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  /external/jpeg/
jfdctfst.c 93 * rounded result half the time...
  /external/kernel-headers/original/linux/
ktime.h 261 * idea of the (in)accuracy of timers. Timer values are rounded up to
  /external/openssl/crypto/des/
enc_read.c 166 /* num should be rounded up to the next group of eight
  /external/skia/include/core/
SkMath.h 151 /** Returns the log2 of the specified value, were that value to be rounded up
SkScalar.h 116 /** Returns the product of a SkScalar and an int rounded to the nearest integer value
  /system/core/libcutils/
private.h 285 ** 302 / 1000 is log10(2.0) rounded up.
  /bionic/libc/bionic/
dlmalloc.h 196 obtain from the system. The size will be rounded up to a whole
197 page, and the rounded number will be returned from future calls
608 bytes (rounded up to a page) that this space is allowed to
  /packages/apps/Browser/src/com/android/browser/
BrowserBookmarksPage.java 474 // Paint used for scaling the bitmap and drawing the rounded rect.
531 // Draw a white rounded rectangle behind the favicon
534 // Draw the favicon in the same rectangle as the rounded
  /dalvik/libcore/luni/src/main/java/java/lang/
Math.java 380 * is the nearest integer (rounded to even), but without numerical
715 * an integer. Tie breaks are rounded towards even.
727 * the value to be rounded.
748 * the value to be rounded.
775 * the value to be rounded.
    [all...]
StrictMath.java 383 * is the nearest integer (rounded to even), but without numerical
712 * an integer. Tie breaks are rounded towards even.
724 * the value to be rounded.
745 * the value to be rounded.
771 * the value to be rounded.
    [all...]
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_1.jd 87 <li>All launcher icons must be created with rounded corners to make them look
128 <p><strong>Figure 2.</strong> Rounded corners for launcher icons.</p>
207 <li>Add depth to shapes by extruding them and create the rounded corners as
234 <li>Menu icons should include rounded corners, but only when logically
235 appropriate. For example, in Figure 3 the logical place for rounded corners is
346 <li>Rounded corners must always be applied to the base shape and to the details
445 <li>Add rounded corners as specified in Figure 6.</li>
    [all...]
  /external/icu4c/common/
uresdata.c 596 /* top=offset+1+(string length +1)/2 rounded up */
600 /* top=offset+1+(binary length)/4 rounded up */
614 /* top=((1+ table item count)/2 rounded up)+(table item count) */
    [all...]
putilimp.h 146 * @return the rounded double
uresdata.h 46 /* same as the bottom of resources, rounded up */
  /bionic/libm/src/
s_expm1.c 27 * the error in r when rounded to a floating-point number.
  /build/core/
prelink-linux-arm.map 17 # [~1M] rounded up, one megabyte (similarly for other sizes)
  /dalvik/libcore/json/src/test/java/org/json/
JSONStringerTest.java 93 * to be rounded during parsing.
  /external/bluetooth/glib/gio/
gmemoryoutputstream.c 388 /* At least enought to fit the write, rounded up
  /external/fdlibm/
s_expm1.c 23 * the error in r when rounded to a floating-point number.
  /external/kernel-headers/original/asm-arm/
cacheflush.h 107 * start addresses should be rounded down, end addresses up.
  /external/skia/src/effects/
SkColorMatrixFilter.cpp 181 /* preround our add values so we get a rounded shift. We do this after we
  /external/webkit/JavaScriptCore/tests/mozilla/ecma/Expressions/
11.5.2.js 46 rounded to the nearest representable value using IEEE 754 round-to-nearest mode. If the magnitude is too
  /external/webkit/WebCore/rendering/
RenderFieldset.cpp 148 // We have rounded borders, create a clipping region
RenderMediaControlsChromium.cpp 112 // FIXME: this should be a rounded rect but need to fix GraphicsContextSkia first.
  /frameworks/base/graphics/java/android/graphics/
Region.java 217 * coordinates by float, then rounded by roundf() function to integers. This may results

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