/external/quake/quake/src/WinQuake/ |
snd_dos.cpp | 370 "is not set, sound effects are\n"
392 Con_Printf ("Sound blaster must be at least v2.0\n");
444 Con_Printf("Couldn't allocate sound dma buffer");
523 Reset the sound device for exiting
570 Try to find a sound device to mix for.
622 Reset the sound device for exiting
647 Send sound to device if buffer isn't really the dma buffer
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snd_mem.cpp | 20 // snd_mem.c: sound caching 114 Q_strcpy(namebuffer, "sound/"); 332 Sys_Error ("Sound %s has a bad loop length", name);
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snd_mixa.s | 22 // x86 assembly-language sound code 33 // 8-bit sound-mixing code
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/external/esd/include/ |
esd.h | 87 /* the properties of a sound buffer are logically or'd */ 194 /* esdmgr.c - functions to implement a "sound manager" for esd */ 314 /* audio.c - abstract the sound hardware for cross platform usage */
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/external/qemu/distrib/sdl-1.2.12/src/audio/nto/ |
SDL_nto_audio.c | 68 {"Sound Blaster Live!", QSA_MMAP_WORKAROUND}, 111 /* increasing default 10 priority to 25 to avoid jerky sound */ 223 /* This function waits until it is possible to write a full sound buffer */
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/external/quake/quake/src/QW/client/ |
protocol.h | 203 // a sound with no channel is a local only sound 204 // the sound field has bits 0-2: channel, 3-12: entity
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snd_mem.c | 20 // snd_mem.c: sound caching 114 Q_strcpy(namebuffer, "sound/"); 334 Sys_Error ("Sound %s has a bad loop length", name);
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snd_mixa.s | 22 // x86 assembly-language sound code 33 // 8-bit sound-mixing code
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
dsound.h | 25 // Direct Sound Component GUID {47D4D946-62E8-11cf-93BC-444553540000}
267 * No sound driver is available for use
288 * The Initialize() member on the Direct Sound Object has not been
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
DSOUND.H | 25 // Direct Sound Component GUID {47D4D946-62E8-11cf-93BC-444553540000}
267 * No sound driver is available for use
288 * The Initialize() member on the Direct Sound Object has not been
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/packages/apps/Calendar/src/com/android/calendar/ |
AlertService.java | 306 // sound, an alert, or both. A status bar notification also includes 340 // Possibly generate a sound. If 'Silent' is chosen, the ringtone 344 notification.sound = TextUtils.isEmpty(reminderRingtone) ? null : Uri
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/dalvik/libcore-disabled/sound/src/main/java/javax/sound/midi/ |
Sequencer.java | 18 package javax.sound.midi;
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/dalvik/libcore-disabled/sound/src/main/java/javax/sound/sampled/ |
DataLine.java | 18 package javax.sound.sampled;
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/external/qemu/distrib/sdl-1.2.12/src/audio/dummy/ |
SDL_dummyaudio.c | 99 /* This function waits until it is possible to write a full sound buffer */
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/external/quake/quake/src/QW/progs/ |
buttons.qc | 41 sound (self, CHAN_VOICE, self.noise, 1, ATTN_NORM);
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/external/webkit/SunSpider/hosted/ |
sunspider.html | 63 <dt>Statistically Sound<dt>
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/frameworks/base/core/java/android/app/ |
StatusBarManager.java | 45 * icons, but it will block sound, vibrating and other visual or aural notifications.
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/frameworks/base/packages/SettingsProvider/res/values/ |
defaults.xml | 60 <!-- user interface sound effects -->
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/packages/apps/IM/src/com/android/im/app/ |
SettingActivity.java | 32 private static final String KEY_NOTIFICATION_SOUND = "notification-sound";
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/packages/apps/Settings/res/values/ |
strings.xml | [all...] |
/external/qemu/distrib/sdl-1.2.12/src/audio/esd/ |
SDL_esdaudio.c | 180 ESD_DRIVER_NAME, "Enlightened Sound Daemon", 184 /* This function waits until it is possible to write a full sound buffer */
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/frameworks/base/core/java/android/pim/vcard/ |
VCardConstants.java | 34 public static final String PROPERTY_SOUND = "SOUND"; // Not fully supported. 133 // DoCoMo specific type parameter. Used with "SOUND" property, which is alternate of SORT-STRING in
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/frameworks/base/services/java/com/android/server/ |
NotificationManagerService.java | 189 pw.println(prefix + " sound=" + notification.sound); 279 // sound 775 // sound 778 if (useDefaultSound || notification.sound != null) { 783 uri = notification.sound; [all...] |
/external/opencore/extern_libs_v2/khronos/openmax/include/ |
OMX_Audio.h | [all...] |
/hardware/ti/omap3/omx/system/src/openmax_il/omx_core/inc/ |
OMX_Audio.h | [all...] |