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  /external/srec/doc/logs/srec/
recog4_SHIP_bothtags5_from_saved.res 37 R: cd player
  /external/webkit/WebCore/manual-tests/
plugin-controller-datasource.html 14 QuickTime Player will open <i>orange.mov</i>.
  /external/webkit/WebCore/platform/graphics/wince/
MediaPlayerProxy.h 49 WebMediaPlayerProxy(MediaPlayer* player);
MediaPlayerProxy.cpp 51 WebMediaPlayerProxy::WebMediaPlayerProxy(MediaPlayer* player)
52 : m_mediaPlayer(player)
  /frameworks/base/cmds/stagefright/
record.cpp 250 AudioPlayer *player = new AudioPlayer(audioSink);
251 player->setSource(audioSource);
252 player->start();
256 player->stop();
stagefright.cpp 86 AudioPlayer *player = new AudioPlayer(NULL); local
87 player->setSource(rawSource);
89 player->start(true /* sourceAlreadyStarted */);
92 while (!player->reachedEOS(&finalStatus)) {
96 delete player;
97 player = NULL;
368 sp<IBinder> binder = sm->getService(String16("media.player"));
408 sp<IBinder> binder = sm->getService(String16("media.player"));
457 sp<IBinder> binder = sm->getService(String16("media.player"));
  /frameworks/base/include/media/
MediaPlayerInterface.h 45 // The shared library with the test player is passed passed as an
126 // Invoke a generic method on the player by using opaque parcels
136 // the native player to retrieve all or a subset of metadata.
140 // @param[inout] records Parcel where the player appends its metadata.
  /frameworks/base/media/libstagefright/
OMXClient.cpp 33 sp<IBinder> binder = sm->getService(String16("media.player"));
  /packages/apps/Mms/src/org/w3c/dom/smil/
SMILLayoutElement.java 33 * <code>true</code> if the player can understand the mime type,
  /packages/apps/Music/tests/src/com/android/music/
MusicPlayerFunctionalTestRunner.java 28 * Instrumentation Test Runner for all Music Player tests.
MusicPlayerLaunchPerformance.java 26 * Instrumentation class for Media Player launch performance testing.
MusicPlayerStressTestRunner.java 28 * Instrumentation Test Runner for all music player stress tests.
  /external/quake/quake/src/QW/
qwchangelog.txt 123 - removed password from userinfo after player connect so that other
138 - change player move physics to support ramp accel, there was a bug in
151 - add other player clip hulls to player prediction and local prediction
178 to the player and rewards skill.
220 select camera view on player with the highest frags
222 - added text to the "single player" and "multiplayer" menu options
  /external/opencore/
ChangeLog 23 - Resolution of Valgrind and static analysis warnings in player and author
29 - Improvement in PVMFInfoErrorHandlingComplete in the player datapath
46 - Fix for intermittent crash in player engine TC 105
105 level and engine (player, author, 2-way) level unit testing.
108 * Added support in the player engine to cancel a single pending
109 command using the CancelCommand API. See the player engine API
150 - Thread Safe Player Engine APIs and Thread Safe queue
175 - Player Engine Error Handling Robustness
200 - Player Engine registry re-work
214 - Use of PVMF format types in player registrie
    [all...]
Android.mk 45 include $(PV_TOP)/engines/player/test/Android.mk
quick_start.txt 23 adb push <opencore>/engines/player/test/data/ /sdcard
  /frameworks/base/media/libmedia/
mediaplayer.cpp 100 status_t MediaPlayer::setDataSource(const sp<IMediaPlayer>& player)
115 mPlayer = player;
116 if (player != 0) {
120 LOGE("Unable to to create media player");
139 sp<IMediaPlayer> player(
141 err = setDataSource(player);
153 sp<IMediaPlayer> player(service->create(getpid(), this, fd, offset, length));
154 err = setDataSource(player);
338 LOGV("isPlaying: no active player");
488 LOGV("isLooping: no active player");
    [all...]
  /external/quake/quake/src/QW/progs/
triggers.qc 39 if (self.enemy.classname != "player")
83 if (other.classname != "player")
86 // if the trigger has an angles field, check player's facing direction
232 if (activator.classname == "player"
247 if (activator.classname == "player"
326 // frag anyone who teleports in on top of an invincible player
327 if (other.classname == "player")
390 if (other.classname != "player")
400 // put a tfog where the player was
414 // move the player and lock him down for a little while
    [all...]
  /external/quake/quake/src/QW/client/
client.h 30 // player_state_t is the information needed by a player entity
34 int messagenum; // all player's won't be updated each frame
37 // because player commands come asyncronously
219 // throw out the first couple, so the player
289 // all player information
477 extern int spec_track; // player# of who we are tracking
  /frameworks/base/media/java/android/media/
JetPlayer.java 35 * music concept and how to use the JetCreator tool to create content to be player by JetPlayer.
494 * @param player the JET player the event is coming from
501 void onJetEvent(JetPlayer player,
506 * @param player the JET player the status update is coming from
510 void onJetUserIdUpdate(JetPlayer player, int userId, int repeatCount);
515 * @param player the JET player the status update is coming from
518 void onJetNumQueuedSegmentUpdate(JetPlayer player, int nbSegments)
    [all...]
  /external/sonivox/jet_tools/JetCreator/
JetDialogs.py 298 self.Player = None
317 """ Shutdown player flag """
318 if self.Player is not None:
319 self.Player.SetKeepPlayingFlag(False)
418 if self.Player is not None:
420 self.Player.SetMuteFlag(trackNum, checked)
425 self.Player.SetKeepPlayingFlag(False)
434 self.Player = PreviewPlayer(self.je.ctrls[JetDefs.F_PLAY], self.SetSegment(self.playMode))
435 self.Player.SetGraphCtrl(self.je.ctrls[JetDefs.F_GRAPH], self)
436 self.PlayerThread = thread.start_new_thread(self.Player .Start, ())
    [all...]
  /external/opencore/doc/pvplayer_html/
pv__player__interface_8h.html 29 <hr size="1"><img src="pvlogo_small.jpg"><address style="align: right;"><small>PV Player Engine</small>
  /external/opencore/engines/player/include/
pv_player_track_selection_interface.h 98 * This API can be called anytime after a successful player init,
127 * This API can be called anytime after a successful player prepare,
156 * This API can be called anytime after a successful player prepare,
183 * This API can be called anytime after a successful player create,
  /external/opencore/engines/player/test/build/android/
local.mk 58 $(quiet) $(CP) -r $(SRC_ROOT)/engines/player/test/data/* $(PE_TEST_DIR)
  /external/quake/quake/app/id1/
config.cfg 86 // // Generated by GLQuake. DO NOT MODIFY! // unbindconfig bind "TAB" "+showscores" bind "ENTER" "+jump" bind "ESCAPE" "togglemenu" bind "SPACE" "+jump" bind "+" "sizeup" bind "," "+moveleft" bind "-" "sizedown" bind "." "+moveright" bind "/" "impulse 10" bind "0" "impulse 0" bind "1" "impulse 1" bind "2" "impulse 2" bind "3" "impulse 3" bind "4" "impulse 4" bind "5" "impulse 5" bind "6" "impulse 6" bind "7" "impulse 7" bind "8" "impulse 8" bind "=" "sizeup" bind "\" "+mlook" bind "`" "toggleconsole" // Original Quake binding // bind "a" "+lookup" // bind "c" "+movedown" // bind "d" "+moveup" // bind "t" "messagemode" // bind "z" "+lookdown" bind "w" "+forward" bind "s" "+back" bind "a" "+left" bind "d" "+right" bind "q" "+lookup" bind "z" "+lookdown" bind "v" "+movedown" bind "f" "+moveup" bind "t" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+attack" bind "SHIFT" "+speed" bind "F1" "help" bind "F2" "menu_save" bind "F3" "menu_load" bind "F4" "menu_options" bind "F5" "menu_multiplayer" bind "F6" "echo Quicksaving...; wait; save quick" bind "F9" "echo Quickloading...; wait; load quick" bind "F10" "quit" bind "F11" "zoom_in" bind "F12" "screenshot" bind "INS" "+klook" bind "DEL" "+lookdown" bind "PGDN" "+lookup" bind "END" "centerview" bind "MOUSE1" "+attack" bind "MOUSE2" "+forward" bind "MOUSE3" "+mlook" bind "PAUSE" "pause" m_filter "0.2" m_filtercutoff "80" confirmquit "1" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" sensitivity "3" lookstrafe "0" lookspring "0" cl_backspeed "200" cl_forwardspeed "200" _cl_color "0" _cl_name "player" _snd_mixahead "0.1" bgmvolume "1" volume "0.7" gl_singlepasssky "1" gl_triplebuffer "1" viewsize (…)

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