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  /external/bluetooth/bluez/test/
rctest.1 14 .SH MODES
  /external/dropbear/libtomcrypt/src/modes/cbc/
cbc_getiv.c 44 /* $Source: /cvs/libtom/libtomcrypt/src/modes/cbc/cbc_getiv.c,v $ */
cbc_setiv.c 42 /* $Source: /cvs/libtom/libtomcrypt/src/modes/cbc/cbc_setiv.c,v $ */
  /external/dropbear/libtomcrypt/src/modes/cfb/
cfb_getiv.c 44 /* $Source: /cvs/libtom/libtomcrypt/src/modes/cfb/cfb_getiv.c,v $ */
cfb_setiv.c 50 /* $Source: /cvs/libtom/libtomcrypt/src/modes/cfb/cfb_setiv.c,v $ */
  /external/dropbear/libtomcrypt/src/modes/ctr/
ctr_getiv.c 44 /* $Source: /cvs/libtom/libtomcrypt/src/modes/ctr/ctr_getiv.c,v $ */
ctr_setiv.c 54 /* $Source: /cvs/libtom/libtomcrypt/src/modes/ctr/ctr_setiv.c,v $ */
  /external/dropbear/libtomcrypt/src/modes/ecb/
ecb_start.c 46 /* $Source: /cvs/libtom/libtomcrypt/src/modes/ecb/ecb_start.c,v $ */
  /external/dropbear/libtomcrypt/src/modes/f8/
f8_getiv.c 44 /* $Source: /cvs/libtom/libtomcrypt/src/modes/f8/f8_getiv.c,v $ */
f8_setiv.c 50 /* $Source: /cvs/libtom/libtomcrypt/src/modes/f8/f8_setiv.c,v $ */
  /external/dropbear/libtomcrypt/src/modes/lrw/
lrw_decrypt.c 49 /* $Source: /cvs/libtom/libtomcrypt/src/modes/lrw/lrw_decrypt.c,v $ */
lrw_encrypt.c 48 /* $Source: /cvs/libtom/libtomcrypt/src/modes/lrw/lrw_encrypt.c,v $ */
lrw_getiv.c 43 /* $Source: /cvs/libtom/libtomcrypt/src/modes/lrw/lrw_getiv.c,v $ */
  /external/dropbear/libtomcrypt/src/modes/ofb/
ofb_getiv.c 44 /* $Source: /cvs/libtom/libtomcrypt/src/modes/ofb/ofb_getiv.c,v $ */
ofb_setiv.c 50 /* $Source: /cvs/libtom/libtomcrypt/src/modes/ofb/ofb_setiv.c,v $ */
  /external/emma/core/res/com/vladium/emma/instr/
instr_usage.res 10 "instrumentation output directory (required for non-overwrite output modes)";
  /external/icu4c/samples/ufortune/
fortunedefs.mk 28 # DLL and static modes are identical here
  /external/icu4c/test/cintltst/
cnmdptst.h 41 /* Test proper handling of rounding modes. */
  /external/openssl/crypto/rc2/
version 13 other modes should be ok since they are basically the same as
  /external/quake/quake/src/WinQuake/docs/
README.X11 22 Default is 320x200. It works in 16bit modes, but it's slower (twice as many
25 No other video modes are supported (just runs windowed). Mouse is read, but
81 modes.
84 distribution will work, 'cept for stuff with vid modes and stuff.
  /external/quake/quake/src/WinQuake/
wqreadme.txt 10 (such as DirectX or VESA VBE video modes) are present, but has
76 graphics, fewer high-resolution modes, and delayed sound. Or you
92 which uses more conservative video modes, but low-latency sound.
118 Note that VESA VBE modes aren't required for WQ to run, but WQ will
119 automatically make VESA modes available if they're present. Your BIOS
125 further information. WQ can also use VBE/AF 1.0 and greater modes;
162 result in fewer or slower high-res video modes, and the mouse may be
202 menu. There are now two types of modes listed, windowed and
203 fullscreen. You can make any of these modes the current and/or
241 WQ crashes while switching modes or Alt-Tabbing
    [all...]
  /external/webkit/WebCore/platform/graphics/
FontRenderingMode.h 31 // This setting is used to provide ways of switching between multiple rendering modes that may have different
  /frameworks/base/awt/java/awt/
GraphicsDevice.java 31 * specify the different configurations and modes of GraphicsDevice.
129 * Gets an array of display modes available in this GraphicsDevice.
131 * @return an array of display modes available in this GraphicsDevice.
164 // an array of display modes available in this GraphicsDevice.
Transparency.java 25 * The Transparency interface defines transparency's general modes.
  /frameworks/base/core/java/android/app/
IUiModeManager.aidl 20 * Interface used to control special UI modes.

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