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Searched
full:motion
(Results
76 - 100
of
343
) sorted by null
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/frameworks/base/core/java/android/view/
VelocityTracker.java
30
* the
motion
events you receive into it with {@link #addMovement(MotionEvent)},
70
*
motion
. Be sure to call {@link #recycle} when done. You should
/external/opencore/codecs_v2/video/m4v_h263/dec/src/
datapart_decode.cpp
348
/* we must update slice_counter before
motion
vector decoding. */
353
/* decode the
motion
vector (if there are any) */
480
/*
Motion
compensation and put it to video->mblock->pred_block */
792
/*
Motion
compensation and put it to video->mblock->pred_block */
mp4def.h
121
/*
motion
and resync markers used in error resilient mode */
/external/opencore/codecs_v2/video/m4v_h263/enc/src/
fastcodemb.cpp
29
/* IDCT and
motion
compensation.Modified from FastCodeMB() */
73
/*
motion
comp. related var. */
258
/* IDCT and
motion
compensation.Modified from FastCodeMB() */
304
/*
motion
comp. related var. */
mp4def.h
181
/*
motion
and resync markers used in error resilient mode */
/external/qemu/distrib/sdl-1.2.12/include/
SDL_joystick.h
86
* Joystick trackballs have only relative
motion
events associated
SDL_mouse.h
66
* Set the position of the mouse cursor (generates a mouse
motion
event)
/external/qemu/distrib/sdl-1.2.12/src/joystick/beos/
SDL_bejoystick.cc
178
/* Generate axis
motion
events */
/external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11mouse.c
235
applications that rely on continuous relative mouse
motion
.
/external/quake/quake/src/WinQuake/
in_sun.cpp
206
// implement low pass filter to smooth
motion
a bit
quake-hipnotic.spec.sh
65
Proximity Mines: Gameplay reaches new heights with
motion
sensitive mines.
/external/webkit/WebCore/platform/
SharedBuffer.cpp
3
* Copyright (C) Research In
Motion
Limited 2009-2010. All rights reserved.
/external/webkit/WebCore/platform/graphics/filters/
FEComponentTransfer.cpp
6
Copyright (C) Research In
Motion
Limited 2010. All rights reserved.
/external/webkit/WebCore/platform/graphics/openvg/
SurfaceOpenVG.cpp
2
* Copyright (C) Research In
Motion
Limited 2009-2010. All rights reserved.
/external/webkit/WebCore/svg/
SVGAnimatedProperty.h
3
Copyright (C) Research In
Motion
Limited 2009-2010. All rights reserved.
SVGAnimatedPropertyTraits.h
2
Copyright (C) Research In
Motion
Limited 2010. All rights reserved.
/frameworks/base/core/java/android/view/inputmethod/
InputMethodSession.java
123
* @param event The
motion
event.
/frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
datapart_decode.cpp
347
/* we must update slice_counter before
motion
vector decoding. */
352
/* decode the
motion
vector (if there are any) */
479
/*
Motion
compensation and put it to video->mblock->pred_block */
791
/*
Motion
compensation and put it to video->mblock->pred_block */
mp4def.h
121
/*
motion
and resync markers used in error resilient mode */
/packages/apps/Camera/src/com/android/camera/ui/
IndicatorBar.java
173
// Do not pass
motion
events to children
/prebuilt/darwin-x86/sdl/include/SDL/
SDL_joystick.h
86
* Joystick trackballs have only relative
motion
events associated
SDL_mouse.h
66
* Set the position of the mouse cursor (generates a mouse
motion
event)
/prebuilt/linux-x86/sdl/include/SDL/
SDL_joystick.h
86
* Joystick trackballs have only relative
motion
events associated
SDL_mouse.h
66
* Set the position of the mouse cursor (generates a mouse
motion
event)
/prebuilt/windows/sdl/host/include/SDL/
SDL_joystick.h
90
* Joystick trackballs have only relative
motion
events associated
Completed in 1921 milliseconds
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