/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
dsound.h | 181 STDMETHOD( Lock)(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) PURE;
205 #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
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ddraw.h | 573 STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
612 #define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
DSOUND.H | 181 STDMETHOD( Lock)(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) PURE;
205 #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
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DDRAW.H | 573 STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
612 #define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
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/frameworks/base/data/sounds/ |
AudioPackage2.mk | 73 $(LOCAL_PATH)/effects/Lock.ogg:system/media/audio/ui/Lock.ogg \
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AudioPackage3.mk | 65 $(LOCAL_PATH)/effects/Lock.ogg:system/media/audio/ui/Lock.ogg \
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AudioPackage4.mk | 52 $(LOCAL_PATH)/effects/Lock.ogg:system/media/audio/ui/Lock.ogg \
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/external/opencore/android/author/ |
android_audio_input.cpp | 888 iAudioThreadStartLock->lock(); 1045 iOSSRequestQueueLock.Lock(); [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/directfb/ |
SDL_DirectFB_yuv.c | 215 ret = surface->Lock (surface, DSLF_READ | DSLF_WRITE, &data, &pitch); 218 SetDirectFBerror("IDirectFBSurface::Lock", ret);
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/external/qemu/distrib/sdl-1.2.12/src/video/qtopia/ |
SDL_sysevents.cc | 65 if ( SDL_Win->Lock() ) {
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/external/v8/src/ |
platform-nullos.cc | 369 virtual int Lock() {
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platform-macos.cc | 482 int Lock() { return pthread_mutex_lock(&mutex_); }
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platform-openbsd.cc | 457 virtual int Lock() {
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platform-solaris.cc | 429 int Lock() { return pthread_mutex_lock(&mutex_); }
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/dalvik/libcore/prefs/src/main/java/java/util/prefs/ |
AbstractPreferences.java | 96 /** Marker class for 'lock' field. */ 97 private static class Lock {} 100 * The object used to lock this node. 102 protected final Object lock; field in class:AbstractPreferences 161 lock = new Lock(); 196 synchronized (lock) { 219 synchronized (lock) { 357 synchronized (lock) { 370 synchronized (lock) { [all...] |
/external/qemu/distrib/sdl-1.2.12/src/cdrom/macosx/ |
AudioFileReaderThread.c | 124 int bNeedsRelease = frt->mGuard->Lock(frt->mGuard); 253 { /* this is a scoped based lock */ 254 int bNeedsRelease = frt->mGuard->Lock(frt->mGuard);
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CDPlayer.c | 79 void Lock ()
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/external/qemu/distrib/sdl-1.2.12/src/video/bwindow/ |
SDL_sysvideo.cc | 437 if ( SDL_Win->Lock() ) { 573 if ( SDL_Win->Lock() ) { 765 /* FIXME: should we glview->unlock and then glview->lock()? */
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
SDL_QuartzYUV.m | 321 overlay->hwfuncs->Lock = QZ_LockYUV;
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/frameworks/base/awt/java/awt/ |
Toolkit.java | 112 * The AWT tree lock. 212 * Lock AWT. 215 synchronizer.lock(); 219 * Static lock AWT. 222 ContextStorage.getSynchronizer().lock(); 240 * InvokeAndWait under AWT lock. W/o this method system can hang up. Added 1442 private final Object lock = new Lock(); field in class:Toolkit [all...] |
/external/skia/src/images/ |
fpdfemb.h | 262 // Interface: Lock 263 // Lock a movable memory block 273 void* (*Lock)(struct FPDFEMB_MEMMGR_EX* pMgr, void* handle); [all...] |
/external/opencore/oscl/oscl/osclproc/src/ |
oscl_scheduler.cpp | 447 iStopperCrit.Lock(); 473 iStopperCrit.Lock(); 497 iStopperCrit.Lock(); [all...] |
/external/quake/quake/src/QW/client/ |
snd_win.c | 369 while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
373 Con_SafePrintf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
470 * Allocate and lock memory for the waveform data. The memory
486 Con_SafePrintf ("Sound: Failed to lock.\n");
493 * Allocate and lock memory for the header. This memory must
511 Con_SafePrintf ("Sound: Failed to lock header.\n");
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/external/quake/quake/src/WinQuake/ |
snd_win.cpp | 371 while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
375 Con_SafePrintf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
472 * Allocate and lock memory for the waveform data. The memory
488 Con_SafePrintf ("Sound: Failed to lock.\n");
495 * Allocate and lock memory for the header. This memory must
513 Con_SafePrintf ("Sound: Failed to lock header.\n");
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sys_dos.cpp | 218 // first lock all the current executing image so the locked count will
219 // be accurate. It doesn't hurt to lock the memory multiple times
228 Sys_Error ("Lock of current memory at 0x%lx for %ldKb failed!\n",
300 // we won't lock, just sbrk the memory
305 // lock the memory down
328 Sys_Error ("Can't lock memory; %d Mb lockable RAM required. "
825 Sys_Error ("Couldn't lock text and data");
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