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  /external/qemu/distrib/sdl-1.2.12/src/video/svga/
SDL_svgaevents_c.h 32 extern void SVGA_keyboardcallback(int scancode, int pressed);
  /frameworks/base/services/jni/
com_android_server_KeyInputQueue.cpp 68 int32_t scancode, keycode; local
72 bool res = hub->getEvent(&deviceId, &type, &scancode, &keycode,
77 env->SetIntField(event, gInputOffsets.mScancode, (jint)scancode);
227 jint deviceId, jint scancode)
234 gHub->scancodeToKeycode(deviceId, scancode, &keycode, &flags);
335 = env->GetFieldID(inputEvent, "scancode", "I");
336 LOG_FATAL_IF(gInputOffsets.mScancode == NULL, "Unable to find RawInputEvent.scancode");
  /external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
SDL_gsevents.c 54 /* The translation tables from a console scancode to a SDL keysym */
59 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
765 int scancode; local
770 scancode = keybuf[i] & 0x7F;
776 TranslateKey(scancode, &keysym);
936 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
939 keysym->scancode = scancode;
940 keysym->sym = keymap[scancode];
963 if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER )
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/dga/
SDL_dgaevents.c 89 keysym.scancode = keycode;
125 keysym.scancode = keycode;
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzEvents.m 195 Up there we setup a static scancode->keysym map. However, it will not
267 the scancode/keysym.
280 key.scancode = [ event keyCode ];
281 key.sym = keymap [ key.scancode ];
289 key.scancode = [ event keyCode ];
290 key.sym = keymap [ key.scancode ];
298 key.scancode = 0;
325 key.scancode = 0;
367 key.scancode = 0;
398 key.scancode = 0
    [all...]
SDL_QuartzKeys.h 24 /* These are the Macintosh key scancode constants -- from Inside Macintosh */
  /external/kernel-headers/original/linux/
input.h 834 #define INPUT_KEYCODE(dev, scancode) ((dev->keycodesize == 1) ? ((u8*)dev->keycode)[scancode] : \
835 ((dev->keycodesize == 2) ? ((u16*)dev->keycode)[scancode] : (((u32*)dev->keycode)[scancode])))
837 #define SET_INPUT_KEYCODE(dev, scancode, val) \
842 __old = k[scancode]; \
843 k[scancode] = val; \
848 __old = k[scancode]; \
849 k[scancode] = val; \
854 __old = k[scancode]; \
    [all...]
  /development/pdk/docs/porting/
keymaps_keyboard_input.jd 29 <p>Android's input event device is structured around an interrupt or polling routine that captures the device-specific scancode and converts it to a standard form acceptable to Linux (as defined in <code>input.h</code>) before passing it to the kernel with <code>input_event()</code>.</p>
41 <td>Events are typically positional. For example, the top-left position on a keypad returns 16 regardless of whether that key is printed with a Q (as on a QWERTY keypad) or an A (as on an AZERTY keypads). This first conversion by the Linux Keyboard Driver yields a scancode (for example, 16).</td>
45 <td>Window manager maps scancode to keycode.</td>
46 <td>When the window manager reads a key event out of the driver, it maps the scancode to a keycode using a key layout map file. Typically, the keycode is the primary symbol screen-printed on a key. For example, <code>KEYCODE_DPAD_CENTER</code> is the center button on the five-way navigation control. Even though ALT + G generates a &quot;?&quot; character, <code>KEYCODE_G</code> is the keycode.</td>
50 <td>Window manager sends both the scancode and the keycode to the application.</td>
51 <td>Both the scancode and keycode are handled by the view with focus.
74 <li>Key definitions: Key definitions follow the syntax <code>key SCANCODE KEYCODE [FLAGS...]</code>, where <code>SCANCODE</code> is a number, <code>KEYCODE</code> is defined in your specific keylayout file (<code>android.keylayout.xxx</code>), and potential <code>FLAGS</code> are defined as follows:
214 <li>Key definitions: Key definitions have the syntax <code>key SCANCODE CHARACTER [...]</code> where <code>SCANCODE</code> is a number and <code>CHARACTER</code> values are either UTF-8 characters in quotation mark (…)
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macevents.c 59 /* The translation table from a macintosh key scancode to a SDL keysym */
61 static SDL_keysym *TranslateKey(int scancode, int modifiers,
189 keysym.scancode = 0;
237 fprintf(stderr,"Scancode: 0x%2.2X\n",i);
590 /* Up there we setup a static scancode->keysym map. However, it will not
649 static SDL_keysym *TranslateKey(int scancode, int modifiers,
653 keysym->scancode = scancode;
654 keysym->sym = MAC_keymap[keysym->scancode];
669 keysym->scancode|modifiers, &state) & 0xFFFF
    [all...]
SDL_mackeys.h 23 /* These are the Macintosh key scancode constants -- from Inside Macintosh */
  /external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fbevents.c 61 /* The translation tables from a console scancode to a SDL keysym */
66 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
990 int scancode; local
995 scancode = keybuf[i] & 0x7F;
1001 TranslateKey(scancode, &keysym);
1204 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
1207 keysym->scancode = scancode;
1208 keysym->sym = keymap[scancode];
1231 if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER )
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/gem/
SDL_gemevents.c 275 int scancode; local
278 scancode=(kc>>8) & (ATARIBIOS_MAXKEYS-1);
279 gem_currentkeyboard[scancode]=0xFF;
  /external/qemu/distrib/sdl-1.2.12/src/video/windx5/
SDL_dx5events.c 58 /* The translation table from a DirectInput scancode to an SDL keysym */
60 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
823 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
826 keysym->scancode = (unsigned char)scancode;
827 keysym->sym = DIK_keymap[scancode];
837 vkey = MapVirtualKey(scancode, 1);
843 if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
  /external/quake/quake/src/QW/scitech/include/
mglwin.h 144 /* Determine if a specific scancode'ed key is held down (PC specific) */
146 bool MGLAPI EVT_isKeyDown(uchar scanCode);
  /external/quake/quake/src/WinQuake/scitech/INCLUDE/
MGLWIN.H 144 /* Determine if a specific scancode'ed key is held down (PC specific) */
146 bool MGLAPI EVT_isKeyDown(uchar scanCode);
  /bionic/libc/kernel/common/linux/
kd.h 138 unsigned int scancode, keycode; member in struct:kbkeycode
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_atarikeys.h 24 * Atari Scancode definitions
  /external/qemu/distrib/sdl-1.2.12/src/video/vgl/
SDL_vglevents_c.h 31 extern void VGL_keyboardcallback(int scancode, int pressed);
  /frameworks/base/include/ui/
EventHub.h 78 status_t scancodeToKeycode(int32_t deviceId, int scancode,
  /ndk/build/platforms/android-3/arch-arm/usr/include/linux/
kd.h 138 unsigned int scancode, keycode; member in struct:kbkeycode
  /ndk/build/platforms/android-4/arch-arm/usr/include/linux/
kd.h 138 unsigned int scancode, keycode; member in struct:kbkeycode
  /ndk/build/platforms/android-5/arch-arm/usr/include/linux/
kd.h 138 unsigned int scancode, keycode; member in struct:kbkeycode
  /ndk/build/platforms/android-5/arch-x86/usr/include/linux/
kd.h 138 unsigned int scancode, keycode; member in struct:kbkeycode
  /ndk/build/platforms/android-8/arch-arm/usr/include/linux/
kd.h 138 unsigned int scancode, keycode; member in struct:kbkeycode
  /ndk/build/platforms/android-8/arch-x86/usr/include/linux/
kd.h 138 unsigned int scancode, keycode; member in struct:kbkeycode

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