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Searched
full:shadow
(Results
201 - 225
of
286
) sorted by null
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/external/webkit/WebCore/rendering/
RenderFlexibleBox.cpp
292
// Add visual overflow from box-
shadow
and reflections.
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all
...]
RenderLayerCompositor.cpp
527
// Video is special. It's a replaced element with a content layer, but has
shadow
content
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RenderTable.cpp
451
// Add visual overflow from box-
shadow
and reflections.
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RenderLayer.cpp
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/external/dropbear/
configure
852
--disable-
shadow
Don't use
shadow
passwords (if available)
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/external/libpcap/doc/
pcap.html
114
The list of Internet-Draft
Shadow
Directories can be accessed at
115
<a href='http://www.ietf.org/
shadow
.html'>http://www.ietf.org/
shadow
.html</a>.</p>
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pcap.txt
29
The list of Internet-Draft
Shadow
Directories can be accessed at
30
http://www.ietf.org/
shadow
.html.
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/external/v8/src/ia32/
codegen-ia32.cc
625
Variable*
shadow
= scope()->arguments_shadow()->var();
local
627
ASSERT(
shadow
!= NULL &&
shadow
->slot() != NULL);
649
StoreToSlot(
shadow
->slot(), NOT_CONST_INIT);
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/external/v8/src/x64/
codegen-x64.cc
4887
Variable*
shadow
= scope()->arguments_
shadow
()->var();
local
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/external/webkit/WebCore/css/
CSSParser.cpp
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/external/webkit/WebCore/
ChangeLog-2006-12-31
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ChangeLog-2010-01-29
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ChangeLog-2009-06-16
372
the parent node chain, crossing
shadow
tree boundaries.
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/external/libxml2/
tree.c
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/cts/tests/tests/widget/src/android/widget/cts/
TextViewTest.java
650
//
shadow
is placed to the left and below the text
658
//
shadow
is placed to the right and above the text
666
// no
shadow
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/external/icu4c/test/cintltst/
cdattst.c
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/external/ipsec-tools/src/racoon/
isakmp_xauth.c
67
#include <
shadow
.h>
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/external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h
271
* but will emulate the requested bits-per-pixel with a
shadow
surface.
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all
...]
/external/webkit/WebKitTools/Scripts/
webkitdirs.pm
144
#
Shadow
builds are not supported on Symbian
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/prebuilt/darwin-x86/sdl/include/SDL/
SDL_video.h
271
* but will emulate the requested bits-per-pixel with a
shadow
surface.
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all
...]
/prebuilt/linux-x86/sdl/include/SDL/
SDL_video.h
271
* but will emulate the requested bits-per-pixel with a
shadow
surface.
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all
...]
/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/
options.h
736
OPT_Wintrinsic_shadow, /* -Wintrinsic-
shadow
*/
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/prebuilt/windows/sdl/host/include/SDL/
SDL_video.h
275
* but will emulate the requested bits-per-pixel with a
shadow
surface.
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all
...]
/prebuilt/windows/sdl/include/SDL/
SDL_video.h
271
* but will emulate the requested bits-per-pixel with a
shadow
surface.
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all
...]
/external/webkit/WebCore/bindings/scripts/
CodeGeneratorV8.pm
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