/external/kernel-headers/original/linux/ |
notifier.h | 4 * that modules can poke their nose into the innards. The network devices
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/frameworks/base/tests/backup/src/com/android/backuptest/ |
BackupTestActivity.java | 107 new Test("Poke") {
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/frameworks/policies/base/phone/com/android/internal/policy/impl/ |
KeyguardViewManager.java | 34 * via {@link com.android.internal.policy.impl.KeyguardViewCallback} to poke
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PatternUnlockScreen.java | 62 // how many cells the user has to cross before we poke the wakelock 108 * poke it when the user starts drawing the pattern.
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/external/strace/ |
util.c | 869 int peek, poke; 878 poke = PTRACE_POKETEXT; 882 poke = PTRACE_POKEDATA; 891 perror("uload: POKE"); 895 if (ptrace(poke, pid, (char *)addr, u.val) < 0) { 896 perror("uload: POKE"); 905 if (ptrace(poke, pid, (char *) addr, u.val) < 0) { 906 perror("uload: POKE"); [all...] |
/development/pdk/docs/porting/ |
instrumentation_framework.jd | 23 <p> Each Android application runs in its own process. Instrumentation kills the application process and restarts the process with Instrumentation. Instrumentation gives a handle to the application context used to poke around the application to validate test assertions, allowing you to write test cases to test applications at a much lower level than UI screen shot tests. Note that Instrumentation cannot catch UI bugs. </p>
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power_management.jd | 115 <td>When this wake lock is released, poke the user activity timer so the screen stays on for a little longer.</td>
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instrumentation_testing.jd | 28 <p> Each Android application runs in its own process. Instrumentation kills the application process and restarts the process with Instrumentation. Instrumentation gives a handle to the application context used to poke around the application to validate test assertions, allowing you to write test cases to test applications at a much lower level than UI screen shot tests. Note that Instrumentation cannot catch UI bugs. </p>
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/external/webkit/WebCore/platform/graphics/skia/ |
PlatformContextSkia.h | 49 // would like to poke at our graphics layer as well (like the Image and Font
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/frameworks/base/core/java/android/os/ |
MessageQueue.java | 321 void poke() method in class:MessageQueue
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/external/webkit/JavaScriptCore/yarr/ |
RegexJIT.cpp | 255 poke(reg, frameLocation); 260 poke(imm, frameLocation); [all...] |
/external/webkit/WebCore/platform/graphics/ |
Font.cpp | 146 // FIXME: It is pretty crazy that we are willing to just poke into a RefPtr, but it ends up
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/external/webkit/JavaScriptCore/wtf/ |
AVLTree.h | 840 // set path to the node we're about to poke into the position of the 845 // Poke in the replacement for the node to be removed.
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/packages/apps/Phone/src/com/android/phone/ |
EmergencyDialer.java | 463 // Disable the status bar and set the poke lock timeout to medium. 475 // Reenable the status bar and set the poke lock timeout to default.
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DTMFTwelveKeyDialer.java | 547 // reset back to a short delay for the poke lock. [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/app/ |
RemoteService.java | 270 * for the user to poke it before doing anything.
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/system/core/init/ |
devices.c | 598 ** we poke another uevent file to make sure we don't overrun the
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/frameworks/base/services/java/com/android/server/ |
KeyInputQueue.java | [all...] |
/external/webkit/JavaScriptCore/wrec/ |
WRECGenerator.cpp | 92 poke(index);
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/frameworks/base/libs/utils/ |
Threads.cpp | 621 // else can wake up to poke at it.)
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/external/bluetooth/bluez/audio/ |
liba2dp.c | 1150 /* Poke the state machine to get it going */
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/external/ppp/pppd/ |
chap_ms.c | 140 #include "fsm.h" /* Need to poke MPPE options */
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/external/webkit/JavaScriptCore/assembler/ |
MacroAssemblerARMv7.h | 584 // to or from the stack. Peek and poke operations read or write [all...] |
MacroAssemblerX86Common.h | 507 // to or from the stack. Peek and poke operations read or write
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/external/dbus/dbus/ |
dbus-auth.c | 993 /* Poke client for an auth identity, if none given */ [all...] |