/external/qemu/distrib/sdl-1.2.12/src/video/bwindow/ |
SDL_sysmouse.cc | 141 /* Check to see if we need to enter or leave mouse relative mode */ 144 /* If the mouse is hidden and input is grabbed, we use relative mode */
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/external/qemu/distrib/sdl-1.2.12/src/video/picogui/ |
SDL_pgevents.c | 96 /* Turn on all the mouse and keyboard triggers for our canvas, normally less important 97 * events like mouse movement are ignored to save bandwidth. */
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/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/ |
SDL_gsmouse.c | 60 /* Lock so we don't interrupt an update with mouse motion */ 80 /* Save the current mouse area */
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/external/quake/quake/src/QW/client/ |
keys.h | 62 // mouse buttons generate virtual keys
113 // JACK: Intellimouse(c) Mouse Wheel Support
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/external/webkit/WebCore/page/ |
DragController.h | 117 Document* m_documentUnderMouse; // The document the mouse was last dragged over. 124 DragOperation m_sourceDragOperation; // Set in startDrag when a drag starts from a mouse down within WebKit
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/external/webkit/WebCore/page/android/ |
EventHandlerAndroid.cpp | 67 // This function is used to route the mouse down event to the native widgets, it seems like a 82 // as the parent usually gets wheel event. Don't have a mouse with a wheel to confirm
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/external/webkit/WebCore/page/gtk/ |
EventHandlerGtk.cpp | 81 //GTK+ activation is not necessarily tied to mouse events, so it may 125 // GTK+ must scroll horizontally if the mouse pointer is on top of the
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/frameworks/base/awt/java/awt/ |
Event.java | 52 * event occurred (or the right mouse button). 58 * occurred (or the middle mouse button). 273 * mouse button. 279 * mouse button. 285 * mouse with no button pressed. 290 * The Constant MOUSE_ENTER indicates an event when the mouse has entered a 296 * The Constant MOUSE_EXIT indicates an event when the mouse has exited a 303 * mouse with the pressed button.
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/development/simulator/app/ |
PhoneButton.h | 16 * We now have a "highlighted" graphic for mouse-overs and a "selected"
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/external/qemu/distrib/sdl-1.2.12/ |
README | 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_active.h | 38 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
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/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
SDL_amigamouse.c | 74 /* Check to see if we need to enter or leave mouse relative mode */
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/external/qemu/distrib/sdl-1.2.12/src/video/qtopia/ |
SDL_lowvideo.h | 46 /* Mouse state variables */
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/external/webkit/WebCore/manual-tests/ |
focus-select-when-clicked.html | 7 <p><b>BUG ID:</b> <a href="rdar://problem/4011544">4011544</a> selecting an item from a select menu with the mouse doesn't place the focus on the menu</p>
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/external/webkit/WebCore/platform/wx/ |
MouseWheelEventWx.cpp | 43 , m_deltaX(0) // wx doesn't support horizontal mouse wheel scrolling
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/external/webkit/WebKit/mac/Misc/ |
WebNSViewExtras.m | 68 /* Determine whether a mouse down should turn into a drag; started as copy of NSTableView code */ 115 // Since we've been dequeuing the events (If we don't, we'll never see the mouse up...), 117 // drag events and the mouse up if there was one. 193 // This is the offset from the lower left corner of the image to the mouse location. Because we
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/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_active.h | 38 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
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/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_active.h | 38 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
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/prebuilt/windows/sdl/host/include/SDL/ |
SDL_active.h | 40 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
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/prebuilt/windows/sdl/include/SDL/ |
SDL_active.h | 38 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
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/external/bluetooth/bluez/scripts/ |
bluetooth-hid2hci.rules | 4 # on a mouse device that is self powered, but that is where 11 ACTION=="add", ENV{ID_VENDOR}=="413c", ENV{ID_CLASS}=="mouse", ATTRS{bmAttributes}=="e0", KERNEL=="mouse*", RUN+="/usr/sbin/hid2hci --method dell -v $env{ID_VENDOR} -p $env{ID_MODEL} --mode hci"
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/external/qemu/distrib/sdl-1.2.12/src/video/wincommon/ |
SDL_sysevents.c | 146 // FIXME: do not check every mouse message 246 Special code to handle mouse leave events - this sucks... 415 /* Mouse is handled by DirectInput when fullscreen */ 419 /* mouse has entered the window */ 434 /* mouse has moved within the window */ 462 /* Mouse is handled by DirectInput when fullscreen */ 464 /* mouse has left the window */ 482 /* Mouse is handled by DirectInput when fullscreen */ 491 (e.g. gains keyboard focus on a mouse click). 536 /* Grab mouse so we get up events * [all...] |
/frameworks/base/awt/org/apache/harmony/awt/wtk/ |
NativeWindow.java | 92 * Enables/disables processing of input (key, mouse) event 161 * Activate the mouse event capturing 166 * Deactivate mouse event capturing
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
SDL_QuartzVideo.h | 34 - Keyboard repeat/mouse speed adjust (if needed) 47 - Warping cursor delays mouse events for a fraction of a second, 103 Uint32 last_virtual_button;/* last virtual mouse button pressed */ 105 Uint8 expect_mouse_up; /* used to determine when to send mouse up events */ 197 /* Cursor and Mouse functions */
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/external/webkit/WebCore/page/mac/ |
EventHandlerMac.mm | 192 // Many AppKit widgets run their own event loops and consume events while the mouse is down. 242 // We need to "defer loading" while tracking the mouse, because tearing down the 243 // page while an AppKit control is tracking the mouse can cause a crash. 246 // mouse. We should confirm that, and then remove the deferrsLoading 268 // Many AppKit widgets run their own event loops and consume events while the mouse is down. 522 // a mouse release event, even for a double click. To correct problems 542 is done, this routine is used to fix things up. When a mouse down started us tracking in 543 the widget, we post a fake mouse up to balance the mouse down we started with. When a 605 // Reject a mouse moved if the button is down - screws up tracking during autoscrol [all...] |