/dalvik/libcore-disabled/sound/src/test/java/android/core/ |
SoundTest.java | 21 import com.android.internal.sound.midi.AndroidSequencer; 22 import com.android.internal.sound.sampled.AndroidClip; 29 import javax.sound.midi.MidiDevice; 30 import javax.sound.midi.MidiSystem; 31 import javax.sound.midi.Sequence; 32 import javax.sound.midi.Sequencer; 33 import javax.sound.sampled.AudioInputStream; 34 import javax.sound.sampled.AudioSystem; 35 import javax.sound.sampled.Clip; 36 import javax.sound.sampled.Line [all...] |
/external/qemu/distrib/sdl-1.2.12/src/audio/windib/ |
SDL_dibaudio.h | 35 HWAVEOUT sound; member in struct:SDL_PrivateAudioData 45 #define sound (this->hidden->sound) macro
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SDL_dibaudio.c | 178 waveOutWrite(sound, &wavebuf[next_buffer], sizeof(wavebuf[0])); 222 if ( sound ) { 223 waveOutReset(sound); 229 waveOutUnprepareHeader(sound, &wavebuf[i], 240 if ( sound ) 241 waveOutClose(sound); 251 sound = NULL; 293 result = waveOutOpen(&sound, WAVE_MAPPER, &waveformat, 301 /* Check the sound device we retrieved */ 305 result = waveOutGetDevCaps((UINT)sound, &caps, sizeof(caps)) [all...] |
/external/qemu/distrib/sdl-1.2.12/src/audio/windx5/ |
SDL_dx5audio.h | 36 LPDIRECTSOUND sound; member in struct:SDL_PrivateAudioData 46 #define sound (this->hidden->sound) macro
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/frameworks/base/core/tests/coretests/res/raw/ |
v21_multiple_entry.vcf | 4 SOUND;X-IRMC-N;CHARSET=SHIFT_JIS:???????3;;;;
15 SOUND;X-IRMC-N;CHARSET=SHIFT_JIS:???????4;;;;
26 SOUND;X-IRMC-N;CHARSET=SHIFT_JIS:???????5;;;;
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/dalvik/libcore-disabled/sound/src/main/java/com/android/internal/sound/sampled/ |
AndroidClip.java | 17 package com.android.internal.sound.sampled; 26 import javax.sound.sampled.AudioFormat; 27 import javax.sound.sampled.AudioInputStream; 28 import javax.sound.sampled.Clip; 29 import javax.sound.sampled.Control; 30 import javax.sound.sampled.Line; 31 import javax.sound.sampled.LineListener; 32 import javax.sound.sampled.LineUnavailableException; 33 import javax.sound.sampled.Control.Type; 165 * This is ugly, but there is no way around it: The javax.sound AP [all...] |
/dalvik/libcore-disabled/SoundTest/src/com/android/tests/soundtest/ |
SoundTest.java | 34 import javax.sound.midi.MidiSystem; 35 import javax.sound.midi.Sequencer; 36 import javax.sound.sampled.AudioFormat; 37 import javax.sound.sampled.AudioInputStream; 38 import javax.sound.sampled.AudioSystem; 39 import javax.sound.sampled.DataLine; 40 import javax.sound.sampled.SourceDataLine;
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/dalvik/libcore-disabled/sound/src/main/java/javax/sound/sampled/ |
AudioSystem.java | 18 package javax.sound.sampled; 30 import javax.sound.sampled.spi.AudioFileReader; 31 import javax.sound.sampled.spi.AudioFileWriter; 32 import javax.sound.sampled.spi.FormatConversionProvider; 33 import javax.sound.sampled.spi.MixerProvider; 35 import org.apache.harmony.sound.utils.ProviderService; 37 import org.apache.harmony.sound.internal.nls.Messages; 43 private final static String audioFileReaderPath = "META-INF/services/javax.sound.sampled.spi.AudioFileReader"; //$NON-NLS-1$ 45 private final static String audioFileWriterPath = "META-INF/services/javax.sound.sampled.spi.AudioFileWriter"; //$NON-NLS-1$ 47 private final static String formatConversionProviderPath = "META-INF/services/javax.sound.sampled.spi.FormatConversionProvider"; //$NON-NLS-1 [all...] |
/frameworks/base/media/java/android/media/ |
SoundPool.java | 54 * causes the sound to loop forever. In this case, the application must 55 * explicitly call the stop() function to stop the sound. Any other non-zero 56 * value will cause the sound to repeat the specified number of times, e.g. 57 * a value of 3 causes the sound to play a total of 4 times.</p> 60 * the sound to play at its original frequency (resampled, if necessary, 62 * sound to play at twice its original frequency, and a playback rate of 73 * streams, the new sound will not play and the play() function will return 158 * Load the sound from the specified path. 161 * @param priority the priority of the sound. Currently has no effect. Use 163 * @return a sound ID. This value can be used to play or unload the sound [all...] |
/dalvik/libcore-disabled/sound/src/main/java/javax/sound/midi/ |
MetaMessage.java | 18 package javax.sound.midi; 20 import org.apache.harmony.sound.internal.nls.Messages; 72 // sound.0A=Invalid meta event with type {0} 73 throw new InvalidMidiDataException(Messages.getString("sound.0A", type)); //$NON-NLS-1$ 76 // sound.03=length out of bounds: {0} 77 throw new InvalidMidiDataException(Messages.getString("sound.03", length)); //$NON-NLS-1$
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Sequence.java | 18 package javax.sound.midi; 22 import org.apache.harmony.sound.internal.nls.Messages; 49 // sound.0B=Unsupported division type: {0} 50 throw new InvalidMidiDataException(Messages.getString("sound.0B", divisionType)); //$NON-NLS-1$ 66 // sound.0B=Unsupported division type: {0} 67 throw new InvalidMidiDataException(Messages.getString("sound.0B", divisionType)); //$NON-NLS-1$
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MidiSystem.java | 18 package javax.sound.midi; 29 import javax.sound.midi.MidiDevice.Info; 30 import javax.sound.midi.spi.MidiDeviceProvider; 31 import javax.sound.midi.spi.MidiFileReader; 32 import javax.sound.midi.spi.MidiFileWriter; 33 import javax.sound.midi.spi.SoundbankReader; 35 import org.apache.harmony.sound.utils.ProviderService; 38 //path to javax.sound.midi.spi.MidiDeviceProvider file in the jar-file 40 "META-INF/services/javax.sound.midi.spi.MidiDeviceProvider"; 42 //path to javax.sound.midi.spi.MidiFileReader file in the jar-fil [all...] |
Track.java | 18 package javax.sound.midi; 22 import org.apache.harmony.sound.internal.nls.Messages; 54 * See test org.apache.harmony.sound.tests.javax.sound.midi.TrackTest 94 throw new ArrayIndexOutOfBoundsException(Messages.getString("sound.01")); //$NON-NLS-1$ 130 // sound.02=Index: {0}, Size: {1} 131 throw new ArrayIndexOutOfBoundsException(Messages.getString("sound.02", index, events.size())); //$NON-NLS-1$
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/dalvik/libcore-disabled/sound/src/main/java/com/android/internal/sound/midi/ |
AndroidSequence.java | 17 package com.android.internal.sound.midi; 21 import javax.sound.midi.InvalidMidiDataException; 22 import javax.sound.midi.Sequence;
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/external/quake/quake/src/WinQuake/docs/ |
README.X11 | 30 Full sound support is included. The default sound rate is 16-bit stereo, 47 Set sound bit sample size. Default is 16 if supported. 50 Set sound speed. Usual values are 8000, 11025, 22051 and 44100. 54 Set mono sound 57 Set stereo sound (default if supported) 69 Quake for X11 does not need to be setuid root. Sound can fail if /dev/dsp is 72 Quake may segfault if it tries to initialize your sound card and their isn't 74 -nocdaudio. If you have a sound card it died on and you know it is
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readme.squake | 23 Full sound support is included. The default sound rate is 16-bit stereo, 58 Set sound bit sample size. Default is 16 if supported. 61 Set sound speed. Usual values are 8000, 11025, 22051 and 44100. 65 Set mono sound 68 Set stereo sound (default if supported) 91 squake may segfault if it tries to initialize your sound card and their isn't 93 -nocdaudio. If you have a sound card it died on and you know it is
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/dalvik/libcore-disabled/sound/src/main/java/javax/sound/midi/spi/ |
MidiFileWriter.java | 18 package javax.sound.midi.spi; 24 import javax.sound.midi.Sequence;
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/external/qemu/distrib/sdl-1.2.12/src/audio/dart/ |
SDL_dart.h | 57 MCI_BUFFER_PARMS BufferParms; // Sound buffer parameters 58 MCI_MIX_BUFFER *pMixBuffers; // Sound buffers
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/external/qemu/distrib/sdl-1.2.12/src/audio/macrom/ |
SDL_romaudio.h | 29 /* This is Ryan's improved MacOS sound code, with locking support */ 36 /* Sound manager audio channel */
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/external/qemu/distrib/sdl-1.2.12/src/audio/mme/ |
SDL_mmeaudio.c | 131 shm->sound = 0; 166 result = waveOutOpen(&(shm->sound), 177 /* Create the sound buffers */ 218 waveOutWrite(shm->sound, &(shm->wHdr[next_buffer]), sizeof(WAVEHDR)); 227 if ( shm->sound ) { 233 result = waveOutReset(shm->sound); 252 if ( shm->sound ) { 253 result = waveOutClose(shm->sound);
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/frameworks/base/core/java/android/preference/ |
RingtonePreference.java | 77 * Returns the sound type(s) that are shown in the picker. 79 * @return The sound type(s) that are shown in the picker. 87 * Sets the sound type(s) that are shown in the picker. 89 * @param type The sound type(s) that are shown in the picker. 97 * Returns whether to a show an item for the default sound/ringtone. 99 * @return Whether to show an item for the default sound/ringtone. 106 * Sets whether to show an item for the default sound/ringtone. The default 107 * to use will be deduced from the sound type(s) being shown.
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/packages/wallpapers/MusicVisualization/res/values/ |
strings.xml | 27 <string name="vis2_desc">Draws the sound wave of any currently playing music track.</string> 29 <string name="vis4_desc">Simulates an analog sound meter.</string>
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/external/quake/quake/src/QW/docs/ |
qwcl-readme.txt | 12 designed to take advantage of whatever enhanced video, sound, and input
34 A bit about how QWCL sound works
35 Sound command-line switches
71 incompatibilities in your video or sound drivers. Alternatively, you
78 graphics, fewer high-resolution modes, and delayed sound. Or you
85 will have no sound. Two other options are
89 which has maximum video performance, but greater sound latency (delay
90 until the sound is heard), and
94 which uses more conservative video modes, but low-latency sound.
96 (One odd note is that DirectSound has much lower-latency sound than [all...] |
/external/strace/linux/ |
ioctlent.h | 200 {"sound/emu10k1.h", "SNDRV_EMU10K1_IOCTL_INFO", 0x4810}, 201 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_INFO", 0x4810}, 203 {"sound/emu10k1.h", "SNDRV_EMU10K1_IOCTL_CODE_POKE", 0x4811}, 204 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_LOAD_CODE", 0x4811}, 205 {"sound/emu10k1.h", "SNDRV_EMU10K1_IOCTL_CODE_PEEK", 0x4812}, 206 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_UNLOAD_CODE", 0x4812}, 208 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_START", 0x4813}, 210 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_STOP", 0x4814}, 211 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_PAUSE", 0x4815}, 212 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_RESTART", 0x4816} [all...] |
/external/strace/strace/linux/ |
ioctlent.h | 200 {"sound/emu10k1.h", "SNDRV_EMU10K1_IOCTL_INFO", 0x4810}, 201 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_INFO", 0x4810}, 203 {"sound/emu10k1.h", "SNDRV_EMU10K1_IOCTL_CODE_POKE", 0x4811}, 204 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_LOAD_CODE", 0x4811}, 205 {"sound/emu10k1.h", "SNDRV_EMU10K1_IOCTL_CODE_PEEK", 0x4812}, 206 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_UNLOAD_CODE", 0x4812}, 208 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_START", 0x4813}, 210 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_STOP", 0x4814}, 211 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_PAUSE", 0x4815}, 212 {"sound/sb16_csp.h", "SNDRV_SB_CSP_IOCTL_RESTART", 0x4816} [all...] |