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  /hardware/ti/omap3/omx/audio/src/openmax_il/g726_dec/tests/
G726DecTest.c 470 printf ("Testing Simple PLAY till EOF \n");
491 printf ("Testing Repeated PLAY without Deleting Component\n");
498 printf ("Testing Repeated PLAY with Deleting Component\n");
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  /hardware/ti/omap3/omx/audio/src/openmax_il/g729_dec/tests/
G729DecTest.c 554 printf ("Testing Simple PLAY till EOF \n");
559 printf ("Testing Stop and Play \n");
574 printf ("Testing Repeated PLAY without Deleting Component\n");
580 printf ("Testing Repeated PLAY with Deleting Component\n");
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  /ndk/build/core/
ndk-common.sh 248 *) # let's play safe here
  /packages/apps/Camera/res/values/
strings.xml 74 <string name="review_play">PLAY</string>
  /packages/apps/Mms/src/com/android/mms/ui/
SlideView.java 445 * is that the AbsoluteLayout has ability to play image and video in a same screen.
MessageUtils.java 804 * Play/view the message attachments.
834 // Launch the slideshow activity to play/view.
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  /packages/inputmethods/PinyinIME/src/com/android/inputmethod/pinyin/
SoftKeyboardView.java 58 /** Used to play key sounds. */
  /prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/
ansidecl.h 243 macros freely, and know that they will come into play for the
tree-pass.h 198 int state; /* state of play */
  /external/sonivox/docs/
JET_Authoring_Guidelines.html     [all...]
  /development/pdk/docs/porting/
stk.jd 92 <a name="androidSTKRILRilUpPlayTone"></a><h5>PLAY TONE (6.4.5)</h5>
296 <td nowrap="nowrap" valign="bottom"><p>PLAY TONE</p></td>
  /external/netperf/
nettest_dlpi.c 812 /* initiator that we were unable to play with the socket buffer by */
823 #else /* the system won't let us play with the buffers */
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  /external/opencore/nodes/streaming/jitterbuffernode/jitterbuffer/common/include/
pvmf_jitter_buffer.h     [all...]
  /external/quake/quake/src/QW/client/
cl_parse.c 240 "pack in order to play on this server.\n\n", gamedirfile);
541 // allow 2.2 and 2.29 demos to play
menu.c 85 qboolean m_entersound; // play after drawing a frame, so caching
1016 M_PrintWhite (88, 13*8, "Internet play only");
  /external/webkit/WebCore/bindings/objc/
DOMCSS.mm 1072 return [self getPropertyValue:@"play-during"];
1077 [self setProperty:@"play-during" value:playDuring priority:@""];
  /frameworks/base/docs/html/guide/topics/graphics/
2d-graphics.jd 463 of the project, it can be added as the background image to a View and then called to play. Here's an example Activity,
487 to the window. If you want to play the animation immediately, without
  /frameworks/base/media/java/android/media/
ToneGenerator.java 22 * This class provides methods to play DTMF tones (ITU-T Recommendation Q.23),
745 * only one tone can play at a time: if a tone is playing while this method is called,
  /frameworks/base/services/java/com/android/server/
NotificationManagerService.java 793 // do not play notifications if stream volume is 0
798 mSound.play(mContext, uri, looping, audioStreamType);
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  /hardware/ti/omap3/omx/audio/src/openmax_il/wbamr_dec/tests/
WBAmrDecTest.c 650 printf ("Testing Simple PLAY till EOF \n");
655 printf ("Testing Stop and Play \n");
671 printf ("Testing Repeated PLAY without Deleting Component\n");
684 printf ("Testing Repeated PLAY with Deleting Component\n");
    [all...]
  /frameworks/base/docs/html/guide/topics/
fundamentals.jd 166 play background music as the user attends to other matters, or it might fetch
171 A prime example is a media player playing songs from a play list. The player
612 The affinity comes into play in two circumstances: When the Intent object
    [all...]
  /external/bluetooth/bluez/audio/
headset.c     [all...]
  /external/qemu/android/
help.c 761 " to be used to both play and record audio in the Android emulator.\n\n"
779 " backend to play audio in the Android emulator. this is mostly useful\n"
801 " backend to play audio in the Android emulator. this is mostly useful\n"
    [all...]
  /packages/apps/Camera/src/com/android/camera/
Camera.java 686 // to play the AF sound if we're about to play the shutter
695 // User is half-pressing the focus key. Play the focus tone.
    [all...]
  /packages/apps/Mms/res/values/
strings.xml 248 <string name="cannot_play_audio">Cannot play audio.</string>
307 <string name="play">Play</string>
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