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  /frameworks/base/core/java/android/view/
VelocityTracker.java 30 * the motion events you receive into it with {@link #addMovement(MotionEvent)},
70 * motion. Be sure to call {@link #recycle} when done. You should
  /external/opencore/codecs_v2/video/m4v_h263/dec/src/
datapart_decode.cpp 348 /* we must update slice_counter before motion vector decoding. */
353 /* decode the motion vector (if there are any) */
480 /* Motion compensation and put it to video->mblock->pred_block */
792 /* Motion compensation and put it to video->mblock->pred_block */
mp4def.h 121 /* motion and resync markers used in error resilient mode */
  /external/opencore/codecs_v2/video/m4v_h263/enc/src/
fastcodemb.cpp 29 /* IDCT and motion compensation.Modified from FastCodeMB() */
73 /* motion comp. related var. */
258 /* IDCT and motion compensation.Modified from FastCodeMB() */
304 /* motion comp. related var. */
mp4def.h 181 /* motion and resync markers used in error resilient mode */
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_joystick.h 86 * Joystick trackballs have only relative motion events associated
SDL_mouse.h 66 * Set the position of the mouse cursor (generates a mouse motion event)
  /external/qemu/distrib/sdl-1.2.12/src/joystick/beos/
SDL_bejoystick.cc 178 /* Generate axis motion events */
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11mouse.c 235 applications that rely on continuous relative mouse motion.
  /external/quake/quake/src/WinQuake/
in_sun.cpp 206 // implement low pass filter to smooth motion a bit
quake-hipnotic.spec.sh 65 Proximity Mines: Gameplay reaches new heights with motion sensitive mines.
  /external/webkit/WebCore/platform/
SharedBuffer.cpp 3 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
  /external/webkit/WebCore/platform/graphics/filters/
FEComponentTransfer.cpp 6 Copyright (C) Research In Motion Limited 2010. All rights reserved.
  /external/webkit/WebCore/platform/graphics/openvg/
SurfaceOpenVG.cpp 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
  /external/webkit/WebCore/svg/
SVGAnimatedProperty.h 3 Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
SVGAnimatedPropertyTraits.h 2 Copyright (C) Research In Motion Limited 2010. All rights reserved.
  /frameworks/base/core/java/android/view/inputmethod/
InputMethodSession.java 123 * @param event The motion event.
  /frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
datapart_decode.cpp 347 /* we must update slice_counter before motion vector decoding. */
352 /* decode the motion vector (if there are any) */
479 /* Motion compensation and put it to video->mblock->pred_block */
791 /* Motion compensation and put it to video->mblock->pred_block */
mp4def.h 121 /* motion and resync markers used in error resilient mode */
  /packages/apps/Camera/src/com/android/camera/ui/
IndicatorBar.java 173 // Do not pass motion events to children
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_joystick.h 86 * Joystick trackballs have only relative motion events associated
SDL_mouse.h 66 * Set the position of the mouse cursor (generates a mouse motion event)
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_joystick.h 86 * Joystick trackballs have only relative motion events associated
SDL_mouse.h 66 * Set the position of the mouse cursor (generates a mouse motion event)
  /prebuilt/windows/sdl/host/include/SDL/
SDL_joystick.h 90 * Joystick trackballs have only relative motion events associated

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