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  /bionic/libm/man/
asinh.3 41 .Nd inverse hyperbolic sine functions
55 functions compute the inverse hyperbolic sine
67 return the inverse hyperbolic sine of
sin.3 42 .Nd sine functions
56 functions compute the sine of
66 functions return the sine value.
asin.3 41 .Nd arc sine functions
55 functions compute the principal value of the arc sine of
66 functions return the arc sine in the range
sinh.3 40 .Nd hyperbolic sine function
54 functions compute the hyperbolic sine of
math.3 168 asin inverse sine
169 asinh inverse hyperbolic sine
  /external/v8/test/mjsunit/
sin-cos.js 39 assertArrayEquals(expected_sin, output_sin, "sine");
42 // By accident, the slow case for sine and cosine were both sine at
  /external/proguard/src/proguard/gui/splash/
SineTiming.java 24 * This Timing varies between 0 and 1, as a sine wave over time.
50 // Compute the translated and scaled sine function.
  /frameworks/base/graphics/java/android/graphics/
ColorMatrix.java 123 float sine = FloatMath.sin(radians); local
128 mArray[7] = sine;
129 mArray[11] = -sine;
134 mArray[2] = -sine;
135 mArray[10] = sine;
140 mArray[1] = sine;
141 mArray[5] = -sine;
  /frameworks/base/core/java/android/util/
FloatMath.java 51 * Returns the closest float approximation of the sine of the argument.
54 * @return the sine of angle
  /frameworks/base/tools/layoutlib/bridge/src/android/util/
FloatMath.java 57 * Returns the closest float approximation of the sine of the argument.
60 * @return the sine of angle
  /external/skia/include/effects/
SkColorMatrix.h 40 void setSinCos(Axis, SkScalar sine, SkScalar cosine);
  /external/opencore/codecs_v2/audio/aac/dec/src/
pv_sine.cpp 38 Find the sine of a number between 0 and pi/2
118 Int32 sine; local
131 sine = fxp_mul32_Q30(*(pt_table++), z);
135 sine += *(pt_table++);
136 sine = fxp_mul32_Q30(sine, z);
142 sine = z; /* better approximation in this range */
147 sine = -sine;
150 return sine;
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  /frameworks/base/media/libstagefright/codecs/aacdec/
pv_sine.cpp 38 Find the sine of a number between 0 and pi/2
118 Int32 sine; local
131 sine = fxp_mul32_Q30(*(pt_table++), z);
135 sine += *(pt_table++);
136 sine = fxp_mul32_Q30(sine, z);
142 sine = z; /* better approximation in this range */
147 sine = -sine;
150 return sine;
    [all...]
  /bionic/libm/src/
s_sin.c 18 * Return sine function of x.
21 * __kernel_sin ... sine function on [-pi/4,pi/4]
s_cos.c 21 * __kernel_sin ... sine function on [-pi/4,pi/4]
  /external/fdlibm/
s_sin.c 15 * Return sine function of x.
18 * __kernel_sin ... sine function on [-pi/4,pi/4]
s_cos.c 18 * __kernel_sin ... sine function on [-pi/4,pi/4]
  /external/skia/src/utils/
SkColorMatrix.cpp 35 void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine)
48 fMat[index[1]] = sine;
49 fMat[index[2]] = -sine;
  /external/neven/Embedded/common/src/b_BasicEm/
Phase.h 67 /** sine interpolation method */
83 * Computes sine of a phase
101 * Computes sine of a phase
  /external/skia/src/core/
SkCordic.cpp 220 float sine = sinf(radian); local
226 float error = fabsf(sine - sine2);
228 SkDebugf("sin error : angle = %g ; sin = %g ; cordic = %g\n", angle, sine, sine2);
  /external/opencore/oscl/oscl/osclutil/src/
oscl_math.h 81 * Calculates the sine of a number
  /external/srec/srec/include/
sp_fft.h 163 The memory space is needed in fft_info struct to store the cosine (sine) tales
166 cosine(sine) tables: 3*N (half can be saved if we only save cosine or sine tables)
204 /* sine and cosine tables */
  /external/webkit/JavaScriptCore/tests/mozilla/ecma/Math/
15.8.2.16.js 25 Description: return an approximation to the sine of the
  /frameworks/base/include/media/
ToneGenerator.h 204 static const unsigned int TONEGEN_MAX_WAVES = 3; // Maximun number of sine waves in a tone segment
213 // The number of sine waves varies from 1 to TONEGEN_MAX_WAVES.
279 // WaveGenerator generates a single sine wave
  /dalvik/libcore/luni/src/main/java/java/lang/
Math.java 135 * Returns the closest double approximation of the arc sine of the argument
147 * the value whose arc sine has to be computed.
148 * @return the arc sine of the argument.
833 * Returns the closest double approximation of the sine of the argument. The
848 * @return the sine of the argument.
853 * Returns the closest double approximation of the hyperbolic sine of the
867 * the value whose hyperbolic sine has to be computed.
868 * @return the hyperbolic sine of the argument.
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