/packages/apps/Gallery/res/layout/ |
viewimage.xml | 82 android:id="@+id/play"
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/packages/apps/Gallery3D/res/values/ |
strings.xml | 127 <string name="video_err">Unable to play video</string>
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/packages/apps/Music/src/com/android/music/ |
MediaAppWidgetProvider.java | 32 * with play/pause and next track buttons.
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/packages/apps/Phone/src/com/android/phone/ |
HapticFeedback.java | 67 /** Play the haptic pattern only once. */
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/packages/apps/SoundRecorder/res/layout-land/ |
main.xml | 150 android:src="@drawable/play" />
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/packages/apps/SoundRecorder/res/layout-port/ |
main.xml | 147 android:src="@drawable/play" />
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/packages/apps/SoundRecorder/src/com/android/soundrecorder/ |
Recorder.java | 38 long mSampleStart = 0; // time at which latest record or play operation started
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/sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/tests/groovytests/ |
TestGroovy.java | 170 // Let the groovy script get back the object and play with it
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/external/sonivox/docs/ |
JET_Programming_Manual.html | 461 format, that respond in real-time to game play events and user interaction. </p>
576 play events. In this way, interactive music is much more engaging as it has the
579 music is central to the game play. Guitar Hero is one such popular game. When
723 JET clip function, the next clip in the track is allowed to play fully
748 play to be synchronized to events in the audio. The mechanism relies on data
799 the game registers a failure. Game play might also include bonuses for getting
[all...] |
/external/quake/quake/src/WinQuake/ |
wqreadme.txt | 212 Gee, I wish I could use a mouse to play WQ with in a window
223 WQ currently does not support direct connect serial or modem play.
331 Other apps fail to play sound while WinQuake is running
337 apps that use wave sound (most non-game apps) will not be able to play
339 app, although other DirectSound apps will be able to play sound when
343 then no other app will be able to play any sound while WQ is running,
410 the mouse to play WQ), if you Alt-Tab away from WQ, then use the mouse
418 can use the mouse to play WQ), if you Alt-Tab away, then click on the
530 people will play. If this is a problem for you, however, you can
[all...] |
snd_win.cpp | 358 pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
399 pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
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/cts/tests/tests/graphics/src/android/graphics/drawable/cts/ |
AnimationDrawableTest.java | 150 // animation should play repeat if do not stop it. 338 // animation should play repeat if do not stop it.
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
List4.java | 198 "The play may pass, if they be still and willing," + 201 "That come to hear a merry bawdy play," +
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List6.java | 212 "The play may pass, if they be still and willing," + 215 "That come to hear a merry bawdy play," +
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/external/kernel-headers/original/linux/ |
pnp.h | 2 * Linux Plug and Play Support 146 unsigned char pnpver; /* Plug & Play version */
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/external/quake/quake/src/QW/client/ |
snd_win.c | 356 pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
397 pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
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/external/webkit/WebCore/platform/ |
KeyboardCodes.h | 471 // VK_MEDIA_PLAY_PAUSE (B3) Windows 2000/XP: Play/Pause Media key 551 // VK_PLAY (FA) Play key
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/external/webkit/WebCore/platform/android/ |
KeyboardCodes.h | 454 // VK_MEDIA_PLAY_PAUSE (B3) Windows 2000/XP: Play/Pause Media key 526 // VK_PLAY (FA) Play key
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/external/webkit/WebCore/platform/chromium/ |
KeyCodeConversionGtk.cpp | 314 // VKEY_MEDIA_PLAY_PAUSE (B3) Windows 2000/XP: Play/Pause Media key 372 // VKEY_PLAY (FA) Play key
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KeyboardCodesPosix.h | 453 // VKEY_MEDIA_PLAY_PAUSE (B3) Windows 2000/XP: Play/Pause Media key 525 // VKEY_PLAY (FA) Play key
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KeyboardCodesWin.h | 459 // VKEY_MEDIA_PLAY_PAUSE (B3) Windows 2000/XP: Play/Pause Media key 531 // VKEY_PLAY (FA) Play key
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/external/webkit/WebCore/platform/haiku/ |
KeyboardCodes.h | 454 // VK_MEDIA_PLAY_PAUSE (B3) Windows 2000/XP: Play/Pause Media key 526 // VK_PLAY (FA) Play key
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/external/webkit/WebCore/platform/qt/ |
Localizations.cpp | 392 return QCoreApplication::translate("QWebPage", "Play Button", "Media controller element"); 448 return QCoreApplication::translate("QWebPage", "Play movie in full-screen mode", "Media controller element");
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/external/webkit/WebCore/platform/wx/ |
KeyboardCodes.h | 453 // VK_MEDIA_PLAY_PAUSE (B3) Windows 2000/XP: Play/Pause Media key 525 // VK_PLAY (FA) Play key
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/frameworks/base/core/java/android/widget/ |
MediaController.java | 43 * buttons like "Play/Pause", "Rewind", "Fast Forward" and a progress 311 // paused with the progress bar showing the user hits play.
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