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    Searched refs:FloatSize (Results 51 - 75 of 122) sorted by null

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  /external/webkit/WebCore/svg/graphics/
SVGResourceFilter.cpp 79 bool SVGResourceFilter::fitsInMaximumImageSize(const FloatSize& size)
124 m_filter->setFilterResolution(FloatSize(m_scaleX, m_scaleY));
132 m_filter->setFilterResolution(FloatSize(m_scaleX, m_scaleY));
150 sourceGraphicContext->scale(FloatSize(m_scaleX, m_scaleY));
  /external/webkit/WebCore/platform/graphics/openvg/
PainterOpenVG.cpp 597 void PainterOpenVG::scale(const FloatSize& scaleFactors)
735 FloatSize clampedTopLeft = FloatSize(topLeft).shrunkTo(rect.size()).expandedTo(FloatSize());
736 FloatSize clampedTopRight = FloatSize(topRight).shrunkTo(rect.size()).expandedTo(FloatSize());
737 FloatSize clampedBottomLeft = FloatSize(bottomLeft).shrunkTo(rect.size()).expandedTo(FloatSize());
    [all...]
PainterOpenVG.h 95 void scale(const FloatSize& scaleFactors);
  /external/webkit/WebCore/platform/graphics/android/
GraphicsLayerAndroid.h 57 virtual void setSize(const FloatSize&);
  /external/webkit/WebCore/platform/graphics/haiku/
PathHaiku.cpp 73 void Path::translate(const FloatSize& size)
  /external/webkit/WebCore/platform/graphics/win/
GraphicsLayerCACF.h 61 virtual void setSize(const FloatSize& inSize);
GraphicsContextWin.cpp 167 void GraphicsContextPlatformPrivate::scale(const FloatSize& size)
  /external/webkit/WebCore/platform/win/
WheelEventWin.cpp 30 #include "FloatSize.h"
68 PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, const FloatSize& delta, const FloatPoint& location)
DragImageCairoWin.cpp 107 DragImageRef scaleDragImage(DragImageRef image, FloatSize scale)
DragImageCGWin.cpp 83 DragImageRef scaleDragImage(DragImageRef image, FloatSize scale)
  /external/webkit/WebCore/platform/graphics/
GraphicsLayer.h 35 #include "FloatSize.h"
229 const FloatSize& size() const { return m_size; }
230 virtual void setSize(const FloatSize& size) { m_size = size; }
363 FloatSize m_size;
FontFastPath.cpp 294 FloatSize offset = glyphBuffer.offsetAt(0);
301 FloatSize nextOffset = glyphBuffer.offsetAt(nextGlyph);
  /external/webkit/WebCore/platform/graphics/mac/
MediaPlayerPrivateQTKit.h 33 #include "FloatSize.h"
177 FloatSize m_scaleFactor;
GraphicsLayerCA.h 71 virtual void setSize(const FloatSize&);
168 bool requiresTiledLayer(const FloatSize&) const;
  /external/webkit/WebCore/platform/graphics/wince/
PathWince.cpp 61 void Path::translate(const FloatSize& size)
  /external/webkit/WebKit/mac/Misc/
WebCoreStatistics.mm 271 return PrintContext::pageNumberForElement(core(element), FloatSize(pageWidthInPixels, pageHeightInPixels));
276 return PrintContext::numberOfPages(_private->coreFrame, FloatSize(pageWidthInPixels, pageHeightInPixels));
  /external/webkit/WebCore/platform/graphics/wx/
ImageWx.cpp 127 FloatSize selfSize = currentFrameSize();
131 adjustedDestRect.setSize(FloatSize(selfSize.width() / scaleX, selfSize.height() / scaleY));
PathWx.cpp 91 void Path::translate(const FloatSize&)
  /external/webkit/WebCore/platform/mac/
DragImageMac.mm 48 RetainPtr<NSImage> scaleDragImage(RetainPtr<NSImage> image, FloatSize scale)
  /external/webkit/WebCore/rendering/
RenderSVGRoot.cpp 179 m_viewportSize = FloatSize(width(), height());
187 m_viewportSize = FloatSize(viewportWidth, viewportHeight);
  /external/webkit/WebCore/svg/
SVGAnimateMotionElement.cpp 206 FloatSize diff = m_toPoint - m_fromPoint;
239 FloatSize diff = to - from;
SVGAnimateTransformElement.cpp 192 FloatSize diff = to.translate() - from.translate();
198 FloatSize diff = to.scale() - from.scale();
SVGRectElement.cpp 141 return Path::createRoundedRectangle(rect, FloatSize(_rx, _ry));
  /external/webkit/WebCore/html/canvas/
CanvasRenderingContext2D.cpp 368 c->scale(FloatSize(sx, sy));
801 state().m_shadowOffset = FloatSize(width, height);
809 state().m_shadowOffset = FloatSize(width, height);
817 state().m_shadowOffset = FloatSize(width, height);
831 state().m_shadowOffset = FloatSize(width, height);
847 state().m_shadowOffset = FloatSize(width, height);
861 state().m_shadowOffset = FloatSize(width, height);
877 state().m_shadowOffset = FloatSize(width, height);
898 state().m_shadowOffset = FloatSize();
1110 c->scale(FloatSize(destRect.width()/sourceRect.width(), destRect.height()/sourceRect.height()))
    [all...]
  /external/webkit/WebCore/platform/graphics/cg/
ImageCG.cpp 182 FloatSize selfSize = currentFrameSize();
213 adjustedDestRect.setSize(FloatSize(selfSize.width() / xScale, selfSize.height() / yScale));

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