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  /external/kernel-headers/original/linux/
notifier.h 4 * that modules can poke their nose into the innards. The network devices
  /frameworks/base/tests/backup/src/com/android/backuptest/
BackupTestActivity.java 107 new Test("Poke") {
  /frameworks/policies/base/phone/com/android/internal/policy/impl/
KeyguardViewManager.java 34 * via {@link com.android.internal.policy.impl.KeyguardViewCallback} to poke
PatternUnlockScreen.java 62 // how many cells the user has to cross before we poke the wakelock
108 * poke it when the user starts drawing the pattern.
  /external/strace/
util.c 869 int peek, poke;
878 poke = PTRACE_POKETEXT;
882 poke = PTRACE_POKEDATA;
891 perror("uload: POKE");
895 if (ptrace(poke, pid, (char *)addr, u.val) < 0) {
896 perror("uload: POKE");
905 if (ptrace(poke, pid, (char *) addr, u.val) < 0) {
906 perror("uload: POKE");
    [all...]
  /development/pdk/docs/porting/
instrumentation_framework.jd 23 <p> Each Android application runs in its own process. Instrumentation kills the application process and restarts the process with Instrumentation. Instrumentation gives a handle to the application context used to poke around the application to validate test assertions, allowing you to write test cases to test applications at a much lower level than UI screen shot tests. Note that Instrumentation cannot catch UI bugs. </p>
power_management.jd 115 <td>When this wake lock is released, poke the user activity timer so the screen stays on for a little longer.</td>
instrumentation_testing.jd 28 <p> Each Android application runs in its own process. Instrumentation kills the application process and restarts the process with Instrumentation. Instrumentation gives a handle to the application context used to poke around the application to validate test assertions, allowing you to write test cases to test applications at a much lower level than UI screen shot tests. Note that Instrumentation cannot catch UI bugs. </p>
  /external/webkit/WebCore/platform/graphics/skia/
PlatformContextSkia.h 49 // would like to poke at our graphics layer as well (like the Image and Font
  /frameworks/base/core/java/android/os/
MessageQueue.java 321 void poke() method in class:MessageQueue
  /external/webkit/JavaScriptCore/yarr/
RegexJIT.cpp 255 poke(reg, frameLocation);
260 poke(imm, frameLocation);
    [all...]
  /external/webkit/WebCore/platform/graphics/
Font.cpp 146 // FIXME: It is pretty crazy that we are willing to just poke into a RefPtr, but it ends up
  /external/webkit/JavaScriptCore/wtf/
AVLTree.h 840 // set path to the node we're about to poke into the position of the
845 // Poke in the replacement for the node to be removed.
  /packages/apps/Phone/src/com/android/phone/
EmergencyDialer.java 463 // Disable the status bar and set the poke lock timeout to medium.
475 // Reenable the status bar and set the poke lock timeout to default.
DTMFTwelveKeyDialer.java 547 // reset back to a short delay for the poke lock.
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/app/
RemoteService.java 270 * for the user to poke it before doing anything.
  /system/core/init/
devices.c 598 ** we poke another uevent file to make sure we don't overrun the
  /frameworks/base/services/java/com/android/server/
KeyInputQueue.java     [all...]
  /external/webkit/JavaScriptCore/wrec/
WRECGenerator.cpp 92 poke(index);
  /frameworks/base/libs/utils/
Threads.cpp 621 // else can wake up to poke at it.)
  /external/bluetooth/bluez/audio/
liba2dp.c 1150 /* Poke the state machine to get it going */
  /external/ppp/pppd/
chap_ms.c 140 #include "fsm.h" /* Need to poke MPPE options */
  /external/webkit/JavaScriptCore/assembler/
MacroAssemblerARMv7.h 584 // to or from the stack. Peek and poke operations read or write
    [all...]
MacroAssemblerX86Common.h 507 // to or from the stack. Peek and poke operations read or write
  /external/dbus/dbus/
dbus-auth.c 993 /* Poke client for an auth identity, if none given */
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