/dalvik/libcore/luni/src/main/java/java/util/ |
GregorianCalendar.java | 828 int skew = mod7(days - 3 - (getFirstDayOfWeek() - 1)); local 830 + mod7(skew + dayOfWeek - (days - 3)) - skew; 842 int skew = mod7(days - 3 - (getFirstDayOfWeek() - 1)); local 843 days += mod7(mod7(skew + dayOfWeek - (days - 3)) - skew); 860 int skew = mod7(days - 3 - (getFirstDayOfWeek() - 1)); local [all...] |
/external/skia/src/animator/ |
SkDisplayType.cpp | 192 CASE_NEW(Skew); 347 CASE_GET_INFO(Skew); 514 { "skew", SkType_Skew INIT_BOOL_FIELDS },
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SkMatrixParts.cpp | 104 fMatrix->skew(x, y, center);
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/external/skia/src/core/ |
SkPictureRecord.cpp | 101 bool SkPictureRecord::skew(SkScalar sx, SkScalar sy) { function in class:SkPictureRecord 102 addDraw(SKEW); 106 return this->INHERITED::skew(sx, sy);
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SkPictureRecord.h | 24 virtual bool skew(SkScalar sx, SkScalar sy);
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/external/skia/src/utils/ |
SkDumpCanvas.cpp | 220 bool SkDumpCanvas::skew(SkScalar sx, SkScalar sy) { function in class:SkDumpCanvas 221 this->dump(kMatrix_Verb, NULL, "skew(%g %g)", 223 return this->INHERITED::skew(sx, sy);
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/external/webkit/WebCore/platform/graphics/transforms/ |
TransformationMatrix.h | 234 TransformationMatrix& skew(double angleX, double angleY); 235 TransformationMatrix& skewX(double angle) { return skew(angle, 0); } 236 TransformationMatrix& skewY(double angle) { return skew(0, angle); }
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AffineTransform.h | 107 AffineTransform& skew(double angleX, double angleY);
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Matrix.java | 315 * Set the matrix to skew by sx and sy, with a pivot point at (px, py). 340 /** Set the matrix to skew by sx and sy. */ 449 * Preconcats the matrix with the specified skew. 463 * Preconcats the matrix with the specified skew. 565 * Postconcats the matrix with the specified skew. 582 * Postconcats the matrix with the specified skew. [all...] |
Paint.java | 255 // and skew info. 261 // TODO: support skew 726 * Return the paint's horizontal skew factor for text. The default value 729 * @return the paint's skew factor in X for drawing text. 737 * Set the paint's horizontal skew factor for text. The default value 740 * @param skewX set the paint's skew factor in X for drawing text. [all...] |
/external/icu4c/test/intltest/ |
punyref.c | 49 enum { base = 36, tmin = 1, tmax = 26, skew = 38, damp = 700, enumerator in enum:__anon2393 121 return k + (base - tmin + 1) * delta / (delta + skew);
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/external/kernel-headers/original/linux/ |
genhd.h | 309 __u16 d_trackskew; /* sector 0 skew, per track */ 310 __u16 d_cylskew; /* sector 0 skew, per cylinder */
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/external/opencore/protocols/systems/3g-324m_pvterminal/h223/include/ |
logicalchannel.h | 108 virtual void SkewDetected(TPVChannelId lcn1, TPVChannelId lcn2, uint32 skew) = 0; 365 // skew related
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/external/tinyxml/ |
readme.txt | 25 <a href="http://skew.org/xml/tutorial/">http://skew.org/xml/tutorial</a>. 168 The <a href="http://skew.org/xml/tutorial/">Skew.org link</a> does a great
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/external/opencore/protocols/systems/3g-324m_pvterminal/common/include/ |
pv_2way_h324m_interface.h | 344 * Skew is measured in milliseconds, and indicates the maximum number of milliseconds that the data on 439 * 4th bytes the second logical channel and the 5th and 6th bytes the value of the skew in milliseconds.
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/external/webkit/WebCore/platform/graphics/win/ |
FontCGWin.cpp | 343 static float skew = -tanf(syntheticObliqueAngle * piFloat / 180.0f); local 344 matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, 0, skew, 1, 0, 0));
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/frameworks/base/graphics/java/android/graphics/ |
Canvas.java | 247 * calls to translate,scale,rotate,skew,concat or clipRect,clipPath 258 * stack. Subsequent calls to translate,scale,rotate,skew,concat or 274 * scale, rotate, skew, concat or clipRect, clipPath all operate on this 306 * scale, rotate, skew, concat or clipRect, clipPath all operate on this 410 * Preconcat the current matrix with the specified skew. 412 * @param sx The amount to skew in X 413 * @param sy The amount to skew in Y 415 public native void skew(float sx, float sy); method in class:Canvas [all...] |
/external/dhcpcd/ |
common.c | 193 #define NO_MONOTONIC "host does not support a monotonic clock - timing can skew"
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/external/opencore/doc/pv2way_html/ |
pv__2way__h324m__interface_8h.html | 100 Indicates the receipt of a an h223SkewIndication indication from the peer. The first 2 bytes of the event local buffer indicate the first logical channel, the 3rd and 4th bytes the second logical channel and the 5th and 6th bytes the value of the skew in milliseconds. All values are in network byte order. </td></tr>
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/external/opencore/protocols/systems/3g-324m_pvterminal/h223/src/ |
cpvh223multiplex.cpp | [all...] |
/external/opencore/protocols/systems/3g-324m_pvterminal/h324/tsc/include/ |
tsc_h324m_config.h | 109 void SkewIndicationReceived(TPVChannelId lcn1, TPVChannelId lcn2, uint16 skew);
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tscmain.h | 162 virtual void SkewIndicationReceived(TPVChannelId lcn1, TPVChannelId lcn2, uint16 skew) = 0; 324 void SkewDetected(TPVChannelId lcn1, TPVChannelId lcn2, uint32 skew); 529 void Tsc_IdcSkew(TPVChannelId lcn1, TPVChannelId lcn2, uint16 skew);
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/external/skia/include/core/ |
SkPaint.h | 646 /** Return the paint's horizontal skew factor for text. The default value 648 @return the paint's skew factor in X for drawing text. 652 /** Set the paint's horizontal skew factor for text. The default value 654 @param skewX set the paint's skew factor in X for drawing text. [all...] |
SkCanvas.h | 120 rotate, skew, concat or clipRect, clipPath, and setDrawFilter all 194 /** Preconcat the current matrix with the specified skew. 195 @param sx The amount to skew in X 196 @param sy The amount to skew in Y 199 virtual bool skew(SkScalar sx, SkScalar sy); [all...] |
/external/tinyxml/docs/ |
index.html | 17 The best place for the complete, correct, and quite frankly hard to read spec is at <a href="http://www.w3.org/TR/2004/REC-xml-20040204/">http://www.w3.org/TR/2004/REC-xml-20040204/</a>. An intro to XML (that I really like) can be found at <a href="http://skew.org/xml/tutorial/">http://skew.org/xml/tutorial</a>.<p> 74 The <a href="http://skew.org/xml/tutorial/">Skew.org link</a> does a great job covering the encoding issue.<p>
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