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  /frameworks/base/docs/html/guide/developing/tools/
draw9patch.jd 25 pane is the preview area, where you can preview your graphic when stretched.</p>
54 produce artifacts in the graphic when stretched. Visual coherence of your stretched
index.jd 42 {@link android.graphics.NinePatch} graphic using a WYSIWYG editor. It also previews stretched
  /external/kernel-headers/original/asm-arm/
stat.h 54 * in the hope that the kernel has stretched to using larger sizes.
  /external/qemu/distrib/sdl-1.2.12/src/video/directfb/
SDL_DirectFB_video.h 54 DFBRectangle c2dsize; /* Stretched screen size */
SDL_DirectFB_video.c 758 printf("Stretched resolution: X: %d, Y: %d\n", HIDDEN->c2dsize.w, HIDDEN->c2dsize.h);
772 printf("Down-Stretched resolution: X: %d, Y: %d\n", HIDDEN->c2dsize.w, HIDDEN->c2dsize.h);
  /bionic/libc/include/sys/
stat.h 42 * in the hope that the kernel has stretched to using larger sizes.
  /external/quake/quake/src/QW/client/
vid_win.c 126 int stretched; member in struct:__anon5077
507 // build the mode list, leaving room for the low-res stretched mode, if any
547 modelist[curmode].stretched = 0;
558 modelist[MODE_FULLSCREEN_DEFAULT].stretched = 1;
694 modelist[0].stretched = 0;
706 modelist[1].stretched = 1;
718 modelist[2].stretched = 1;
785 modelist[nummodes].stretched = 0;
864 modelist[nummodes].stretched = 0;
948 modelist[nummodes].stretched = 0;
1260 qboolean stretched; local
    [all...]
  /external/quake/quake/src/WinQuake/
vid_win.cpp 122 int stretched; member in struct:__anon5535
466 // build the mode list, leaving room for the low-res stretched mode, if any
506 modelist[curmode].stretched = 0;
517 modelist[MODE_FULLSCREEN_DEFAULT].stretched = 1;
653 modelist[0].stretched = 0;
665 modelist[1].stretched = 1;
677 modelist[2].stretched = 1;
744 modelist[nummodes].stretched = 0;
823 modelist[nummodes].stretched = 0;
907 modelist[nummodes].stretched = 0;
1219 qboolean stretched; local
    [all...]
glqnotes.txt 67 or 96 pixel boundaries. These need to be either stretched out to the next
  /external/webkit/WebCore/platform/graphics/skia/
ImageSkia.cpp 81 // The amount an image can be stretched in a single direction before we
82 // say that it is being stretched so much that it must be a line or
88 // slower than drawing stretched.
106 // Don't resample if it is being stretched a lot in only one direction.
  /ndk/build/platforms/android-3/arch-arm/usr/include/sys/
stat.h 42 * in the hope that the kernel has stretched to using larger sizes.
  /ndk/build/platforms/android-4/arch-arm/usr/include/sys/
stat.h 42 * in the hope that the kernel has stretched to using larger sizes.
  /ndk/build/platforms/android-5/arch-arm/usr/include/sys/
stat.h 42 * in the hope that the kernel has stretched to using larger sizes.
  /ndk/build/platforms/android-5/arch-x86/usr/include/sys/
stat.h 42 * in the hope that the kernel has stretched to using larger sizes.
  /ndk/build/platforms/android-8/arch-arm/usr/include/sys/
stat.h 42 * in the hope that the kernel has stretched to using larger sizes.
  /ndk/build/platforms/android-8/arch-x86/usr/include/sys/
stat.h 42 * in the hope that the kernel has stretched to using larger sizes.
  /cts/tests/tests/widget/src/android/widget/cts/
TableLayoutTest.java 297 notes = "test whether columns are actually stretched",
303 notes = "test whether columns are actually stretched",
308 @ToBeFixed( bug = "", explanation = "After set a column unable to be stretched," +
347 // Test: set column 1 is able to be stretched.
365 // Test: set column 0 is able to be stretched.
383 // Test: set column 2 is unable to be stretched.
404 // Test: mark all columns are able to be stretched.
425 // Test: Remove the mark for all columns are able to be stretched.
    [all...]
FrameLayoutTest.java 140 // foreground has been stretched
144 // should get a new foreground again, because former foreground has been stretched
  /external/freetype/src/truetype/
ttobjs.h 278 FT_Bool stretched; /* `is the glyph stretched?'-flag */ member in struct:TT_Size_Metrics_
  /external/quake/quake/src/QW/docs/
glqwcl-readme.txt 61 or 96 pixel boundaries. These need to be either stretched out to the next
  /external/quake/quake/src/WinQuake/docs/
readme.glquake 81 or 96 pixel boundaries. These need to be either stretched out to the next
  /external/quake/quake/src/WinQuake/kit/
README.TXT 67 or 96 pixel boundaries. These need to be either stretched out to the next
  /frameworks/base/core/java/android/content/res/
CompatibilityInfo.java 278 /* When we scale for compatibility, we can put our stretched
  /development/samples/Home/src/com/example/android/home/
Home.java 734 * that the screen which means it will be automatically stretched. Because stretching
736 * This drawable simply draws another wallpaper but makes sure it is not stretched
  /frameworks/base/graphics/java/android/graphics/drawable/
BitmapDrawable.java 40 * A Drawable that wraps a bitmap and can be tiled, stretched, or aligned. You can create a

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