/external/skia/src/core/ |
SkBlitter_A8.cpp | 20 #include "SkShader.h" 284 if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && fXfermode == NULL) 321 SkShader* shader = fShader; 326 int opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag;
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SkBitmapProcState.cpp | 6 #include "SkShader.h" // for tilemodes 351 bool clamp_clamp = SkShader::kClamp_TileMode == fTileModeX && 352 SkShader::kClamp_TileMode == fTileModeY; 521 } else if (SkShader::kRepeat_TileMode == fTileModeX && 522 SkShader::kRepeat_TileMode == fTileModeY) {
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SkBlitter_ARGB32.cpp | 20 #include "SkShader.h" 405 if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { 424 if (fXfermode == NULL && (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { 443 SkShader* shader = fShader; 469 } else if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) {
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SkCoreBlitters.h | 42 SkShader* fShader;
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SkPictureFlat.cpp | 7 #include "SkShader.h" 139 const SkShader* shader = (const SkShader*) buffer.readFlattenable();
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SkDraw.cpp | 29 #include "SkShader.h" 102 fPaint->setShader(SkShader::CreateBitmapShader( src, 103 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, 107 SkShader* shader = fPaint->getShader(); 113 shader->~SkShader(); 120 SkShader* fPrevShader; [all...] |
SkBitmapShaderTemplate.h | 199 SkASSERT(this->getFlags() & SkShader::kHasSpan16_Flag);
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SkBlitter_4444.cpp | 21 #include "SkShader.h" 397 if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { 435 SkShader* shader = fShader;
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SkGraphics.cpp | 33 #include "SkShader.h" 188 typesizeline(SkShader),
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SkPaint.cpp | 25 #include "SkShader.h" [all...] |
SkPicturePlayback.cpp | [all...] |
/external/skia/include/views/ |
SkWidget.h | 193 class SkShader; 289 SkShader* fOnShader, *fOffShader;
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/external/skia/src/gl/ |
SkGL.h | 18 #include "SkShader.h" 268 SkShader::TileMode tx, SkShader::TileMode ty);
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SkGL.cpp | 330 SkShader::TileMode tx, SkShader::TileMode ty) {
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SkGLDevice.cpp | 159 SkShader* shader = paint.getShader(); 170 SkShader::TileMode tileModes[2]; 488 #include "SkShader.h" 534 SkShader* shader = paint.getShader(); 543 SkShader::TileMode tileModes[2];
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/external/skia/src/views/ |
SkListView.cpp | 509 #include "SkShader.h" 533 SkShader* shader = SkShader::CreateBitmapShader(fBGRef->bitmap(), false, SkPaint::kNo_FilterType, SkShader::kClamp_TileMode); 709 #include "SkShader.h" 720 SkShader* shader = SkShader::CreateBitmapShader(bm, false, SkPaint::kNo_FilterType, SkShader::kClamp_TileMode);
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SkWidget.cpp | 265 paint->setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kMirror_TileMode))->unref();
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/external/webkit/WebCore/platform/graphics/android/ |
GraphicsContextAndroid.cpp | 316 static SkShader::TileMode SpreadMethod2TileMode(GradientSpreadMethod sm) { 317 SkShader::TileMode mode = SkShader::kClamp_TileMode; 321 mode = SkShader::kClamp_TileMode; 324 mode = SkShader::kMirror_TileMode; 327 mode = SkShader::kRepeat_TileMode; [all...] |
/external/webkit/WebCore/platform/graphics/skia/ |
GraphicsContextSkia.cpp | 49 #include "SkShader.h" 645 SkShader* shader = SkShader::CreateBitmapShader( 646 *misspellBitmap, SkShader::kRepeat_TileMode, 647 SkShader::kRepeat_TileMode); [all...] |
/frameworks/base/core/jni/android/graphics/ |
Canvas.cpp | 27 #include "SkShader.h" 681 SkShader* shader = SkShader::CreateBitmapShader(*bitmap, 682 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); [all...] |
Paint.cpp | 31 #include "SkShader.h" 203 static SkShader* setShader(JNIEnv* env, jobject clazz, SkPaint* obj, SkShader* shader) {
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/external/skia/ |
Android.mk | 158 src/core/SkShader.cpp \
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/external/webkit/WebCore/rendering/ |
RenderThemeChromiumSkia.cpp | 44 #include "SkShader.h" 344 SkShader* shader = SkGradientShader::CreateLinear( 345 p, colors, NULL, 2, SkShader::kClamp_TileMode, NULL);
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