HomeSort by relevance Sort by last modified time
    Searched full:spot (Results 1 - 25 of 155) sorted by null

1 2 3 4 5 6 7

  /external/icu4c/test/intltest/
itrbnf.h 32 * Perform a simple spot check on the FractionalRuleSet logic
46 * Perform a simple spot check on the English spellout rules
51 * Perform a simple spot check on the English ordinal-abbreviation rules
56 * Perform a simple spot check on the duration-formatting rules
61 * Perform a simple spot check on the Spanish spellout rules
66 * Perform a simple spot check on the French spellout rules
71 * Perform a simple spot check on the Swiss French spellout rules
81 * Perform a simple spot check on the Italian spellout rules
86 * Perform a simple spot check on the Portuguese spellout rules
91 * Perform a simple spot check on the German spellout rule
    [all...]
  /development/simulator/app/
ExternalRuntime.h 11 * When we spot one we notify the main thread, which can choose to
  /external/qemu/distrib/sdl-1.2.12/src/events/
SDL_events.c 287 /* Cut an event, and return the next valid spot, or the tail */
289 static int SDL_CutEvent(int spot)
291 if ( spot == SDL_EventQ.head ) {
295 if ( (spot+1)%MAXEVENTS == SDL_EventQ.tail ) {
296 SDL_EventQ.tail = spot;
307 for ( here=spot; here != SDL_EventQ.tail; here = next ) {
311 return(spot);
335 int spot; local
343 spot = SDL_EventQ.head;
344 while ((used < numevents)&&(spot != SDL_EventQ.tail))
    [all...]
  /external/dropbear/libtomcrypt/src/misc/crypt/
crypt_register_cipher.c 38 /* find a blank spot */
47 /* no spot */
crypt_register_hash.c 38 /* find a blank spot */
47 /* no spot */
crypt_register_prng.c 38 /* find a blank spot */
47 /* no spot */
  /external/webkit/JavaScriptCore/tests/mozilla/js1_2/regexp/
everything.js 54 // 'See Spot run.'.match(simpleSentence)
55 testcases[count++] = new TestCase ( SECTION, "'See Spot run.'.match(simpleSentence)",
56 String(["See Spot run.","See Spot run."]), String('See Spot run.'.match(simpleSentence)));
  /external/qemu/distrib/sdl-1.2.12/src/
SDL_error.c 137 char tmp[32], *spot = tmp; local
138 *spot++ = *fmt++;
139 while ( (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) && spot < (tmp+SDL_arraysize(tmp)-2) ) {
140 *spot++ = *fmt++;
142 *spot++ = *fmt++;
143 *spot++ = '\0';
144 switch (spot[-2]) {
  /external/quake/quake/src/QW/progs/
client.qc 108 local entity spot;
112 spot = find (world, classname, "info_intermission");
113 if (spot)
118 spot = find (spot, classname, "info_intermission");
119 if (!spot)
120 spot = find (spot, classname, "info_intermission");
123 return spot;
127 spot = find (world, classname, "info_player_start");
    [all...]
server.qc 30 the next spot to move to. If not present, stop here for good.
  /external/webkit/WebCore/manual-tests/
css3-cursor-fallback-quirks.html 24 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1 1 text;'></div></td> <!-- CSS3 hot spot - invalid, should have comma after hotspot coords -->
29 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1, text;'></div></td> <!-- CSS3 hot spot - ignored in IE -->
30 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1 2 3, text;'></div></td> <!-- CSS3 hot spot - ignored in IE -->
36 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1 2;'></div></td> <!-- CSS3 hot spot - ignored in IE -->
37 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1 2, text;'></div></td> <!-- CSS3 hot spot - ignored in IE -->
59 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) -1 -1, text;'></div></td> <!-- CSS3 hot spot out-of-range -->
60 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 100 100, text;'></div></td> <!-- CSS3 hot spot out-of-range -->
css3-cursor-fallback-strict.html 21 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1 1, text;'></div></td> <!-- CSS3 hot spot - valid, no fallback needed -->
26 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1 1 text;'></div></td> <!-- CSS3 hot spot - invalid, should have comma after hotspot coords -->
27 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1, text;'></div></td> <!-- CSS3 hot spot - invalid, should have two hotspot coords -->
28 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 1 2 3, text;'></div></td> <!-- CSS3 hot spot - invalid, should have two hotspot coords -->
51 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) -1 -1, help;'></div></td> <!-- CSS3 hot spot out-of-range -->
52 <td><div style='width:100px;height:100px;background-color:lightblue; cursor:url(resources/helpCursor.tiff) 100 100, help;'></div></td> <!-- CSS3 hot spot out-of-range -->
  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgximage.c 287 Uint16 *spot; local
289 spot = (Uint16 *) ((Uint8 *)screen->pixels +
291 for ( x=0; x<screen->w; ++x, ++spot ) {
292 *spot = SDL_Swap16(*spot);
299 Uint32 *spot; local
301 spot = (Uint32 *) ((Uint8 *)screen->pixels +
303 for ( x=0; x<screen->w; ++x, ++spot ) {
304 *spot = SDL_Swap32(*spot);
323 Uint16 *spot; local
341 Uint32 *spot; local
    [all...]
  /external/quake/quake/src/WinQuake/
chase.cpp 78 // find the spot the player is looking at
82 // calculate pitch to look at the same spot from camera
  /external/bluetooth/glib/glib/
garray.h 60 /* Resizable arrays. remove fills any cleared spot and shortens the
106 * spot and shortens the array. remove_fast will again distort order.
  /external/webkit/WebCore/svg/graphics/filters/
SVGLightSource.cpp 47 ts << "[type=SPOT-LIGHT] ";
  /external/webkit/JavaScriptCore/wtf/
Vector.h 907 T* spot = begin() + position; local
908 TypeOperations::moveOverlapping(spot, end(), spot + dataSize);
910 new (&spot[i]) T(data[i]);
924 T* spot = begin() + position; local
925 TypeOperations::moveOverlapping(spot, end(), spot + 1);
926 new (spot) T(*data);
958 T* spot = begin() + position;
959 spot->~T()
    [all...]
  /external/webkit/WebCore/bindings/v8/
MainThreadDOMData.cpp 54 // a hot spot in Dromaeo DOM tests.
  /external/quake/quake/src/QW/client/
pmove.c 250 // first try moving directly to the next spot
693 vec3_t spot; local
710 VectorMA (pmove.origin, 24, flatforward, spot);
711 spot[2] += 8;
712 cont = PM_PointContents (spot);
715 spot[2] += 24;
716 cont = PM_PointContents (spot);
901 // set onground, watertype, and waterlevel for final spot
  /external/qemu/distrib/sdl-1.2.12/src/audio/windx5/
SDL_dx5audio.c 360 { DWORD spot = cursor; local
361 if ( spot < lastchunk ) {
362 spot += NUM_BUFFERS;
364 if ( spot > lastchunk+1 ) {
366 (spot - (lastchunk+1)));
  /external/qemu/docs/
ANDROID-MEMCHECK.TXT 56 CONFIG_MEMCHECK macro, making it easy to spot changes related to it in the
  /external/webkit/WebKitTools/mangleme/
tags.h 62 { "SPOT", "ID", "onLoad", "STYLE", 0 },
  /frameworks/base/core/tests/coretests/src/android/content/
SearchRecentSuggestionsProviderTest.java 172 // finally, spot check that the right groups are in the right places
179 // Spot check the first and last expected entries of group 3
187 // Spot check the first and last expected entries of group 2
195 // Spot check the first and last expected entries of group 1
  /frameworks/base/core/tests/coretests/src/android/widget/listview/arrowscroll/
ListInterleaveFocusablesTest.java 63 // was not starting from the right spot
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3dcaps.h 42 #define D3DLIGHTCAPS_SPOT 0x00000002L /* Spot lights supported */
45 #define D3DLIGHTCAPS_GLSPOT 0x00000010L /* GL syle spot lights supported */

Completed in 53 milliseconds

1 2 3 4 5 6 7