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/external/webkit/WebCore/dom/
DOMImplementation.cpp
318
// Plugins cannot
take
HTML and XHTML from us, and we don't even need to initialize the plugin database for those.
334
// Plugins cannot
take
FTP from us either
344
// We do not want QuickTime to
take
over all image types, obviously.
/external/zlib/
algorithm.txt
28
favor small distances and thus
take
advantage of the Huffman encoding.
65
short codes fast, and let the long codes
take
longer to decode.
122
would
take
too long if you're only decoding several thousand symbols. At the
/frameworks/base/docs/html/guide/tutorials/notepad/
notepad-ex3.jd
132
<p>We will
take
care of storing the updates or new notes in the database
184
is an Android convenience method provided to
take
care of the Cursor life-cycle. This will release
234
<code>onPause()</code> as well, to
take
up less resources when in the
notepad-ex2.jd
37
<p>Open the <code>Notepadv2</code> project and
take
a look around:</p>
45
Also, open and
take
a look at the top of the <code>Notepadv2</code> class,
304
<p>
Take
a look at the
311
<p>Open the file <code>note_edit.xml</code> that has been provided and
take
a
323
<code>layout_weight</code> of zero, meaning they
take
up only as much room
450
have seen them before, but all you really need to
take
away from this is
/frameworks/base/docs/html/resources/tutorials/notepad/
notepad-ex3.jd
132
<p>We will
take
care of storing the updates or new notes in the database
184
is an Android convenience method provided to
take
care of the Cursor life-cycle. This will release
234
<code>onPause()</code> as well, to
take
up less resources when in the
notepad-ex2.jd
37
<p>Open the <code>Notepadv2</code> project and
take
a look around:</p>
45
Also, open and
take
a look at the top of the <code>Notepadv2</code> class,
304
<p>
Take
a look at the
311
<p>Open the file <code>note_edit.xml</code> that has been provided and
take
a
323
<code>layout_weight</code> of zero, meaning they
take
up only as much room
450
have seen them before, but all you really need to
take
away from this is
/hardware/broadcom/wlan/bcm4329/src/bcmsdio/sys/
bcmsdh_linux.c
268
/* find the SDIO Host Controller state for this pdev and
take
it out from the list */
399
* allows the Standard SD Host Controller to
take
over control
488
/* find the SDIO Host Controller state for this pdev and
take
it out from the list */
/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/
ansidecl.h
41
-- for functions which
take
a fixed number of arguments. Use this
55
-- for functions which
take
a variable number of arguments. Use
66
For writing functions which
take
variable numbers of arguments, we
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/
ExplodedRenderingHelper.java
188
// of the needed canvas, while we
take
the biggest x padding needed by the children
190
// the axis in which we
take
the sum of the padding of the children
192
// the axis in which we
take
the max of the padding of the children
/dalvik/libcore/xml/src/main/java/org/apache/xpath/res/
XPATHErrorResources.java
225
/** XStringForChars can not
take
a string for an argument */
236
/** XStringForFSB can not
take
a string for an argument! */
407
"The unparsed-entity-uri function should
take
one argument!"},
506
"The count function should
take
one argument!"},
612
"XStringForChars can not
take
a string for an argument"},
624
"XStringForFSB can not
take
a string for an argument!"},
[
all
...]
/frameworks/base/docs/html/sdk/
installing.jd
55
<p>Before getting started with the Android SDK,
take
a moment to confirm that
335
and add-ons that you need, open the SDK directory and
take
a look at what's
455
<li>
Take
a look at the <a href="{@docRoot}guide/index.html">Dev
463
<li>
Take
a look at the Android framework API specification in the <a
506
<li>
Take
a look at the <a
550
take
a moment to make sure that it meets the version requirements listed
/dalvik/vm/compiler/codegen/arm/
CodegenFactory.c
43
* Load a Dalvik register into a physical register.
Take
care when
76
* Load a Dalvik register pair into a physical register[s].
Take
care when
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
FrameBufferObjectActivity.java
270
// to
take
appropriate action when the activity looses focus
278
// to
take
appropriate action when the activity looses focus
/development/samples/NotePad/src/com/example/android/notepad/
NoteEditor.java
315
*
Take
care of canceling work on a note. Deletes the note if we
337
*
Take
care of deleting a note. Simply deletes the entry.
/external/dbus/dbus/
dbus-dataslot.c
244
/* We need to
take
the allocator lock here, because the allocator could
301
/* We need to
take
the allocator lock here, because the allocator could
/external/icu4c/common/unicode/
rep.h
38
* during a replace operation, new characters
take
on the metadata of
147
// Note: All other methods in this class
take
the names of
/external/icu4c/i18n/
ucal.cpp
340
// TBD: why does this
take
an UErrorCode?
354
// TBD: why does this
take
an UErrorCode?
/external/icu4c/i18n/unicode/
format.h
86
* retured for methods which
take
no ParsePosition. For the method
188
* parse method that does not
take
a parse_pos should set status
/external/jpeg/
jmemmac.c
138
/* Don't
take
more than the application says we can have */
267
* These routines
take
care of any system-dependent initialization and
/external/kernel-headers/original/linux/
interrupt.h
112
* that it's safe to
take
the lock in the irq-disabled
367
* 3. irqs = probe_irq_on(); // "
take
over" all unassigned idle IRQs
/external/openssl/crypto/x509/
x509_vpm.c
107
* 2. If the structure should
take
on values only if they are currently unset.
108
* For example the values in an SSL structure will
take
appropriate value
/external/qemu/slirp/
tcp_timer.c
208
* so we'll
take
the next rtt measurement as our srtt;
236
* drops but still "push" the network to
take
advantage
/external/qemu/slirp-android/
tcp_timer.c
208
* so we'll
take
the next rtt measurement as our srtt;
236
* drops but still "push" the network to
take
advantage
/external/quake/quake/src/WinQuake/docs/
readme.glquake
76
these options on the command line, or they will only
take
effect on some of
103
will
take
effect as soon as a player changes their skin colors.
/external/quake/quake/src/WinQuake/
glqnotes.txt
62
these options on the command line, or they will only
take
effect on some of
89
will
take
effect as soon as a player changes their skin colors.
Completed in 353 milliseconds
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