OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:shadow
(Results
101 - 125
of
286
) sorted by null
1
2
3
4
5
6
7
8
9
10
11
>>
/external/genext2fs/
device_table.txt
26
/etc/
shadow
f 600 0 0 - - - - -
/external/qemu/distrib/sdl-1.2.12/src/video/gem/
SDL_gemvideo.h
52
void *buffer1; /* Our
shadow
buffers */
/external/quake/quake/src/WinQuake/data/
ORDER.TXT
71
Heretic:
Shadow
of the Serpent Riders (CD ROM only) $40 ____
/external/webkit/WebCore/css/
SVGCSSComputedStyleDeclaration.cpp
170
return valueForShadow(svgStyle->
shadow
(), propertyID);
view-source.css
128
-webkit-box-
shadow
: black 0px 2px 5px;
wml.css
124
text-
shadow
: none;
/external/webkit/WebCore/platform/chromium/
ThemeChromiumMac.mm
552
// Now inflate it to account for the
shadow
.
669
//
shadow
" and the check. We don't consider this part of the bounds of the control in WebKit.
680
//
shadow
". We don't consider this part of the bounds of the control in WebKit.
695
// We inflate the rect as needed to account for the Aqua button's
shadow
.
/external/webkit/WebCore/platform/graphics/win/
GraphicsContextWin.cpp
105
// FIXME: Should a bitmap be created also when a
shadow
is set?
/external/webkit/WebCore/platform/mac/
ThemeMac.mm
396
// Now inflate it to account for the
shadow
.
534
//
shadow
" and the check. We don't consider this part of the bounds of the control in WebKit.
545
//
shadow
". We don't consider this part of the bounds of the control in WebKit.
560
// We inflate the rect as needed to account for the Aqua button's
shadow
.
/external/webkit/WebCore/rendering/
TextControlInnerElements.cpp
102
// For elements without a
shadow
parent, add the node to the DOM normally.
RenderThemeSafari.cpp
267
//
shadow
" and the check. We don't consider this part of the bounds of the control in WebKit.
273
//
shadow
" and the check. We don't consider this part of the bounds of the control in WebKit.
281
//
shadow
" and the check. We don't consider this part of the bounds of the control in WebKit.
580
//
shadow
. We don't consider this part of the bounds of the control in WebKit.
599
// Now inflate it to account for the
shadow
.
685
// Now inflate it to account for the
shadow
.
[
all
...]
RenderMedia.cpp
82
// detach the panel before removing the
shadow
renderer to prevent a crash in m_controlsShadowRoot->detach()
443
// Do fading manually, css animations don't work with
shadow
trees
RenderTextControl.cpp
144
// For non-search fields, there is no intermediate innerBlock as the
shadow
node.
145
// m_innerText will be the
shadow
node in that case.
/frameworks/base/core/res/res/layout/
grant_credentials_permission.xml
35
android:shadowColor="@color/
shadow
"
/frameworks/policies/base/phone/com/android/internal/policy/impl/
KeyguardViewBase.java
47
// drop
shadow
below status bar in keyguard too
/packages/apps/Phone/res/layout/
call_card_person_info.xml
37
adds a white border around the image (and a
shadow
around
/external/proguard/src/proguard/optimize/peephole/
ClassMerger.java
216
// The classes must not
shadow
each others non-private methods.
478
* Returns whether the given class or its subclasses
shadow
any methods in
/frameworks/base/docs/html/guide/practices/ui_guidelines/
widget_design.jd
108
<li><strong>Apply standard
shadow
effect to your graphics.</strong></li>
211
<p>You can apply a
shadow
effect to your widget's artwork, so it matches other
/cts/tools/dasm/src/java_cup/runtime/
virtual_parse_stack.java
48
/** The real stack that we
shadow
. This is accessed when we move off
/external/e2fsprogs/
e2fsprogs.spec
54
Requires(pre):
shadow
-utils
e2fsprogs.spec.in
54
Requires(pre):
shadow
-utils
/external/grub/netboot/
depca.c
261
#define SHE 0x0080 /*
SHadow
memory Enable */
450
struct depca_init init_block; /*
Shadow
init block */
516
/* Copy the
shadow
init_block to shared memory */
718
if (adapter != DEPCA) /* enable
shadow
RAM */
/external/ipsec-tools/
NEWS
59
o Xauth can use
shadow
passwords
/external/kernel-headers/original/asm-x86/
msr-index.h
14
#define MSR_KERNEL_GS_BASE 0xc0000102 /* SwapGS GS
shadow
*/
/external/quake/quake/src/QW/docs/
glqwcl-readme.txt
127
This causes every object to cast a
shadow
.
Completed in 92 milliseconds
1
2
3
4
5
6
7
8
9
10
11
>>