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  /ndk/build/platforms/android-5/arch-x86/usr/include/linux/
soundcard.h 777 #define SEQ_KEY_PRESSURE(dev, chn, note, pressure) _CHN_VOICE(dev, MIDI_KEY_PRESSURE, chn, note, pressure)
783 #define SEQ_CHN_PRESSURE(dev, chn, pressure) _CHN_COMMON(dev, MIDI_CHN_PRESSURE, chn, pressure, 0, 0)
  /ndk/build/platforms/android-8/arch-arm/usr/include/linux/
soundcard.h 777 #define SEQ_KEY_PRESSURE(dev, chn, note, pressure) _CHN_VOICE(dev, MIDI_KEY_PRESSURE, chn, note, pressure)
783 #define SEQ_CHN_PRESSURE(dev, chn, pressure) _CHN_COMMON(dev, MIDI_CHN_PRESSURE, chn, pressure, 0, 0)
  /ndk/build/platforms/android-8/arch-x86/usr/include/linux/
soundcard.h 777 #define SEQ_KEY_PRESSURE(dev, chn, note, pressure) _CHN_VOICE(dev, MIDI_KEY_PRESSURE, chn, note, pressure)
783 #define SEQ_CHN_PRESSURE(dev, chn, pressure) _CHN_COMMON(dev, MIDI_CHN_PRESSURE, chn, pressure, 0, 0)
  /development/cmds/monkey/src/com/android/commands/monkey/
MonkeySourceScript.java 246 float pressure = Float.parseFloat(args[5]); local
259 y, pressure, size, metaState, xPrecision, yPrecision, device, edgeFlags);
  /external/iproute2/doc/actions/
ifb-README 39 if theres pressure i will add this feature.
  /external/quake/standalone/
main.cpp 13 float x, float y, float pressure, float size, int deviceId);
  /external/sonivox/arm-wt-22k/lib_src/
eas_dlssynth.c 151 /* add channel pressure effect */
165 /* add channel pressure effect */
196 /* add channel pressure effect */
269 /* add channel pressure effect */
eas_wtsynth.c 623 /* pitchCents due to channel pressure = LFO * (channel pressure / 128) * DEFAULT_LFO_CHANNEL_PRESSURE_TO_PITCH_CENTS */
627 /* now multiply the (channel pressure + CC1) pitch values by the LFO value */
632 channel pressure and CC1 along with
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  /external/v8/src/
zone.cc 173 // exponentially, thus putting pressure on contiguous virtual address space.
  /external/quake/quake/src/WinQuake/
gl_vidandroid.cpp 536 float x, float y, float pressure, float size, int deviceId) {
660 float x, float y, float pressure, float size, int deviceId)
662 gGestureDetector.analyze(eventTime, action, x, y, pressure, size, deviceId);
  /external/webkit/WebCore/page/mac/
EventHandlerMac.mm 569 pressure:[initiatingEvent pressure]];
596 pressure:0];
  /external/sonivox/jet_tools/JetCreator/
midifile.py 730 self.pressure = [0] * 16
737 output.append(' pressure=%d' % self.pressure[channel])
786 """Monitor pressure change."""
787 self.pressure[event.channel] = event.value
793 self.pressure[channel] = 0
820 # generate pressure changes
821 if self.pressure[channel] != ref_values.pressure[channel]:
822 events.append(ChannelPressureEvent(ticks, -1, channel, self.pressure[channel]))
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  /frameworks/base/core/java/android/app/
Service.java 200 * the service to be killed under extreme memory pressure from the current
205 * be killed by the system if it is under heavy memory pressure. If this
345 * result of being started, but can be stopped when under memory pressure
  /external/kernel-headers/original/linux/
soundcard.h     [all...]
  /external/openssl/crypto/sha/asm/
sha512-sse2.pl 36 # puts enormous pressure on IA-32 GP register bank, I reckon that
203 # pressure off memory bus...
  /packages/apps/Email/src/com/android/email/service/
MailService.java 245 // pressure, there will be no explicit restart. This is OK; Note that we set a watchdog
360 * killed by the system due to memory pressure.) Normally, a mail check will complete and
  /development/simulator/wrapsim/
DevEvent.c 113 wsLog(" req for abs PRESSURE\n");
  /external/kernel-headers/original/asm-arm/
pgtable.h 97 * until either the TLB entry is evicted under pressure, or a context
  /external/qemu/android/
hw-events.h 503 ABS_CODE(PRESSURE, 0x18) \
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_wtsynth.c 617 /* pitchCents due to channel pressure = LFO * (channel pressure / 128) * DEFAULT_LFO_CHANNEL_PRESSURE_TO_PITCH_CENTS */
621 /* now multiply the (channel pressure + CC1) pitch values by the LFO value */
626 channel pressure and CC1 along with
    [all...]
  /external/webkit/WebCore/platform/mac/
ClipboardMac.mm 354 modifierFlags:0 timestamp:0 windowNumber:0 context:nil eventNumber:0 clickCount:0 pressure:0];
  /frameworks/base/core/java/android/util/
Log.java 48 * another buffer allocation and copy, and even more pressure on the gc.
  /packages/apps/Gallery3D/src/com/cooliris/media/
ScaleGestureDetector.java 256 // Only accept the event if our relative pressure is within
  /external/webkit/WebKit/qt/Api/
qwebsettings.cpp 687 dead objects should consume when the cache is under pressure.
690 consume when the cache is \bold not under pressure.
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  /external/quake/quake/src/WinQuake/data/
MANUAL.TXT 200 shot or hit with an axe. The rest are opened by hidden pressure plates
206 must be activated via button or pressure plate.
207 Pressure Plates & Motion Detectors
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