/frameworks/base/services/java/com/android/server/ |
NotificationPlayer.java | 213 // if there are no more sounds to play, end the Looper to listen for media completion
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/hardware/libhardware_legacy/include/hardware_legacy/ |
AudioPolicyInterface.h | 191 // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
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/external/kernel-headers/original/linux/ |
input.h | 71 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ 638 * Sounds
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/external/quake/quake/src/QW/progs/ |
defs.qc | 207 .float sounds; // either a cd track number or sound number
586 // sounds
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/external/quake/quake/src/WinQuake/ |
cl_parse.cpp | 41 // [string]..[0]model cache [string]...[0]sounds cache 268 // precache sounds
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sv_main.cpp | 221 MSG_WriteByte (&client->message, (int) sv.edicts->u.v.sounds); 222 MSG_WriteByte (&client->message, (int) sv.edicts->u.v.sounds);
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/external/dnsmasq/po/ |
de.po | 90 # @Simon: "unexpired" = "nicht abgelaufen" (expired=abgelaufen) -- altogether it sounds complicated in german, 118 # @Simon: Quite literal translation, sounds not too polite in german. 158 # @Simon: I know it sounds a bit clumsy in english, but "fork" would be hard to understand
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/frameworks/base/docs/html/guide/topics/resources/ |
localization.jd | 100 <p>Resources are text strings, layouts, sounds, graphics, and any other static
211 sounds, layouts, and other locale-specific resources. </p>
552 sounds, music, numbers, money, dates and times. You might not need to localize
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/dalvik/libcore/text/src/main/java/java/text/ |
RuleBasedCollator.java | 84 * This sounds more complicated than it is in practice. For example, the
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/external/bison/ |
TODO | 220 move to partial orders (sounds like series/parallel orders to me).
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/external/bluetooth/bluez/common/ |
uinput.h | 634 * Sounds
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/external/qemu/distrib/sdl-1.2.12/src/audio/windx5/ |
SDL_dx5audio.c | 65 in the audio - it sounds terrible. Punt for now.
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/frameworks/base/docs/html/resources/articles/ |
tts.jd | 222 customize how "Wake up" sounds, by recording their own version if they choose
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wikinotes-intents.jd | 47 sounds, and it is quite lightweight as well. Perhaps a more
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/frameworks/base/include/media/ |
AudioSystem.h | 45 ENFORCED_AUDIBLE = 7, // Sounds that cannot be muted by user and must be routed to speaker
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/frameworks/base/libs/utils/ |
AssetManager.cpp | [all...] |
/frameworks/base/telephony/java/com/android/internal/telephony/gsm/ |
GsmConnection.java | 509 // it sounds like the user has picked up the call.
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/packages/inputmethods/PinyinIME/src/com/android/inputmethod/pinyin/ |
SoftKeyboardView.java | 58 /** Used to play key sounds. */
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/system/core/toolbox/ |
powerd.c | 34 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
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/packages/apps/Phone/src/com/android/phone/ |
CallNotifier.java | 154 // The tone volume relative to other sounds in the stream SignalInfo [all...] |
/frameworks/base/media/java/android/media/ |
AudioTrack.java | 47 * The static mode is to be chosen when dealing with short sounds that fit in memory and 51 * game sounds that are played often, and with the smallest overhead possible. [all...] |
/dalvik/libcore/icu/src/main/java/com/ibm/icu4jni/text/ |
RuleBasedCollator.java | 68 * This sounds more complicated than it is in practice. For example, the
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/external/opencore/codecs_v2/audio/aac/dec/src/ |
getmask.cpp | 99 channel sounds. Each scalefactor band has its own MS information.
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/external/qemu/proxy/ |
proxy_http_rewriter.c | 41 * this sounds all easy, but the rules for computing the [all...] |
/external/quake/quake/src/QW/client/ |
cl_demo.c | 551 // static sounds are skipped in demos, life is hard
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