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/external/openssl/crypto/des/asm/ |
readme | 21 make a big difference to have them located near the des_encrypt2 function
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/external/openssl/crypto/des/ |
enc_read.c | 78 * not want to use them anyway).
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/external/openssl/crypto/pkcs7/ |
dec.c | 199 /* should be X509 * but we can just have them as char *. */
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pk7_asn1.c | 199 /* When signing attributes we want to reorder them to match the sorted
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verify.c | 214 /* should be X509 * but we can just have them as char *. */
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/external/oprofile/libdb/ |
odb.h | 228 * files avoiding to rebuilding them at profiling re-start so
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/external/proguard/src/proguard/optimize/ |
TailRecursionSimplifier.java | 250 * them in new local variables.
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/external/qemu/android/build/ |
definitions.make | 127 # for now, we only use prebuilt SDL libraries, so copy them
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/external/qemu/distrib/libpng-1.2.19/ |
pngerror.c | 248 * here if you don't want them to. In the default configuration, png_ptr is
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pngwio.c | 15 * them at run time with png_set_write_fn(...).
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/external/qemu/distrib/sdl-1.2.12/src/audio/nas/ |
SDL_nasaudio.c | 119 in the hope that some of them is LowWater events telling us more
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/external/qemu/distrib/sdl-1.2.12/src/thread/win32/ |
win_ce_semaphore.c | 45 /* Semaphore for use with Windows CE that does not support them directly.
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/external/qemu/distrib/sdl-1.2.12/src/video/windx5/ |
SDL_dx5yuv.c | 43 /* These are just so we don't have to allocate them separately */
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/external/qemu/hw/ |
usb.h | 148 for them. */
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/external/qemu/ |
m68k.ld | 154 of the section so we begin them at 0. */
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x86_64.ld | 148 of the section so we begin them at 0. */
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/external/qemu/slirp/ |
if.c | 276 /* If there are more packets for this session, re-queue them */
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/external/qemu/slirp-android/ |
if.c | 276 /* If there are more packets for this session, re-queue them */
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/external/quake/quake/src/QW/client/ |
skin.c | 244 // now load them in for real
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/external/quake/quake/src/QW/docs/ |
glqwcl-readme.txt | 74 This makes them blurry, but very small. You can set this to 2 to make the
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/external/quake/quake/src/QW/progs/ |
subs.qc | 199 and removes them, so some events can remove other triggers.
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/external/quake/quake/src/WinQuake/docs/ |
README | 86 If you have gpm and/or selection running, you will have to terminate them
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/external/skia/src/animator/ |
SkParseSVGPath.cpp | 38 //divide the cubic up into two cubics, then convert them into quadratics
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/external/skia/src/core/ |
Sk64.cpp | 184 // now make them positive
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SkBitmapProcState_matrix_clamp.h | 650 /* do the X side, then the Y side, then interleave them */ 797 /* do the X side, then the Y side, then interleave them */ 854 /* switch them around; have to do it this way to get them
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<<71727374757677787980>>