/external/webkit/WebCore/svg/graphics/ |
SVGResourceFilter.cpp | 79 bool SVGResourceFilter::fitsInMaximumImageSize(const FloatSize& size) 124 m_filter->setFilterResolution(FloatSize(m_scaleX, m_scaleY)); 132 m_filter->setFilterResolution(FloatSize(m_scaleX, m_scaleY)); 150 sourceGraphicContext->scale(FloatSize(m_scaleX, m_scaleY));
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/external/webkit/WebCore/platform/graphics/openvg/ |
PainterOpenVG.cpp | 597 void PainterOpenVG::scale(const FloatSize& scaleFactors) 735 FloatSize clampedTopLeft = FloatSize(topLeft).shrunkTo(rect.size()).expandedTo(FloatSize()); 736 FloatSize clampedTopRight = FloatSize(topRight).shrunkTo(rect.size()).expandedTo(FloatSize()); 737 FloatSize clampedBottomLeft = FloatSize(bottomLeft).shrunkTo(rect.size()).expandedTo(FloatSize()); [all...] |
PainterOpenVG.h | 95 void scale(const FloatSize& scaleFactors);
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/external/webkit/WebCore/platform/graphics/android/ |
GraphicsLayerAndroid.h | 57 virtual void setSize(const FloatSize&);
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/external/webkit/WebCore/platform/graphics/haiku/ |
PathHaiku.cpp | 73 void Path::translate(const FloatSize& size)
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/external/webkit/WebCore/platform/graphics/win/ |
GraphicsLayerCACF.h | 61 virtual void setSize(const FloatSize& inSize);
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GraphicsContextWin.cpp | 167 void GraphicsContextPlatformPrivate::scale(const FloatSize& size)
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/external/webkit/WebCore/platform/win/ |
WheelEventWin.cpp | 30 #include "FloatSize.h" 68 PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, const FloatSize& delta, const FloatPoint& location)
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DragImageCairoWin.cpp | 107 DragImageRef scaleDragImage(DragImageRef image, FloatSize scale)
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DragImageCGWin.cpp | 83 DragImageRef scaleDragImage(DragImageRef image, FloatSize scale)
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/external/webkit/WebCore/platform/graphics/ |
GraphicsLayer.h | 35 #include "FloatSize.h" 229 const FloatSize& size() const { return m_size; } 230 virtual void setSize(const FloatSize& size) { m_size = size; } 363 FloatSize m_size;
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FontFastPath.cpp | 294 FloatSize offset = glyphBuffer.offsetAt(0); 301 FloatSize nextOffset = glyphBuffer.offsetAt(nextGlyph);
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/external/webkit/WebCore/platform/graphics/mac/ |
MediaPlayerPrivateQTKit.h | 33 #include "FloatSize.h" 177 FloatSize m_scaleFactor;
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GraphicsLayerCA.h | 71 virtual void setSize(const FloatSize&); 168 bool requiresTiledLayer(const FloatSize&) const;
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/external/webkit/WebCore/platform/graphics/wince/ |
PathWince.cpp | 61 void Path::translate(const FloatSize& size)
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/external/webkit/WebKit/mac/Misc/ |
WebCoreStatistics.mm | 271 return PrintContext::pageNumberForElement(core(element), FloatSize(pageWidthInPixels, pageHeightInPixels)); 276 return PrintContext::numberOfPages(_private->coreFrame, FloatSize(pageWidthInPixels, pageHeightInPixels));
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/external/webkit/WebCore/platform/graphics/wx/ |
ImageWx.cpp | 127 FloatSize selfSize = currentFrameSize(); 131 adjustedDestRect.setSize(FloatSize(selfSize.width() / scaleX, selfSize.height() / scaleY));
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PathWx.cpp | 91 void Path::translate(const FloatSize&)
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/external/webkit/WebCore/platform/mac/ |
DragImageMac.mm | 48 RetainPtr<NSImage> scaleDragImage(RetainPtr<NSImage> image, FloatSize scale)
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/external/webkit/WebCore/rendering/ |
RenderSVGRoot.cpp | 179 m_viewportSize = FloatSize(width(), height()); 187 m_viewportSize = FloatSize(viewportWidth, viewportHeight);
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/external/webkit/WebCore/svg/ |
SVGAnimateMotionElement.cpp | 206 FloatSize diff = m_toPoint - m_fromPoint; 239 FloatSize diff = to - from;
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SVGAnimateTransformElement.cpp | 192 FloatSize diff = to.translate() - from.translate(); 198 FloatSize diff = to.scale() - from.scale();
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SVGRectElement.cpp | 141 return Path::createRoundedRectangle(rect, FloatSize(_rx, _ry));
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/external/webkit/WebCore/html/canvas/ |
CanvasRenderingContext2D.cpp | 368 c->scale(FloatSize(sx, sy)); 801 state().m_shadowOffset = FloatSize(width, height); 809 state().m_shadowOffset = FloatSize(width, height); 817 state().m_shadowOffset = FloatSize(width, height); 831 state().m_shadowOffset = FloatSize(width, height); 847 state().m_shadowOffset = FloatSize(width, height); 861 state().m_shadowOffset = FloatSize(width, height); 877 state().m_shadowOffset = FloatSize(width, height); 898 state().m_shadowOffset = FloatSize(); 1110 c->scale(FloatSize(destRect.width()/sourceRect.width(), destRect.height()/sourceRect.height())) [all...] |
/external/webkit/WebCore/platform/graphics/cg/ |
ImageCG.cpp | 182 FloatSize selfSize = currentFrameSize(); 213 adjustedDestRect.setSize(FloatSize(selfSize.width() / xScale, selfSize.height() / yScale));
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