/external/quake/quake/src/QW/client/ |
pmove.h | 53 // player state
|
/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/ |
MediaPlayerInvokeTest.java | 57 // Generate a random number, sends it to the ping test player.
|
/frameworks/base/media/java/android/media/ |
MediaPlayer.java | 91 * called by the internal player engine and the object state remains 94 * invoked by the internal player engine and the object will be 98 * so that resources used by the internal player engine associated with the 121 * error conditions, the internal player engine invokes a user supplied 135 * the internal player engine.</li> 168 * player engine continues working on the rest of preparation work 170 * the internal player engine then calls a user supplied callback method, 191 * <li>While in the <em>Started</em> state, the internal player engine calls 206 * asynchronously in the player engine. It may take some time before 237 * seek operation completes, the internal player engine calls a use [all...] |
/external/opencore/build_config/opencore_dynamic/ |
pv_config_selected.mk | 370 # Menu for configuring Player 375 # Menu for player engine tunables 384 # Menu for configuring player registry
|
/external/opencore/engines/player/include/ |
pv_player_datasource.h | 23 * Description : Abstract base class for player engine data source 60 * PVPlayerDataSource is an abstract base class for player engine data source. 61 * Player engine expects the data source to be derived from PVPlayerDataSource.
|
pv_player_types.h | 29 The player data source can be added during this state. 36 Player data sinks and user defined track selector can be added to the player in this state. Also metadata from the
|
/external/quake/quake/src/QW/ |
qwrlnote.txt | 19 - Minor fixes to player movement code
28 of the player.
30 - Packet loss meter added to player scoreboard, "PL" is the column title.
31 This indicates the amount of packet loss the player is receiving.
84 - Player physics tuned to be more like original Quake
173 - add other player clip hulls to player prediction and local prediction
239 - removed password from userinfo after player connect so that other
244 - change player move physics to support ramp accel, there was a bug in
268 select camera view on player with the highest frags. cl_hightrack 1 turns [all...] |
release233_notes.txt | 27 cause clients to mistime their frame times and result in a player that could
|
/frameworks/base/media/libmediaplayerservice/ |
TestPlayerStub.cpp | 113 // Create the test player. 114 // Call setDataSource on the test player with the url in param. 132 // Load the test player from the url. dlopen will fail if the lib
|
MetadataRetrieverClient.cpp | 137 LOGE("player type %d is not supported", playerType); 154 LOGV("player type = %d", playerType); 192 LOGV("player type = %d", playerType);
|
/external/quake/quake/src/QW/progs/ |
items.qc | 35 if (other.classname != "player")
105 if (other.classname != "player")
286 if (other.classname != "player")
315 // Megahealth = rot down the player's super health
350 // it is possible for a player to die and respawn between rots, so don't
377 if (other.classname != "player")
563 // if the player was using his best weapon, change up to the new one if better
665 // remove it in single player, or setup for respawning in deathmatch
794 if (other.classname != "player")
799 // if the player was using his best weapon, change up to the new one if better [all...] |
defs.qc | 237 float FL_GODMODE = 64; // player cheat
238 float FL_NOTARGET = 128; // player cheat
242 float FL_WATERJUMP = 2048; // player jumping out of water
476 .entity oldenemy; // mad at this player before taking damage
491 // player only fields
497 .float maxspeed; // Used to set Maxspeed on a player
520 // monsters that otherwise would let the player go
521 .float jump_flag; // player jump flag
522 .float swim_flag; // player swimming sound flag
525 .string deathtype; // keeps track of how the player died [all...] |
/external/webkit/WebCore/platform/graphics/ |
MediaPlayer.cpp | 58 // a null player to make MediaPlayer logic simpler 122 static MediaPlayerPrivateInterface* createNullMediaPlayer(MediaPlayer* player) 124 return new NullMediaPlayerPrivate(player); 191 // media player 246 // don't delete and recreate the player unless it comes from a different engine
|
/development/samples/JetBoy/src/com/example/android/jetboy/ |
JetBoyView.java | 105 public JetGameEvent(JetPlayer player, short segment, byte track, byte channel, 107 this.player = player; 115 public JetPlayer player; field in class:JetBoyView.JetGameEvent 123 // JET info: the JetBoyThread receives all the events from the JET player 276 // the player's hit streaks 470 // JET info: the player hasn't scored yet. 682 * This includes positons of all game objects (asteroids, player, 733 processJetEvent(jetEvent.player, jetEvent.segment, jetEvent.track, [all...] |
/frameworks/base/sax/tests/saxtests/res/raw/ |
youtube.xml | 91 <media:player 92 url='http://www.youtube.com/watch?v=nojWJ6-XmeQ'></media:player> 169 <media:player 170 url='http://www.youtube.com/watch?v=JahdnOQ9XCA'></media:player> 238 <media:player 239 url='http://www.youtube.com/watch?v=VcQIwbvGRKU'></media:player> 307 <media:player 308 url='http://www.youtube.com/watch?v=JsD6uEZsIsU'></media:player> 382 <media:player 383 url='http://www.youtube.com/watch?v=dt1fB62cGbo'></media:player> [all...] |
/external/opencore/engines/adapters/player/framemetadatautility/src/ |
pv_frame_metadata_utility.h | 560 // Player commands 585 // Player command completion handling 608 // Utility function to retrieve player specific error/info 611 // Player engine instance handle 620 // User specified player data source handle 642 // UUID for calling QueryInterface() on player
|
/external/opencore/engines/player/src/ |
pv_player_node_registry.h | 197 * PVPlayerRecognizerRegistry maintains sets up the recognizer registry so the player engine 315 ** PVPlayerRegistryPopulator is used by Player engine to populate & de-populate 334 ** These routines are implemented in the project-specific player config.
|
/external/quake/quake/src/WinQuake/ |
client.h | 152 // throw out the first couple, so the player 214 int viewentity; // cl_entitites[cl.viewentity] = player 231 // light level at player's position including dlights
|
/cts/tests/tests/media/src/android/media/cts/ |
JetPlayerTest.java | 359 public void onJetEvent(JetPlayer player, short segment, byte track, byte channel, 364 public void onJetNumQueuedSegmentUpdate(JetPlayer player, int nbSegments) { 368 public void onJetPauseUpdate(JetPlayer player, int paused) { 372 public void onJetUserIdUpdate(JetPlayer player, int userId, int repeatCount) {
|
/external/opencore/ |
README | 24 |-- engines [Contains the implementation of the player and author
|
/external/quake/quake/src/QW/server/ |
newnet.txt | 77 set player position to last known good
|
/external/srec/config/en.us/grammars/ |
bothtags5.grxml | 96 cd player
|
homonym_test1.grxml | 100 cd player
|
homonym_test2.grxml | 104 cd player
|
homonym_test3.grxml | 103 cd player
|