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  /external/webkit/WebCore/dom/
DOMImplementation.cpp 318 // Plugins cannot take HTML and XHTML from us, and we don't even need to initialize the plugin database for those.
334 // Plugins cannot take FTP from us either
344 // We do not want QuickTime to take over all image types, obviously.
  /external/zlib/
algorithm.txt 28 favor small distances and thus take advantage of the Huffman encoding.
65 short codes fast, and let the long codes take longer to decode.
122 would take too long if you're only decoding several thousand symbols. At the
  /frameworks/base/docs/html/guide/tutorials/notepad/
notepad-ex3.jd 132 <p>We will take care of storing the updates or new notes in the database
184 is an Android convenience method provided to take care of the Cursor life-cycle. This will release
234 <code>onPause()</code> as well, to take up less resources when in the
notepad-ex2.jd 37 <p>Open the <code>Notepadv2</code> project and take a look around:</p>
45 Also, open and take a look at the top of the <code>Notepadv2</code> class,
304 <p>Take a look at the
311 <p>Open the file <code>note_edit.xml</code> that has been provided and take a
323 <code>layout_weight</code> of zero, meaning they take up only as much room
450 have seen them before, but all you really need to take away from this is
  /frameworks/base/docs/html/resources/tutorials/notepad/
notepad-ex3.jd 132 <p>We will take care of storing the updates or new notes in the database
184 is an Android convenience method provided to take care of the Cursor life-cycle. This will release
234 <code>onPause()</code> as well, to take up less resources when in the
notepad-ex2.jd 37 <p>Open the <code>Notepadv2</code> project and take a look around:</p>
45 Also, open and take a look at the top of the <code>Notepadv2</code> class,
304 <p>Take a look at the
311 <p>Open the file <code>note_edit.xml</code> that has been provided and take a
323 <code>layout_weight</code> of zero, meaning they take up only as much room
450 have seen them before, but all you really need to take away from this is
  /hardware/broadcom/wlan/bcm4329/src/bcmsdio/sys/
bcmsdh_linux.c 268 /* find the SDIO Host Controller state for this pdev and take it out from the list */
399 * allows the Standard SD Host Controller to take over control
488 /* find the SDIO Host Controller state for this pdev and take it out from the list */
  /prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/
ansidecl.h 41 -- for functions which take a fixed number of arguments. Use this
55 -- for functions which take a variable number of arguments. Use
66 For writing functions which take variable numbers of arguments, we
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/
ExplodedRenderingHelper.java 188 // of the needed canvas, while we take the biggest x padding needed by the children
190 // the axis in which we take the sum of the padding of the children
192 // the axis in which we take the max of the padding of the children
  /dalvik/libcore/xml/src/main/java/org/apache/xpath/res/
XPATHErrorResources.java 225 /** XStringForChars can not take a string for an argument */
236 /** XStringForFSB can not take a string for an argument! */
407 "The unparsed-entity-uri function should take one argument!"},
506 "The count function should take one argument!"},
612 "XStringForChars can not take a string for an argument"},
624 "XStringForFSB can not take a string for an argument!"},
    [all...]
  /frameworks/base/docs/html/sdk/
installing.jd 55 <p>Before getting started with the Android SDK, take a moment to confirm that
335 and add-ons that you need, open the SDK directory and take a look at what's
455 <li>Take a look at the <a href="{@docRoot}guide/index.html">Dev
463 <li>Take a look at the Android framework API specification in the <a
506 <li>Take a look at the <a
550 take a moment to make sure that it meets the version requirements listed
  /dalvik/vm/compiler/codegen/arm/
CodegenFactory.c 43 * Load a Dalvik register into a physical register. Take care when
76 * Load a Dalvik register pair into a physical register[s]. Take care when
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
FrameBufferObjectActivity.java 270 // to take appropriate action when the activity looses focus
278 // to take appropriate action when the activity looses focus
  /development/samples/NotePad/src/com/example/android/notepad/
NoteEditor.java 315 * Take care of canceling work on a note. Deletes the note if we
337 * Take care of deleting a note. Simply deletes the entry.
  /external/dbus/dbus/
dbus-dataslot.c 244 /* We need to take the allocator lock here, because the allocator could
301 /* We need to take the allocator lock here, because the allocator could
  /external/icu4c/common/unicode/
rep.h 38 * during a replace operation, new characters take on the metadata of
147 // Note: All other methods in this class take the names of
  /external/icu4c/i18n/
ucal.cpp 340 // TBD: why does this take an UErrorCode?
354 // TBD: why does this take an UErrorCode?
  /external/icu4c/i18n/unicode/
format.h 86 * retured for methods which take no ParsePosition. For the method
188 * parse method that does not take a parse_pos should set status
  /external/jpeg/
jmemmac.c 138 /* Don't take more than the application says we can have */
267 * These routines take care of any system-dependent initialization and
  /external/kernel-headers/original/linux/
interrupt.h 112 * that it's safe to take the lock in the irq-disabled
367 * 3. irqs = probe_irq_on(); // "take over" all unassigned idle IRQs
  /external/openssl/crypto/x509/
x509_vpm.c 107 * 2. If the structure should take on values only if they are currently unset.
108 * For example the values in an SSL structure will take appropriate value
  /external/qemu/slirp/
tcp_timer.c 208 * so we'll take the next rtt measurement as our srtt;
236 * drops but still "push" the network to take advantage
  /external/qemu/slirp-android/
tcp_timer.c 208 * so we'll take the next rtt measurement as our srtt;
236 * drops but still "push" the network to take advantage
  /external/quake/quake/src/WinQuake/docs/
readme.glquake 76 these options on the command line, or they will only take effect on some of
103 will take effect as soon as a player changes their skin colors.
  /external/quake/quake/src/WinQuake/
glqnotes.txt 62 these options on the command line, or they will only take effect on some of
89 will take effect as soon as a player changes their skin colors.

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