super VGA video modes */
208 /* 16 million color, 32 bits per pixel Super VGA video modes */
[all...] |
/external/quake/quake/src/WinQuake/scitech/INCLUDE/ |
MGRAPH.H | 111 /* Graphics modes supported - the only video modes supported by this
116 /* 16 color VGA video modes */
125 /* 256 color VGA ModeX video modes */
132 /* 256 color VGA video modes */
136 /* 256 color VGA/SuperVGA video modes */
154 /* 32,768 color Super VGA video modes */
172 /* 65,536 color Super VGA video modes */
190 /* 16 million color, 24 bits per pixel Super VGA video modes */
208 /* 16 million color, 32 bits per pixel Super VGA video modes */
[all...] |
/bionic/libm/alpha/ |
fenv.h | 47 /* Rounding modes */
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/bionic/libm/amd64/ |
fenv.h | 57 /* Rounding modes */
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/bionic/libm/i387/ |
fenv.h | 67 /* Rounding modes */
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/bionic/libm/ia64/ |
fenv.h | 47 /* Rounding modes */
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/bionic/libm/include/alpha/ |
fenv.h | 47 /* Rounding modes */
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/bionic/libm/include/amd64/ |
fenv.h | 57 /* Rounding modes */
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/bionic/libm/include/i387/ |
fenv.h | 67 /* Rounding modes */
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/bionic/libm/include/ia64/ |
fenv.h | 47 /* Rounding modes */
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/bionic/libm/include/powerpc/ |
fenv.h | 66 /* Rounding modes */
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/bionic/libm/include/sparc64/ |
fenv.h | 47 * Rounding modes
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/bionic/libm/powerpc/ |
fenv.h | 66 /* Rounding modes */
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/bionic/libm/sh/ |
fenv.h | 48 /* Rounding modes */
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