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  /external/webkit/WebCore/rendering/
RenderFlexibleBox.cpp 292 // Add visual overflow from box-shadow and reflections.
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RenderLayerCompositor.cpp 527 // Video is special. It's a replaced element with a content layer, but has shadow content
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RenderTable.cpp 451 // Add visual overflow from box-shadow and reflections.
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RenderLayer.cpp     [all...]
  /external/dropbear/
configure 852 --disable-shadow Don't use shadow passwords (if available)
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  /external/libpcap/doc/
pcap.html 114 The list of Internet-Draft Shadow Directories can be accessed at
115 <a href='http://www.ietf.org/shadow.html'>http://www.ietf.org/shadow.html</a>.</p>
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pcap.txt 29 The list of Internet-Draft Shadow Directories can be accessed at
30 http://www.ietf.org/shadow.html.
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  /external/v8/src/ia32/
codegen-ia32.cc 625 Variable* shadow = scope()->arguments_shadow()->var(); local
627 ASSERT(shadow != NULL && shadow->slot() != NULL);
649 StoreToSlot(shadow->slot(), NOT_CONST_INIT);
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  /external/v8/src/x64/
codegen-x64.cc 4887 Variable* shadow = scope()->arguments_shadow()->var(); local
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  /external/webkit/WebCore/css/
CSSParser.cpp     [all...]
  /external/webkit/WebCore/
ChangeLog-2006-12-31     [all...]
ChangeLog-2010-01-29     [all...]
ChangeLog-2009-06-16 372 the parent node chain, crossing shadow tree boundaries.
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  /external/libxml2/
tree.c     [all...]
  /cts/tests/tests/widget/src/android/widget/cts/
TextViewTest.java 650 // shadow is placed to the left and below the text
658 // shadow is placed to the right and above the text
666 // no shadow
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  /external/icu4c/test/cintltst/
cdattst.c     [all...]
  /external/ipsec-tools/src/racoon/
isakmp_xauth.c 67 #include <shadow.h>
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  /external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h 271 * but will emulate the requested bits-per-pixel with a shadow surface.
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  /external/webkit/WebKitTools/Scripts/
webkitdirs.pm 144 # Shadow builds are not supported on Symbian
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  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_video.h 271 * but will emulate the requested bits-per-pixel with a shadow surface.
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  /prebuilt/linux-x86/sdl/include/SDL/
SDL_video.h 271 * but will emulate the requested bits-per-pixel with a shadow surface.
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  /prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/
options.h 736 OPT_Wintrinsic_shadow, /* -Wintrinsic-shadow */
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  /prebuilt/windows/sdl/host/include/SDL/
SDL_video.h 275 * but will emulate the requested bits-per-pixel with a shadow surface.
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  /prebuilt/windows/sdl/include/SDL/
SDL_video.h 271 * but will emulate the requested bits-per-pixel with a shadow surface.
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  /external/webkit/WebCore/bindings/scripts/
CodeGeneratorV8.pm     [all...]

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