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  /bionic/libm/src/
s_floor.c 19 * Return x rounded toward -inf to integral value
s_floorf.c 22 * Return x rounded toward -inf to integral value
s_trunc.c 18 * Return x rounded toward 0 to integral value
s_truncl.c 20 * Return x rounded toward 0 to integral value
s_ceill.c 20 * Return x rounded toward -inf to integral value
s_cos.c 45 * TRIG(x) returns trig(x) nearly rounded
s_cosf.c 28 /* Small multiples of pi/2 rounded to double precision. */
s_floorl.c 20 * Return x rounded toward -inf to integral value
s_rint.c 19 * Return x rounded to integral value according to the prevailing
  /build/tools/acp/
README 24 rounded up. This foils the "-u" flag if you also supply the "-p" flag
  /external/fdlibm/
s_ceil.c 16 * Return x rounded toward -inf to integral value
s_floor.c 16 * Return x rounded toward -inf to integral value
  /external/speex/include/speex/
speex_resampler.h 135 * @param in_rate Input sampling rate rounded to the nearest integer (in Hz).
136 * @param out_rate Output sampling rate rounded to the nearest integer (in Hz).
242 * @param in_rate Input sampling rate rounded to the nearest integer (in Hz).
243 * @param out_rate Output sampling rate rounded to the nearest integer (in Hz).
  /external/jpeg/
jutils.c 73 /* Compute a/b rounded up to next integer, ie, ceil(a/b) */
82 /* Compute a rounded up to next multiple of b, ie, ceil(a/b)*b */
  /external/skia/include/core/
SkFloatBits.h 56 /** Given the bit representation of a float, return it rounded to an int.
123 /** Return the float rounded to an int.
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.2.1/lib/gcc/arm-eabi/4.2.1/include/
float.h 47 decimal digits can be rounded into a floating-point number with p radix b
151 widest supported floating type with pmax radix b digits can be rounded
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.2.1/lib/gcc/arm-eabi/4.2.1/install-tools/include/
float.h 47 decimal digits can be rounded into a floating-point number with p radix b
151 widest supported floating type with pmax radix b digits can be rounded
  /prebuilt/linux-x86/toolchain/arm-eabi-4.2.1/lib/gcc/arm-eabi/4.2.1/include/
float.h 47 decimal digits can be rounded into a floating-point number with p radix b
151 widest supported floating type with pmax radix b digits can be rounded
  /prebuilt/linux-x86/toolchain/arm-eabi-4.2.1/lib/gcc/arm-eabi/4.2.1/install-tools/include/
float.h 47 decimal digits can be rounded into a floating-point number with p radix b
151 widest supported floating type with pmax radix b digits can be rounded
  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/lib/gcc/i686-unknown-linux-gnu/4.2.1/include/
float.h 47 decimal digits can be rounded into a floating-point number with p radix b
151 widest supported floating type with pmax radix b digits can be rounded
  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/lib/gcc/i686-unknown-linux-gnu/4.2.1/install-tools/include/
float.h 47 decimal digits can be rounded into a floating-point number with p radix b
151 widest supported floating type with pmax radix b digits can be rounded
  /bionic/libm/man/
ieee.3 103 is rounded by default to within half an
108 the rounded value's least significant bit is zero.
121 have been rounded.
140 Inexact Rounded value
315 because they would have been rounded off anyway.
fma.3 86 then rounded to the precision of the return type.
  /dalvik/libcore/math/src/main/java/java/math/
MathContext.java 68 * The number of digits to be used for an operation; results are rounded to
227 * operation. Results are rounded to this precision. The precision is
229 * computations have to be performed exact, results are not rounded in this
BigDecimal.java 59 * Rounding mode where positive values are rounded towards positive infinity
67 * Rounding mode where the values are rounded towards zero.
92 * Rounding mode where values are rounded towards the nearest neighbor.
100 * Rounding mode where values are rounded towards the nearest neighbor.
108 * Rounding mode where values are rounded towards the nearest neighbor.
448 * given as a character array. The result is rounded according to the
488 * representation. The result is rounded according to the specified math
661 * {@code unscaledVal} 10^(-{@code scale}). The result is rounded according
696 * val}. The scale of the result is {@code 0}. The result is rounded
726 * val}. The scale of the result is {@code 0}. The result is rounded
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