/bionic/libc/arch-x86/bionic/ |
clone.S | 43 subl $16, %esp
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crtend_so.S | 20 subl $4, %esi
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/bionic/libc/arch-x86/string/ |
bzero.S | 28 subl %ecx,%edx
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memset.S | 36 subl %edx,%ebx
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bcopy.S | 86 subl $3,%esi 87 subl $3,%edi
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strcmp.S | 80 subl %edx,%eax
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/bionic/libm/i387/ |
s_llrint.S | 32 subl $8,%esp
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s_llrintf.S | 32 subl $8,%esp
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s_lrint.S | 32 subl $4,%esp
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s_lrintf.S | 32 subl $4,%esp
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/dalvik/vm/mterp/x86-atom/ |
OP_RSUB_INT.S | 37 subl %ecx, %edx # %edx<- +CCCC sub vB
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OP_FILLED_NEW_ARRAY.S | 102 subl $$1, -12(%esp) # length--; check for negative 117 subl $$1, -12(%esp) # length-- 124 subl $$1, -12(%esp) # count-- 131 subl $$1, -12(%esp) # count--
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/external/quake/quake/src/QW/client/ |
d_spr8.s | 359 subl $8,%ecx // count off this segments' pixels 385 subl s,%ebp 386 subl t,%ecx 650 subl s,%eax 651 subl t,%ebx 699 subl $7,%edi // adjust for hardwired offset 700 subl $14,%ecx 705 subl s,%eax 706 subl t,%ebx 715 subl $6,%edi // adjust for hardwired offset [all...] |
surf16.s | 74 subl %edx,%ebp 83 subl %eax,%eax 84 subl %ecx,%ecx // high words must be 0 in loop for addressing
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d_draw16.s | 336 subl $16,%ecx // count off this segments' pixels 364 subl s,%ebp 365 subl t,%ecx 621 subl s,%eax 622 subl t,%ebx 671 subl $15,%edi // adjust for hardwired offset 676 subl s,%eax 677 subl t,%ebx 690 subl $14,%edi // adjust for hardwired offsets 697 subl $13,%edi // adjust for hardwired offset [all...] |
d_draw.s | 333 subl $8,%ecx // count off this segments' pixels 361 subl s,%ebp 362 subl t,%ecx 562 subl s,%eax 563 subl t,%ebx 611 subl $7,%edi // adjust for hardwired offset 616 subl s,%eax 617 subl t,%ebx 626 subl $6,%edi // adjust for hardwired offsets 634 subl $5,%edi // adjust for hardwired offset [all...] |
d_polysa.s | 507 subl %edx,%eax 510 subl %ecx,%ebp 531 subl %edx,%eax 534 subl %ecx,%ebp 555 subl %edx,%eax 558 subl %ecx,%ebp 604 subl $24,%esp // allocate space for a new vertex 693 subl %ecx,%ecx 779 subl %edx,%eax 788 subl %edx,%eb [all...] |
/external/quake/quake/src/WinQuake/ |
d_spr8.s | 359 subl $8,%ecx // count off this segments' pixels 385 subl s,%ebp 386 subl t,%ecx 650 subl s,%eax 651 subl t,%ebx 699 subl $7,%edi // adjust for hardwired offset 700 subl $14,%ecx 705 subl s,%eax 706 subl t,%ebx 715 subl $6,%edi // adjust for hardwired offset [all...] |
surf16.s | 74 subl %edx,%ebp 83 subl %eax,%eax 84 subl %ecx,%ecx // high words must be 0 in loop for addressing
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d_draw16.s | 336 subl $16,%ecx // count off this segments' pixels 364 subl s,%ebp 365 subl t,%ecx 621 subl s,%eax 622 subl t,%ebx 671 subl $15,%edi // adjust for hardwired offset 676 subl s,%eax 677 subl t,%ebx 690 subl $14,%edi // adjust for hardwired offsets 697 subl $13,%edi // adjust for hardwired offset [all...] |
d_draw.s | 333 subl $8,%ecx // count off this segments' pixels 361 subl s,%ebp 362 subl t,%ecx 562 subl s,%eax 563 subl t,%ebx 611 subl $7,%edi // adjust for hardwired offset 616 subl s,%eax 617 subl t,%ebx 626 subl $6,%edi // adjust for hardwired offsets 634 subl $5,%edi // adjust for hardwired offset [all...] |
d_polysa.s | 507 subl %edx,%eax 510 subl %ecx,%ebp 531 subl %edx,%eax 534 subl %ecx,%ebp 555 subl %edx,%eax 558 subl %ecx,%ebp 604 subl $24,%esp // allocate space for a new vertex 693 subl %ecx,%ecx 779 subl %edx,%eax 788 subl %edx,%eb [all...] |
/dalvik/vm/arch/x86-atom/ |
Call386ABI.S | 107 subl %ecx, %esp # %esp<- expanded for arg region 116 subl $4, %esp 120 subl $8, %esp
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/external/libffi/src/x86/ |
win32.S | 48 subl %ecx,%esp 161 subl %ecx,%esp 266 subl $40, %esp 282 subl $40, %esp 347 subl $36, %esp
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/external/zlib/contrib/asm686/ |
match.S | 82 subl $LocalVarsSize, %esp 146 subl $MIN_LOOKAHEAD, %eax 147 subl %eax, %ebp 204 subl $0x00010000, %edx 268 subl %edi, %eax
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