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  /bionic/libc/arch-x86/bionic/
clone.S 43 subl $16, %esp
crtend_so.S 20 subl $4, %esi
  /bionic/libc/arch-x86/string/
bzero.S 28 subl %ecx,%edx
memset.S 36 subl %edx,%ebx
bcopy.S 86 subl $3,%esi
87 subl $3,%edi
strcmp.S 80 subl %edx,%eax
  /bionic/libm/i387/
s_llrint.S 32 subl $8,%esp
s_llrintf.S 32 subl $8,%esp
s_lrint.S 32 subl $4,%esp
s_lrintf.S 32 subl $4,%esp
  /dalvik/vm/mterp/x86-atom/
OP_RSUB_INT.S 37 subl %ecx, %edx # %edx<- +CCCC sub vB
OP_FILLED_NEW_ARRAY.S 102 subl $$1, -12(%esp) # length--; check for negative
117 subl $$1, -12(%esp) # length--
124 subl $$1, -12(%esp) # count--
131 subl $$1, -12(%esp) # count--
  /external/quake/quake/src/QW/client/
d_spr8.s 359 subl $8,%ecx // count off this segments' pixels
385 subl s,%ebp
386 subl t,%ecx
650 subl s,%eax
651 subl t,%ebx
699 subl $7,%edi // adjust for hardwired offset
700 subl $14,%ecx
705 subl s,%eax
706 subl t,%ebx
715 subl $6,%edi // adjust for hardwired offset
    [all...]
surf16.s 74 subl %edx,%ebp
83 subl %eax,%eax
84 subl %ecx,%ecx // high words must be 0 in loop for addressing
d_draw16.s 336 subl $16,%ecx // count off this segments' pixels
364 subl s,%ebp
365 subl t,%ecx
621 subl s,%eax
622 subl t,%ebx
671 subl $15,%edi // adjust for hardwired offset
676 subl s,%eax
677 subl t,%ebx
690 subl $14,%edi // adjust for hardwired offsets
697 subl $13,%edi // adjust for hardwired offset
    [all...]
d_draw.s 333 subl $8,%ecx // count off this segments' pixels
361 subl s,%ebp
362 subl t,%ecx
562 subl s,%eax
563 subl t,%ebx
611 subl $7,%edi // adjust for hardwired offset
616 subl s,%eax
617 subl t,%ebx
626 subl $6,%edi // adjust for hardwired offsets
634 subl $5,%edi // adjust for hardwired offset
    [all...]
d_polysa.s 507 subl %edx,%eax
510 subl %ecx,%ebp
531 subl %edx,%eax
534 subl %ecx,%ebp
555 subl %edx,%eax
558 subl %ecx,%ebp
604 subl $24,%esp // allocate space for a new vertex
693 subl %ecx,%ecx
779 subl %edx,%eax
788 subl %edx,%eb
    [all...]
  /external/quake/quake/src/WinQuake/
d_spr8.s 359 subl $8,%ecx // count off this segments' pixels
385 subl s,%ebp
386 subl t,%ecx
650 subl s,%eax
651 subl t,%ebx
699 subl $7,%edi // adjust for hardwired offset
700 subl $14,%ecx
705 subl s,%eax
706 subl t,%ebx
715 subl $6,%edi // adjust for hardwired offset
    [all...]
surf16.s 74 subl %edx,%ebp
83 subl %eax,%eax
84 subl %ecx,%ecx // high words must be 0 in loop for addressing
d_draw16.s 336 subl $16,%ecx // count off this segments' pixels
364 subl s,%ebp
365 subl t,%ecx
621 subl s,%eax
622 subl t,%ebx
671 subl $15,%edi // adjust for hardwired offset
676 subl s,%eax
677 subl t,%ebx
690 subl $14,%edi // adjust for hardwired offsets
697 subl $13,%edi // adjust for hardwired offset
    [all...]
d_draw.s 333 subl $8,%ecx // count off this segments' pixels
361 subl s,%ebp
362 subl t,%ecx
562 subl s,%eax
563 subl t,%ebx
611 subl $7,%edi // adjust for hardwired offset
616 subl s,%eax
617 subl t,%ebx
626 subl $6,%edi // adjust for hardwired offsets
634 subl $5,%edi // adjust for hardwired offset
    [all...]
d_polysa.s 507 subl %edx,%eax
510 subl %ecx,%ebp
531 subl %edx,%eax
534 subl %ecx,%ebp
555 subl %edx,%eax
558 subl %ecx,%ebp
604 subl $24,%esp // allocate space for a new vertex
693 subl %ecx,%ecx
779 subl %edx,%eax
788 subl %edx,%eb
    [all...]
  /dalvik/vm/arch/x86-atom/
Call386ABI.S 107 subl %ecx, %esp # %esp<- expanded for arg region
116 subl $4, %esp
120 subl $8, %esp
  /external/libffi/src/x86/
win32.S 48 subl %ecx,%esp
161 subl %ecx,%esp
266 subl $40, %esp
282 subl $40, %esp
347 subl $36, %esp
  /external/zlib/contrib/asm686/
match.S 82 subl $LocalVarsSize, %esp
146 subl $MIN_LOOKAHEAD, %eax
147 subl %eax, %ebp
204 subl $0x00010000, %edx
268 subl %edi, %eax

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12 3 4 5